Moved OPL2 and OPL3 to a new 49716 Hz source so resampling is no longer needed, also fixed SB OPL and PC Speaker filtering (OPL was being downsampled to the selected DSP sample rate, which is incorrect, and the PC Speaker filter was using the wrong filter index in some liens).

This commit is contained in:
OBattler
2024-03-01 06:52:48 +01:00
parent 71ecdc1b55
commit e0d80aefb4
18 changed files with 683 additions and 193 deletions

View File

@@ -543,13 +543,31 @@ cs423x_ctxswitch_write(uint16_t addr, UNUSED(uint8_t val), void *priv)
static void
cs423x_get_buffer(int32_t *buffer, int len, void *priv)
{
cs423x_t *dev = (cs423x_t *) priv;
/* Output audio from the WSS codec, and also the OPL if we're in charge of it. */
ad1848_update(&dev->ad1848);
/* Don't output anything if the analog section is powered down. */
if (!(dev->indirect_regs[2] & 0xa4)) {
for (int c = 0; c < len * 2; c += 2) {
buffer[c] += dev->ad1848.buffer[c] / 2;
buffer[c + 1] += dev->ad1848.buffer[c + 1] / 2;
}
}
dev->ad1848.pos = 0;
}
static void
cs423x_get_music_buffer(int32_t *buffer, int len, void *priv)
{
cs423x_t *dev = (cs423x_t *) priv;
int opl_wss = dev->opl_wss;
const int32_t *opl_buf = NULL;
/* Output audio from the WSS codec, and also the OPL if we're in charge of it. */
ad1848_update(&dev->ad1848);
if (opl_wss)
opl_buf = dev->sb->opl.update(dev->sb->opl.priv);
@@ -560,13 +578,9 @@ cs423x_get_buffer(int32_t *buffer, int len, void *priv)
buffer[c] += (opl_buf[c] * dev->ad1848.fm_vol_l) >> 16;
buffer[c + 1] += (opl_buf[c + 1] * dev->ad1848.fm_vol_r) >> 16;
}
buffer[c] += dev->ad1848.buffer[c] / 2;
buffer[c + 1] += dev->ad1848.buffer[c + 1] / 2;
}
}
dev->ad1848.pos = 0;
if (opl_wss)
dev->sb->opl.reset_buffer(dev->sb->opl.priv);
}
@@ -846,6 +860,7 @@ cs423x_init(const device_t *info)
/* Initialize RAM, registers and WSS codec. */
cs423x_reset(dev);
sound_add_handler(cs423x_get_buffer, dev);
music_add_handler(cs423x_get_music_buffer, dev);
/* Add Control/RAM backdoor handlers for CS4235. */
dev->ad1848.cram_priv = dev;