win_opengl: restrict to DEV_BRANCH as a separate renderer
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@@ -306,8 +306,9 @@
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#define IDM_VID_SDL_SW 40050
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#define IDM_VID_SDL_HW 40051
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#define IDM_VID_SDL_OPENGL 40052
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#define IDM_VID_OPENGL_CORE 40053
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#ifdef USE_VNC
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#define IDM_VID_VNC 40053
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#define IDM_VID_VNC 40054
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#endif
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#define IDM_VID_SCALE_1X 40055
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#define IDM_VID_SCALE_2X 40056
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