win_opengl: restrict to DEV_BRANCH as a separate renderer
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@@ -66,6 +66,9 @@ BEGIN
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MENUITEM "&SDL (Software)", IDM_VID_SDL_SW
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MENUITEM "SDL (&Hardware)", IDM_VID_SDL_HW
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MENUITEM "SDL (&OpenGL)", IDM_VID_SDL_OPENGL
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#ifdef DEV_BRANCH
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MENUITEM "Open&GL (3.3 Core)", IDM_VID_OPENGL_CORE
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#endif
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#ifdef USE_VNC
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MENUITEM "&VNC", IDM_VID_VNC
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#endif
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