win_opengl: restrict to DEV_BRANCH as a separate renderer

This commit is contained in:
ts-korhonen
2021-04-17 13:45:11 +03:00
parent b7be825ba7
commit e6bac34b47
5 changed files with 29 additions and 6 deletions

View File

@@ -102,7 +102,12 @@ static const struct {
} vid_apis[RENDERERS_NUM] = {
{ "SDL_Software", 1, (int(*)(void*))sdl_inits, sdl_close, NULL, sdl_pause, sdl_enable, sdl_set_fs },
{ "SDL_Hardware", 1, (int(*)(void*))sdl_inith, sdl_close, NULL, sdl_pause, sdl_enable, sdl_set_fs },
{ "SDL_OpenGL", 1, (int(*)(void*))opengl_init, opengl_close, opengl_resize, opengl_pause, NULL, opengl_set_fs }
{ "SDL_OpenGL", 1, (int(*)(void*))sdl_initho, sdl_close, NULL, sdl_pause, sdl_enable, sdl_set_fs }
#ifdef DEV_BRANCH
,{ "OpenGL_Core", 1, (int(*)(void*))opengl_init, opengl_close, opengl_resize, opengl_pause, NULL, opengl_set_fs}
#else
,{ "OpenGL_Core", 1, (int(*)(void*))sdl_initho, sdl_close, NULL, sdl_pause, sdl_enable, sdl_set_fs } /* fall back to SDL_OpenGL */
#endif
#ifdef USE_VNC
,{ "VNC", 0, vnc_init, vnc_close, vnc_resize, vnc_pause, NULL, NULL }
#endif
@@ -920,9 +925,17 @@ plat_vidapi_name(int api)
case 2:
name = "sdl_opengl";
break;
#ifdef USE_VNC
#ifdef DEV_BRANCH
case 3:
name = "opengl_core";
break;
#else
case 3:
name = "sdl_opengl"; /* fall back to SDL_OpenGL */
break;
#endif
#ifdef USE_VNC
case 4:
name = "vnc";
break;
#endif