Gameport backend work

This commit is contained in:
Jasmine Iwanek
2024-11-30 15:26:06 -05:00
parent de488fe779
commit e96c6579ba
4 changed files with 95 additions and 9 deletions

View File

@@ -11,6 +11,7 @@
* Authors: Sarah Walker, <https://pcem-emulator.co.uk/>
* Miran Grca, <mgrca8@gmail.com>
* Fred N. van Kempen, <decwiz@yahoo.com>
* Jasmine Iwanek, <jriwanek@gmail.com>
*
* Copyright 2008-2020 Sarah Walker.
* Copyright 2016-2020 Miran Grca.
@@ -18,7 +19,7 @@
* Copyright 2021 Laci bá'
* Copyright 2021 dob205
* Copyright 2021 Andreas J. Reichel.
* Copyright 2021-2022 Jasmine Iwanek.
* Copyright 2021-2025 Jasmine Iwanek.
*/
#include <inttypes.h>
#include <stdarg.h>
@@ -178,6 +179,7 @@ int bugger_enabled = 0; /* (C) enable
int novell_keycard_enabled = 0; /* (C) enable Novell NetWare 2.x key card emulation. */
int postcard_enabled = 0; /* (C) enable POST card */
int unittester_enabled = 0; /* (C) enable unit tester device */
int gameport_type[GAMEPORT_MAX] = { 0, 0 }; /* (C) enable gameports */
int isamem_type[ISAMEM_MAX] = { 0, 0, 0, 0 }; /* (C) enable ISA mem cards */
int isartc_type = 0; /* (C) enable ISA RTC card */
int gfxcard[GFXCARD_MAX] = { 0, 0 }; /* (C) graphics/video card */