Gameport backend work
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@@ -11,6 +11,7 @@
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* Authors: Sarah Walker, <https://pcem-emulator.co.uk/>
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* Miran Grca, <mgrca8@gmail.com>
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* Fred N. van Kempen, <decwiz@yahoo.com>
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* Jasmine Iwanek, <jriwanek@gmail.com>
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*
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* Copyright 2008-2020 Sarah Walker.
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* Copyright 2016-2020 Miran Grca.
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@@ -18,7 +19,7 @@
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* Copyright 2021 Laci bá'
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* Copyright 2021 dob205
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* Copyright 2021 Andreas J. Reichel.
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* Copyright 2021-2022 Jasmine Iwanek.
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* Copyright 2021-2025 Jasmine Iwanek.
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*/
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#include <inttypes.h>
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#include <stdarg.h>
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@@ -178,6 +179,7 @@ int bugger_enabled = 0; /* (C) enable
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int novell_keycard_enabled = 0; /* (C) enable Novell NetWare 2.x key card emulation. */
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int postcard_enabled = 0; /* (C) enable POST card */
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int unittester_enabled = 0; /* (C) enable unit tester device */
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int gameport_type[GAMEPORT_MAX] = { 0, 0 }; /* (C) enable gameports */
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int isamem_type[ISAMEM_MAX] = { 0, 0, 0, 0 }; /* (C) enable ISA mem cards */
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int isartc_type = 0; /* (C) enable ISA RTC card */
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int gfxcard[GFXCARD_MAX] = { 0, 0 }; /* (C) graphics/video card */
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