Merge branch 'master' of https://github.com/OBattler/86Box
This commit is contained in:
@@ -691,22 +691,36 @@ void svga_render_15bpp_lowres(svga_t *svga)
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int x;
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int offset = (8 - (svga->scrollcache & 6)) + 24;
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uint32_t *p = &((uint32_t *)buffer32->line[dl])[offset + x_add];
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if (svga->firstline_draw == 2000)
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svga->firstline_draw = svga->displine;
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svga->lastline_draw = svga->displine;
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for (x = 0; x <= svga->hdisp; x += 4)
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for (x = 0; x <= svga->hdisp; x += 16)
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{
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uint32_t dat = *(uint32_t *)(&svga->vram[svga_mask_addr(svga->ma + (x << 1), svga)]);
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uint32_t dat = *(uint32_t *)(&svga->vram[svga_mask_addr(svga->ma + x, svga)]);
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p[x] = svga_color_transform(video_15to32[dat & 0xffff]);
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p[x + 1] = svga_color_transform(video_15to32[dat >> 16]);
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p[x + 1] = svga_color_transform(video_15to32[dat & 0xffff]);
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p[x + 2] = svga_color_transform(video_15to32[dat >> 16]);
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p[x + 3] = svga_color_transform(video_15to32[dat >> 16]);
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dat = *(uint32_t *)(&svga->vram[svga_mask_addr(svga->ma + x + 4, svga)]);
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p[x + 4] = svga_color_transform(video_15to32[dat & 0xffff]);
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p[x + 5] = svga_color_transform(video_15to32[dat & 0xffff]);
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p[x + 6] = svga_color_transform(video_15to32[dat >> 16]);
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p[x + 7] = svga_color_transform(video_15to32[dat >> 16]);
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dat = *(uint32_t *)(&svga->vram[svga_mask_addr(svga->ma + (x << 1) + 4, svga)]);
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dat = *(uint32_t *)(&svga->vram[svga_mask_addr(svga->ma + x + 8, svga)]);
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p[x + 8] = svga_color_transform(video_15to32[dat & 0xffff]);
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p[x + 9] = svga_color_transform(video_15to32[dat & 0xffff]);
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p[x + 10] = svga_color_transform(video_15to32[dat >> 16]);
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p[x + 11] = svga_color_transform(video_15to32[dat >> 16]);
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p[x] = svga_color_transform(video_15to32[dat & 0xffff]);
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p[x + 1] = svga_color_transform(video_15to32[dat >> 16]);
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dat = *(uint32_t *)(&svga->vram[svga_mask_addr(svga->ma + x + 12, svga)]);
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p[x + 12] = svga_color_transform(video_15to32[dat & 0xffff]);
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p[x + 13] = svga_color_transform(video_15to32[dat & 0xffff]);
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p[x + 14] = svga_color_transform(video_15to32[dat >> 16]);
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p[x + 15] = svga_color_transform(video_15to32[dat >> 16]);
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}
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svga->ma += x << 1;
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svga->ma = svga_mask_addr(svga->ma, svga);
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@@ -763,22 +777,36 @@ void svga_render_16bpp_lowres(svga_t *svga)
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int x;
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int offset = (8 - (svga->scrollcache & 6)) + 24;
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uint32_t *p = &((uint32_t *)buffer32->line[dl])[offset + x_add];
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if (svga->firstline_draw == 2000)
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svga->firstline_draw = svga->displine;
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svga->lastline_draw = svga->displine;
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for (x = 0; x <= svga->hdisp; x += 4)
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for (x = 0; x <= svga->hdisp; x += 16)
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{
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uint32_t dat = *(uint32_t *)(&svga->vram[svga_mask_addr(svga->ma + (x << 1), svga)]);
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uint32_t dat = *(uint32_t *)(&svga->vram[svga_mask_addr(svga->ma + x, svga)]);
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p[x] = svga_color_transform(video_16to32[dat & 0xffff]);
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p[x + 1] = svga_color_transform(video_16to32[dat >> 16]);
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p[x + 1] = svga_color_transform(video_16to32[dat & 0xffff]);
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p[x + 2] = svga_color_transform(video_16to32[dat >> 16]);
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p[x + 3] = svga_color_transform(video_16to32[dat >> 16]);
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dat = *(uint32_t *)(&svga->vram[svga_mask_addr(svga->ma + x + 4, svga)]);
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p[x + 4] = svga_color_transform(video_16to32[dat & 0xffff]);
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p[x + 5] = svga_color_transform(video_16to32[dat & 0xffff]);
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p[x + 6] = svga_color_transform(video_16to32[dat >> 16]);
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p[x + 7] = svga_color_transform(video_16to32[dat >> 16]);
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dat = *(uint32_t *)(&svga->vram[svga_mask_addr(svga->ma + (x << 1) + 4, svga)]);
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dat = *(uint32_t *)(&svga->vram[svga_mask_addr(svga->ma + x + 8, svga)]);
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p[x + 8] = svga_color_transform(video_16to32[dat & 0xffff]);
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p[x + 9] = svga_color_transform(video_16to32[dat & 0xffff]);
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p[x + 10] = svga_color_transform(video_16to32[dat >> 16]);
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p[x + 11] = svga_color_transform(video_16to32[dat >> 16]);
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p[x] = svga_color_transform(video_16to32[dat & 0xffff]);
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p[x + 1] = svga_color_transform(video_16to32[dat >> 16]);
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dat = *(uint32_t *)(&svga->vram[svga_mask_addr(svga->ma + x + 12, svga)]);
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p[x + 12] = svga_color_transform(video_16to32[dat & 0xffff]);
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p[x + 13] = svga_color_transform(video_16to32[dat & 0xffff]);
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p[x + 14] = svga_color_transform(video_16to32[dat >> 16]);
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p[x + 15] = svga_color_transform(video_16to32[dat >> 16]);
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}
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svga->ma += x << 1;
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svga->ma = svga_mask_addr(svga->ma, svga);
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@@ -940,6 +968,32 @@ void svga_render_32bpp_highres(svga_t *svga)
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}
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}
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void svga_render_ABGR8888_lowres(svga_t *svga)
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{
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int y_add = (enable_overscan) ? 16 : 0;
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int x_add = y_add >> 1;
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int dl = svga_display_line(svga);
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if (svga->changedvram[svga->ma >> 12] || svga->changedvram[svga_mask_changedaddr((svga->ma >> 12) + 1, svga)] || svga->changedvram[svga_mask_changedaddr((svga->ma >> 12) + 2, svga)] || svga->fullchange)
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{
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int x;
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int offset = (8 - ((svga->scrollcache & 6) >> 1)) + 24;
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uint32_t *p = &((uint32_t *)buffer32->line[dl])[offset + x_add];
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if (svga->firstline_draw == 2000)
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svga->firstline_draw = svga->displine;
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svga->lastline_draw = svga->displine;
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for (x = 0; x <= svga->hdisp; x++)
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{
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uint32_t dat = *(uint32_t *)(&svga->vram[svga_mask_addr(svga->ma + (x << 2), svga)]);
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p[x << 1] = p[(x << 1) + 1] = svga_color_transform(((dat & 0xff0000) >> 16) | (dat & 0x00ff00) | ((dat & 0x0000ff) << 16));
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}
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svga->ma += 4;
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svga->ma = svga_mask_addr(svga->ma, svga);
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}
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}
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void svga_render_ABGR8888_highres(svga_t *svga)
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{
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int y_add = (enable_overscan) ? 16 : 0;
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@@ -966,6 +1020,32 @@ void svga_render_ABGR8888_highres(svga_t *svga)
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}
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}
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void svga_render_RGBA8888_lowres(svga_t *svga)
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{
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int y_add = (enable_overscan) ? 16 : 0;
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int x_add = y_add >> 1;
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int dl = svga_display_line(svga);
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if (svga->changedvram[svga->ma >> 12] || svga->changedvram[svga_mask_changedaddr((svga->ma >> 12) + 1, svga)] || svga->changedvram[svga_mask_changedaddr((svga->ma >> 12) + 2, svga)] || svga->fullchange)
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{
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int x;
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int offset = (8 - ((svga->scrollcache & 6) >> 1)) + 24;
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uint32_t *p = &((uint32_t *)buffer32->line[dl])[offset + x_add];
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if (svga->firstline_draw == 2000)
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svga->firstline_draw = svga->displine;
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svga->lastline_draw = svga->displine;
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for (x = 0; x <= svga->hdisp; x++)
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{
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uint32_t dat = *(uint32_t *)(&svga->vram[svga_mask_addr(svga->ma + (x << 2), svga)]);
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p[x << 1] = p[(x << 1) + 1] = svga_color_transform(dat >> 8);
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}
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svga->ma += 4;
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svga->ma = svga_mask_addr(svga->ma, svga);
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}
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}
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void svga_render_RGBA8888_highres(svga_t *svga)
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{
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int y_add = (enable_overscan) ? 16 : 0;
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@@ -47,7 +47,9 @@ void svga_render_24bpp_lowres(svga_t *svga);
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void svga_render_24bpp_highres(svga_t *svga);
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void svga_render_32bpp_lowres(svga_t *svga);
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void svga_render_32bpp_highres(svga_t *svga);
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void svga_render_ABGR8888_lowres(svga_t *svga);
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void svga_render_ABGR8888_highres(svga_t *svga);
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void svga_render_RGBA8888_lowres(svga_t *svga);
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void svga_render_RGBA8888_highres(svga_t *svga);
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extern void (*svga_render)(svga_t *svga);
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@@ -2156,6 +2156,11 @@ LRESULT CALLBACK WindowProcedure (HWND hwnd, UINT message, WPARAM wParam, LPARAM
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winsizex = (lParam & 0xFFFF);
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winsizey = (lParam >> 16) - (17 + 6);
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if (winsizey < 0)
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{
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winsizey = 0;
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}
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MoveWindow(hwndRender, 0, 0, winsizex, winsizey, TRUE);
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if (vid_apis[video_fullscreen][vid_api].resize)
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@@ -45,33 +45,40 @@ static HWND d3d_hwnd;
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struct CUSTOMVERTEX
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{
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FLOAT x, y, z, rhw; // from the D3DFVF_XYZRHW flag
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DWORD color;
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FLOAT tu, tv;
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};
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static CUSTOMVERTEX d3d_verts[] =
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{
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{ 0.0f, 0.0f, 1.0f, 1.0f, 0.0f, 0.0f},
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{2048.0f, 2048.0f, 1.0f, 1.0f, 1.0f, 1.0f},
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{ 0.0f, 2048.0f, 1.0f, 1.0f, 0.0f, 1.0f},
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{ 0.0f, 0.0f, 1.0f, 1.0f, 0xffffff, 0.0f, 0.0f},
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{2048.0f, 2048.0f, 1.0f, 1.0f, 0xffffff, 1.0f, 1.0f},
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{ 0.0f, 2048.0f, 1.0f, 1.0f, 0xffffff, 0.0f, 1.0f},
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{ 0.0f, 0.0f, 1.0f, 1.0f, 0.0f, 0.0f},
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{2048.0f, 0.0f, 1.0f, 1.0f, 1.0f, 0.0f},
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{2048.0f, 2048.0f, 1.0f, 1.0f, 1.0f, 1.0f},
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{ 0.0f, 0.0f, 1.0f, 1.0f, 0xffffff, 0.0f, 0.0f},
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{2048.0f, 0.0f, 1.0f, 1.0f, 0xffffff, 1.0f, 0.0f},
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{2048.0f, 2048.0f, 1.0f, 1.0f, 0xffffff, 1.0f, 1.0f},
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{ 0.0f, 0.0f, 1.0f, 1.0f, 0xffffff, 0.0f, 0.0f},
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{2048.0f, 2048.0f, 1.0f, 1.0f, 0xffffff, 1.0f, 1.0f},
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{ 0.0f, 2048.0f, 1.0f, 1.0f, 0xffffff, 0.0f, 1.0f},
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{ 0.0f, 0.0f, 1.0f, 1.0f, 0xffffff, 0.0f, 0.0f},
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{2048.0f, 0.0f, 1.0f, 1.0f, 0xffffff, 1.0f, 0.0f},
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{2048.0f, 2048.0f, 1.0f, 1.0f, 0xffffff, 1.0f, 1.0f}
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};
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int d3d_init(HWND h)
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{
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HRESULT hr;
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int c;
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int ret;
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cgapal_rebuild();
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for (c = 0; c < 256; c++)
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pal_lookup[c] = makecol(cgapal[c].r << 2, cgapal[c].g << 2, cgapal[c].b << 2);
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d3d_hwnd = h;
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d3d = Direct3DCreate9(D3D_SDK_VERSION);
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if (d3d == NULL)
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{
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return 0;
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}
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memset(&d3dpp, 0, sizeof(d3dpp));
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@@ -89,11 +96,7 @@ int d3d_init(HWND h)
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d3dpp.BackBufferWidth = 0;
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d3dpp.BackBufferHeight = 0;
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hr = d3d->CreateDevice(D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, h, D3DCREATE_SOFTWARE_VERTEXPROCESSING, &d3dpp, &d3ddev);
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if (FAILED(hr))
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{
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return 0;
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}
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d3d->CreateDevice(D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, h, D3DCREATE_SOFTWARE_VERTEXPROCESSING, &d3dpp, &d3ddev);
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d3d_init_objects();
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@@ -103,7 +106,7 @@ int d3d_init(HWND h)
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return 1;
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}
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void d3d_close_objects(void)
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void d3d_close_objects()
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{
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if (d3dTexture)
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{
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@@ -117,31 +120,32 @@ void d3d_close_objects(void)
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}
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}
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void d3d_init_objects(void)
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void d3d_init_objects()
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{
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D3DLOCKED_RECT dr;
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int y;
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RECT r;
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d3ddev->CreateVertexBuffer(6*sizeof(CUSTOMVERTEX),
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d3ddev->CreateVertexBuffer(12*sizeof(CUSTOMVERTEX),
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0,
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D3DFVF_XYZRHW | D3DFVF_TEX1,
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D3DFVF_XYZRHW | D3DFVF_DIFFUSE | D3DFVF_TEX1,
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D3DPOOL_MANAGED,
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&v_buffer,
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NULL);
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d3ddev->CreateTexture(2048, 2048, 1, 0, D3DFMT_X8R8G8B8, D3DPOOL_MANAGED, &d3dTexture, NULL);
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// r.top = r.left = 0;
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r.top = r.left = 0;
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r.bottom = r.right = 2047;
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if (FAILED(d3dTexture->LockRect(0, &dr, &r, 0)))
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fatal("LockRect failed\n");
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/* for (y = 0; y < 2048; y++)
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for (y = 0; y < 2048; y++)
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{
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uint32_t *p = (uint32_t *)(dr.pBits + (y * dr.Pitch));
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uint32_t *p = (uint32_t *)((uintptr_t)dr.pBits + (y * dr.Pitch));
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memset(p, 0, 2048 * 4);
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} */
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}
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d3dTexture->UnlockRect(0);
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@@ -161,10 +165,12 @@ void d3d_resize(int x, int y)
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d3d_reset();
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}
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void d3d_reset(void)
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void d3d_reset()
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{
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HRESULT hr;
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if (!d3ddev)
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return;
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memset(&d3dpp, 0, sizeof(d3dpp));
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d3dpp.Flags = 0;
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@@ -196,7 +202,7 @@ void d3d_reset(void)
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device_force_redraw();
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}
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void d3d_close(void)
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void d3d_close()
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{
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if (d3dTexture)
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{
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@@ -228,10 +234,10 @@ void d3d_blit_memtoscreen(int x, int y, int y1, int y2, int w, int h)
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RECT r;
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int yy;
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if ((w <= 0) || (w > 2048) || (h <= 0) || (h > 2048) || (y1 == y2) || (y1 < 0) || (y1 > 2048) || (y2 < 0) || (y2 > 2048) || (d3dTexture == NULL))
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{
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if (y1 == y2)
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{
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video_blit_complete();
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return; /*Nothing to do*/
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return; /*Nothing to do*/
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}
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r.top = y1;
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@@ -245,7 +251,7 @@ void d3d_blit_memtoscreen(int x, int y, int y1, int y2, int w, int h)
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fatal("LockRect failed\n");
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for (yy = y1; yy < y2; yy++)
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memcpy((uint32_t *) &(((uint8_t *) dr.pBits)[(yy - y1) * dr.Pitch]), &(((uint32_t *)buffer32->line[yy + y])[x]), w * 4);
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memcpy((void *)((uintptr_t)dr.pBits + ((yy - y1) * dr.Pitch)), &(((uint32_t *)buffer32->line[yy + y])[x]), w * 4);
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video_blit_complete();
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d3dTexture->UnlockRect(0);
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@@ -257,12 +263,20 @@ void d3d_blit_memtoscreen(int x, int y, int y1, int y2, int w, int h)
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d3d_verts[0].tv = d3d_verts[3].tv = d3d_verts[4].tv = 0;//0.5 / 2048.0;
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d3d_verts[1].tu = d3d_verts[4].tu = d3d_verts[5].tu = (float)w / 2048.0;
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d3d_verts[1].tv = d3d_verts[2].tv = d3d_verts[5].tv = (float)h / 2048.0;
|
||||
d3d_verts[0].color = d3d_verts[1].color = d3d_verts[2].color =
|
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d3d_verts[3].color = d3d_verts[4].color = d3d_verts[5].color =
|
||||
d3d_verts[6].color = d3d_verts[7].color = d3d_verts[8].color =
|
||||
d3d_verts[9].color = d3d_verts[10].color = d3d_verts[11].color = 0xffffff;
|
||||
|
||||
GetClientRect(d3d_hwnd, &r);
|
||||
d3d_verts[0].x = d3d_verts[2].x = d3d_verts[3].x = -0.5;
|
||||
d3d_verts[0].y = d3d_verts[3].y = d3d_verts[4].y = -0.5;
|
||||
d3d_verts[1].x = d3d_verts[4].x = d3d_verts[5].x = (r.right - r.left) - 0.5;
|
||||
d3d_verts[1].y = d3d_verts[2].y = d3d_verts[5].y = (r.bottom - r.top) - 0.5;
|
||||
d3d_verts[6].x = d3d_verts[8].x = d3d_verts[9].x = (r.right - r.left) - 40.5;
|
||||
d3d_verts[6].y = d3d_verts[9].y = d3d_verts[10].y = 8.5;
|
||||
d3d_verts[7].x = d3d_verts[10].x = d3d_verts[11].x = (r.right - r.left) - 8.5;
|
||||
d3d_verts[7].y = d3d_verts[8].y = d3d_verts[11].y = 14.5;
|
||||
|
||||
if (hr == D3D_OK)
|
||||
hr = v_buffer->Lock(0, 0, (void**)&pVoid, 0); // lock the vertex buffer
|
||||
@@ -280,7 +294,7 @@ void d3d_blit_memtoscreen(int x, int y, int y1, int y2, int w, int h)
|
||||
hr = d3ddev->SetTexture(0, d3dTexture);
|
||||
|
||||
if (hr == D3D_OK)
|
||||
hr = d3ddev->SetFVF(D3DFVF_XYZRHW | D3DFVF_TEX1);
|
||||
hr = d3ddev->SetFVF(D3DFVF_XYZRHW | D3DFVF_DIFFUSE | D3DFVF_TEX1);
|
||||
|
||||
if (hr == D3D_OK)
|
||||
hr = d3ddev->SetStreamSource(0, v_buffer, 0, sizeof(CUSTOMVERTEX));
|
||||
@@ -307,11 +321,10 @@ void d3d_blit_memtoscreen_8(int x, int y, int w, int h)
|
||||
VOID* pVoid;
|
||||
D3DLOCKED_RECT dr;
|
||||
RECT r;
|
||||
uint32_t *p;
|
||||
int yy, xx;
|
||||
HRESULT hr = D3D_OK;
|
||||
|
||||
if ((w <= 0) || (w > 2048) || (h <= 0) || (h > 2048) || (d3dTexture == NULL))
|
||||
if (h == 0)
|
||||
{
|
||||
video_blit_complete();
|
||||
return; /*Nothing to do*/
|
||||
@@ -326,10 +339,10 @@ void d3d_blit_memtoscreen_8(int x, int y, int w, int h)
|
||||
{
|
||||
if (FAILED(d3dTexture->LockRect(0, &dr, &r, 0)))
|
||||
fatal("LockRect failed\n");
|
||||
|
||||
|
||||
for (yy = 0; yy < h; yy++)
|
||||
{
|
||||
p = (uint32_t *) &((((uint8_t *) dr.pBits)[yy * dr.Pitch]));
|
||||
uint32_t *p = (uint32_t *)((uintptr_t)dr.pBits + (yy * dr.Pitch));
|
||||
if ((y + yy) >= 0 && (y + yy) < buffer->h)
|
||||
{
|
||||
for (xx = 0; xx < w; xx++)
|
||||
@@ -347,12 +360,20 @@ void d3d_blit_memtoscreen_8(int x, int y, int w, int h)
|
||||
d3d_verts[0].tv = d3d_verts[3].tv = d3d_verts[4].tv = 0;//0.5 / 2048.0;
|
||||
d3d_verts[1].tu = d3d_verts[4].tu = d3d_verts[5].tu = (float)w / 2048.0;
|
||||
d3d_verts[1].tv = d3d_verts[2].tv = d3d_verts[5].tv = (float)h / 2048.0;
|
||||
d3d_verts[0].color = d3d_verts[1].color = d3d_verts[2].color =
|
||||
d3d_verts[3].color = d3d_verts[4].color = d3d_verts[5].color =
|
||||
d3d_verts[6].color = d3d_verts[7].color = d3d_verts[8].color =
|
||||
d3d_verts[9].color = d3d_verts[10].color = d3d_verts[11].color = 0xffffff;
|
||||
|
||||
GetClientRect(d3d_hwnd, &r);
|
||||
d3d_verts[0].x = d3d_verts[2].x = d3d_verts[3].x = -0.5;
|
||||
d3d_verts[0].y = d3d_verts[3].y = d3d_verts[4].y = -0.5;
|
||||
d3d_verts[1].x = d3d_verts[4].x = d3d_verts[5].x = (r.right - r.left) - 0.5;
|
||||
d3d_verts[1].y = d3d_verts[2].y = d3d_verts[5].y = (r.bottom - r.top) - 0.5;
|
||||
d3d_verts[6].x = d3d_verts[8].x = d3d_verts[9].x = (r.right - r.left) - 40.5;
|
||||
d3d_verts[6].y = d3d_verts[9].y = d3d_verts[10].y = 8.5;
|
||||
d3d_verts[7].x = d3d_verts[10].x = d3d_verts[11].x = (r.right - r.left) - 8.5;
|
||||
d3d_verts[7].y = d3d_verts[8].y = d3d_verts[11].y = 14.5;
|
||||
|
||||
if (hr == D3D_OK)
|
||||
hr = v_buffer->Lock(0, 0, (void**)&pVoid, 0); // lock the vertex buffer
|
||||
@@ -370,7 +391,7 @@ void d3d_blit_memtoscreen_8(int x, int y, int w, int h)
|
||||
hr = d3ddev->SetTexture(0, d3dTexture);
|
||||
|
||||
if (hr == D3D_OK)
|
||||
hr = d3ddev->SetFVF(D3DFVF_XYZRHW | D3DFVF_TEX1);
|
||||
hr = d3ddev->SetFVF(D3DFVF_XYZRHW | D3DFVF_DIFFUSE | D3DFVF_TEX1);
|
||||
|
||||
if (hr == D3D_OK)
|
||||
hr = d3ddev->SetStreamSource(0, v_buffer, 0, sizeof(CUSTOMVERTEX));
|
||||
|
||||
@@ -51,6 +51,7 @@ static int d3d_fs_w, d3d_fs_h;
|
||||
struct CUSTOMVERTEX
|
||||
{
|
||||
FLOAT x, y, z, rhw; // from the D3DFVF_XYZRHW flag
|
||||
DWORD color;
|
||||
FLOAT tu, tv;
|
||||
};
|
||||
|
||||
@@ -109,13 +110,21 @@ uint32_t pal_lookup[256];
|
||||
|
||||
static CUSTOMVERTEX d3d_verts[] =
|
||||
{
|
||||
{ 0.0f, 0.0f, 1.0f, 1.0f, 0.0f, 0.0f},
|
||||
{2048.0f, 2048.0f, 1.0f, 1.0f, 1.0f, 1.0f},
|
||||
{ 0.0f, 2048.0f, 1.0f, 1.0f, 0.0f, 1.0f},
|
||||
{ 0.0f, 0.0f, 1.0f, 1.0f, 0xffffff, 0.0f, 0.0f},
|
||||
{2048.0f, 2048.0f, 1.0f, 1.0f, 0xffffff, 1.0f, 1.0f},
|
||||
{ 0.0f, 2048.0f, 1.0f, 1.0f, 0xffffff, 0.0f, 1.0f},
|
||||
|
||||
{ 0.0f, 0.0f, 1.0f, 1.0f, 0.0f, 0.0f},
|
||||
{2048.0f, 0.0f, 1.0f, 1.0f, 1.0f, 0.0f},
|
||||
{2048.0f, 2048.0f, 1.0f, 1.0f, 1.0f, 1.0f},
|
||||
{ 0.0f, 0.0f, 1.0f, 1.0f, 0xffffff, 0.0f, 0.0f},
|
||||
{2048.0f, 0.0f, 1.0f, 1.0f, 0xffffff, 1.0f, 0.0f},
|
||||
{2048.0f, 2048.0f, 1.0f, 1.0f, 0xffffff, 1.0f, 1.0f},
|
||||
|
||||
{ 0.0f, 0.0f, 1.0f, 1.0f, 0xffffff, 0.0f, 0.0f},
|
||||
{2048.0f, 2048.0f, 1.0f, 1.0f, 0xffffff, 1.0f, 1.0f},
|
||||
{ 0.0f, 2048.0f, 1.0f, 1.0f, 0xffffff, 0.0f, 1.0f},
|
||||
|
||||
{ 0.0f, 0.0f, 1.0f, 1.0f, 0xffffff, 0.0f, 0.0f},
|
||||
{2048.0f, 0.0f, 1.0f, 1.0f, 0xffffff, 1.0f, 0.0f},
|
||||
{2048.0f, 2048.0f, 1.0f, 1.0f, 0xffffff, 1.0f, 1.0f}
|
||||
};
|
||||
|
||||
|
||||
@@ -158,13 +167,14 @@ void cgapal_rebuild(void)
|
||||
|
||||
int d3d_fs_init(HWND h)
|
||||
{
|
||||
HRESULT hr;
|
||||
int c;
|
||||
WCHAR emulator_title[200];
|
||||
|
||||
d3d_fs_w = GetSystemMetrics(SM_CXSCREEN);
|
||||
d3d_fs_h = GetSystemMetrics(SM_CYSCREEN);
|
||||
|
||||
cgapal_rebuild();
|
||||
for (c = 0; c < 256; c++)
|
||||
pal_lookup[c] = makecol(cgapal[c].r << 2, cgapal[c].g << 2, cgapal[c].b << 2);
|
||||
|
||||
d3d_hwnd = h;
|
||||
|
||||
@@ -186,10 +196,6 @@ int d3d_fs_init(HWND h)
|
||||
);
|
||||
|
||||
d3d = Direct3DCreate9(D3D_SDK_VERSION);
|
||||
if (d3d == NULL)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
memset(&d3dpp, 0, sizeof(d3dpp));
|
||||
|
||||
@@ -207,11 +213,7 @@ int d3d_fs_init(HWND h)
|
||||
d3dpp.BackBufferWidth = d3d_fs_w;
|
||||
d3dpp.BackBufferHeight = d3d_fs_h;
|
||||
|
||||
hr = d3d->CreateDevice(D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, h, D3DCREATE_SOFTWARE_VERTEXPROCESSING, &d3dpp, &d3ddev);
|
||||
if (FAILED(hr))
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
d3d->CreateDevice(D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, h, D3DCREATE_SOFTWARE_VERTEXPROCESSING, &d3dpp, &d3ddev);
|
||||
|
||||
d3d_fs_init_objects();
|
||||
|
||||
@@ -221,8 +223,7 @@ int d3d_fs_init(HWND h)
|
||||
return 1;
|
||||
}
|
||||
|
||||
|
||||
static void d3d_fs_close_objects(void)
|
||||
static void d3d_fs_close_objects()
|
||||
{
|
||||
if (d3dTexture)
|
||||
{
|
||||
@@ -236,33 +237,32 @@ static void d3d_fs_close_objects(void)
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
static void d3d_fs_init_objects(void)
|
||||
static void d3d_fs_init_objects()
|
||||
{
|
||||
D3DLOCKED_RECT dr;
|
||||
int y;
|
||||
RECT r;
|
||||
|
||||
d3ddev->CreateVertexBuffer(6*sizeof(CUSTOMVERTEX),
|
||||
d3ddev->CreateVertexBuffer(12*sizeof(CUSTOMVERTEX),
|
||||
0,
|
||||
D3DFVF_XYZRHW | D3DFVF_TEX1,
|
||||
D3DFVF_XYZRHW | D3DFVF_DIFFUSE | D3DFVF_TEX1,
|
||||
D3DPOOL_MANAGED,
|
||||
&v_buffer,
|
||||
NULL);
|
||||
|
||||
d3ddev->CreateTexture(2048, 2048, 1, 0, D3DFMT_X8R8G8B8, D3DPOOL_MANAGED, &d3dTexture, NULL);
|
||||
|
||||
// r.top = r.left = 0;
|
||||
r.bottom = 2047;
|
||||
r.right = 2047;
|
||||
r.top = r.left = 0;
|
||||
r.bottom = r.right = 2047;
|
||||
|
||||
if (FAILED(d3dTexture->LockRect(0, &dr, &r, 0)))
|
||||
fatal("LockRect failed\n");
|
||||
|
||||
/* for (y = 0; y < 2048; y++)
|
||||
for (y = 0; y < 2048; y++)
|
||||
{
|
||||
uint32_t *p = (uint32_t *)(dr.pBits + (y * dr.Pitch));
|
||||
uint32_t *p = (uint32_t *)((uintptr_t)dr.pBits + (y * dr.Pitch));
|
||||
memset(p, 0, 2048 * 4);
|
||||
} */
|
||||
}
|
||||
|
||||
d3dTexture->UnlockRect(0);
|
||||
|
||||
@@ -274,7 +274,6 @@ static void d3d_fs_init_objects(void)
|
||||
d3ddev->SetSamplerState(0, D3DSAMP_MINFILTER, D3DTEXF_LINEAR);
|
||||
}
|
||||
|
||||
|
||||
/*void d3d_resize(int x, int y)
|
||||
{
|
||||
HRESULT hr;
|
||||
@@ -285,8 +284,7 @@ static void d3d_fs_init_objects(void)
|
||||
d3d_reset();
|
||||
}*/
|
||||
|
||||
|
||||
void d3d_fs_reset(void)
|
||||
void d3d_fs_reset()
|
||||
{
|
||||
HRESULT hr;
|
||||
|
||||
@@ -321,19 +319,9 @@ void d3d_fs_reset(void)
|
||||
device_force_redraw();
|
||||
}
|
||||
|
||||
|
||||
void d3d_fs_close(void)
|
||||
void d3d_fs_close()
|
||||
{
|
||||
if (d3dTexture)
|
||||
{
|
||||
d3dTexture->Release();
|
||||
d3dTexture = NULL;
|
||||
}
|
||||
if (v_buffer)
|
||||
{
|
||||
v_buffer->Release();
|
||||
v_buffer = NULL;
|
||||
}
|
||||
d3d_fs_close_objects();
|
||||
if (d3ddev)
|
||||
{
|
||||
d3ddev->Release();
|
||||
@@ -347,7 +335,6 @@ void d3d_fs_close(void)
|
||||
DestroyWindow(d3d_device_window);
|
||||
}
|
||||
|
||||
|
||||
static void d3d_fs_size(RECT window_rect, double *l, double *t, double *r, double *b, int w, int h)
|
||||
{
|
||||
int ratio_w, ratio_h;
|
||||
@@ -398,7 +385,6 @@ static void d3d_fs_size(RECT window_rect, double *l, double *t, double *r, doubl
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
static void d3d_fs_blit_memtoscreen(int x, int y, int y1, int y2, int w, int h)
|
||||
{
|
||||
HRESULT hr = D3D_OK;
|
||||
@@ -408,10 +394,10 @@ static void d3d_fs_blit_memtoscreen(int x, int y, int y1, int y2, int w, int h)
|
||||
int yy;
|
||||
double l, t, r, b;
|
||||
|
||||
if ((y1 == y2) || (d3dTexture == NULL))
|
||||
if (y1 == y2)
|
||||
{
|
||||
video_blit_complete();
|
||||
return; /*Nothing to do*/
|
||||
return; /*Nothing to do*/
|
||||
}
|
||||
|
||||
if (hr == D3D_OK && !(y1 == 0 && y2 == 0))
|
||||
@@ -427,7 +413,7 @@ static void d3d_fs_blit_memtoscreen(int x, int y, int y1, int y2, int w, int h)
|
||||
fatal("LockRect failed\n");
|
||||
|
||||
for (yy = y1; yy < y2; yy++)
|
||||
memcpy((uint32_t *) &(((uint8_t *) dr.pBits)[(yy - y1) * dr.Pitch]), &(((uint32_t *)buffer32->line[yy + y])[x]), w * 4);
|
||||
memcpy((void *)((uintptr_t)dr.pBits + ((yy - y1) * dr.Pitch)), &(((uint32_t *)buffer32->line[yy + y])[x]), w * 4);
|
||||
|
||||
video_blit_complete();
|
||||
d3dTexture->UnlockRect(0);
|
||||
@@ -439,6 +425,10 @@ static void d3d_fs_blit_memtoscreen(int x, int y, int y1, int y2, int w, int h)
|
||||
d3d_verts[0].tv = d3d_verts[3].tv = d3d_verts[4].tv = 0;
|
||||
d3d_verts[1].tu = d3d_verts[4].tu = d3d_verts[5].tu = (float)w / 2048.0;
|
||||
d3d_verts[1].tv = d3d_verts[2].tv = d3d_verts[5].tv = (float)h / 2048.0;
|
||||
d3d_verts[0].color = d3d_verts[1].color = d3d_verts[2].color =
|
||||
d3d_verts[3].color = d3d_verts[4].color = d3d_verts[5].color =
|
||||
d3d_verts[6].color = d3d_verts[7].color = d3d_verts[8].color =
|
||||
d3d_verts[9].color = d3d_verts[10].color = d3d_verts[11].color = 0xffffff;
|
||||
|
||||
GetClientRect(d3d_device_window, &window_rect);
|
||||
d3d_fs_size(window_rect, &l, &t, &r, &b, w, h);
|
||||
@@ -455,6 +445,10 @@ static void d3d_fs_blit_memtoscreen(int x, int y, int y1, int y2, int w, int h)
|
||||
d3d_verts[4].y = t;
|
||||
d3d_verts[5].x = r;
|
||||
d3d_verts[5].y = b;
|
||||
d3d_verts[6].x = d3d_verts[8].x = d3d_verts[9].x = r - 40.5;
|
||||
d3d_verts[6].y = d3d_verts[9].y = d3d_verts[10].y = t + 8.5;
|
||||
d3d_verts[7].x = d3d_verts[10].x = d3d_verts[11].x = r - 8.5;
|
||||
d3d_verts[7].y = d3d_verts[8].y = d3d_verts[11].y = t + 14.5;
|
||||
|
||||
if (hr == D3D_OK)
|
||||
hr = v_buffer->Lock(0, 0, (void**)&pVoid, 0);
|
||||
@@ -475,7 +469,7 @@ static void d3d_fs_blit_memtoscreen(int x, int y, int y1, int y2, int w, int h)
|
||||
hr = d3ddev->SetTexture(0, d3dTexture);
|
||||
|
||||
if (hr == D3D_OK)
|
||||
hr = d3ddev->SetFVF(D3DFVF_XYZRHW | D3DFVF_TEX1);
|
||||
hr = d3ddev->SetFVF(D3DFVF_XYZRHW | D3DFVF_DIFFUSE | D3DFVF_TEX1);
|
||||
|
||||
if (hr == D3D_OK)
|
||||
hr = d3ddev->SetStreamSource(0, v_buffer, 0, sizeof(CUSTOMVERTEX));
|
||||
@@ -497,23 +491,21 @@ static void d3d_fs_blit_memtoscreen(int x, int y, int y1, int y2, int w, int h)
|
||||
PostMessage(ghwnd, WM_RESETD3D, 0, 0);
|
||||
}
|
||||
|
||||
|
||||
static void d3d_fs_blit_memtoscreen_8(int x, int y, int w, int h)
|
||||
{
|
||||
HRESULT hr = D3D_OK;
|
||||
VOID* pVoid;
|
||||
D3DLOCKED_RECT dr;
|
||||
RECT window_rect;
|
||||
uint32_t *p;
|
||||
int xx, yy;
|
||||
double l, t, r, b;
|
||||
|
||||
if (!h || (d3dTexture == NULL))
|
||||
if (!h)
|
||||
{
|
||||
video_blit_complete();
|
||||
return; /*Nothing to do*/
|
||||
return; /*Nothing to do*/
|
||||
}
|
||||
|
||||
|
||||
if (hr == D3D_OK)
|
||||
{
|
||||
RECT lock_rect;
|
||||
@@ -528,7 +520,7 @@ static void d3d_fs_blit_memtoscreen_8(int x, int y, int w, int h)
|
||||
|
||||
for (yy = 0; yy < h; yy++)
|
||||
{
|
||||
p = (uint32_t *) &(((uint8_t *) dr.pBits)[yy * dr.Pitch]);
|
||||
uint32_t *p = (uint32_t *)((uintptr_t)dr.pBits + (yy * dr.Pitch));
|
||||
if ((y + yy) >= 0 && (y + yy) < buffer->h)
|
||||
{
|
||||
for (xx = 0; xx < w; xx++)
|
||||
@@ -542,11 +534,15 @@ static void d3d_fs_blit_memtoscreen_8(int x, int y, int w, int h)
|
||||
}
|
||||
else
|
||||
video_blit_complete();
|
||||
|
||||
|
||||
d3d_verts[0].tu = d3d_verts[2].tu = d3d_verts[3].tu = 0;
|
||||
d3d_verts[0].tv = d3d_verts[3].tv = d3d_verts[4].tv = 0;
|
||||
d3d_verts[1].tu = d3d_verts[4].tu = d3d_verts[5].tu = (float)w / 2048.0;
|
||||
d3d_verts[1].tv = d3d_verts[2].tv = d3d_verts[5].tv = (float)h / 2048.0;
|
||||
d3d_verts[0].color = d3d_verts[1].color = d3d_verts[2].color =
|
||||
d3d_verts[3].color = d3d_verts[4].color = d3d_verts[5].color =
|
||||
d3d_verts[6].color = d3d_verts[7].color = d3d_verts[8].color =
|
||||
d3d_verts[9].color = d3d_verts[10].color = d3d_verts[11].color = 0xffffff;
|
||||
|
||||
GetClientRect(d3d_device_window, &window_rect);
|
||||
d3d_fs_size(window_rect, &l, &t, &r, &b, w, h);
|
||||
@@ -563,6 +559,10 @@ static void d3d_fs_blit_memtoscreen_8(int x, int y, int w, int h)
|
||||
d3d_verts[4].y = t;
|
||||
d3d_verts[5].x = r;
|
||||
d3d_verts[5].y = b;
|
||||
d3d_verts[6].x = d3d_verts[8].x = d3d_verts[9].x = r - 40.5;
|
||||
d3d_verts[6].y = d3d_verts[9].y = d3d_verts[10].y = t + 8.5;
|
||||
d3d_verts[7].x = d3d_verts[10].x = d3d_verts[11].x = r - 8.5;
|
||||
d3d_verts[7].y = d3d_verts[8].y = d3d_verts[11].y = t + 14.5;
|
||||
|
||||
if (hr == D3D_OK)
|
||||
hr = v_buffer->Lock(0, 0, (void**)&pVoid, 0);
|
||||
@@ -583,7 +583,7 @@ static void d3d_fs_blit_memtoscreen_8(int x, int y, int w, int h)
|
||||
hr = d3ddev->SetTexture(0, d3dTexture);
|
||||
|
||||
if (hr == D3D_OK)
|
||||
hr = d3ddev->SetFVF(D3DFVF_XYZRHW | D3DFVF_TEX1);
|
||||
hr = d3ddev->SetFVF(D3DFVF_XYZRHW | D3DFVF_DIFFUSE | D3DFVF_TEX1);
|
||||
|
||||
if (hr == D3D_OK)
|
||||
hr = d3ddev->SetStreamSource(0, v_buffer, 0, sizeof(CUSTOMVERTEX));
|
||||
|
||||
@@ -65,7 +65,14 @@ int ddraw_init(HWND h)
|
||||
ddsd.dwHeight = 2048;
|
||||
ddsd.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN | DDSCAPS_VIDEOMEMORY;
|
||||
if (FAILED(lpdd7->CreateSurface(&ddsd, &lpdds_back, NULL)))
|
||||
return 0;
|
||||
{
|
||||
ddsd.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT;
|
||||
ddsd.dwWidth = 2048;
|
||||
ddsd.dwHeight = 2048;
|
||||
ddsd.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN | DDSCAPS_SYSTEMMEMORY;
|
||||
if (FAILED(lpdd7->CreateSurface(&ddsd, &lpdds_back, NULL)))
|
||||
fatal("CreateSurface back failed\n");
|
||||
}
|
||||
|
||||
memset(&ddsd, 0, sizeof(ddsd));
|
||||
ddsd.dwSize = sizeof(ddsd);
|
||||
@@ -75,7 +82,14 @@ int ddraw_init(HWND h)
|
||||
ddsd.dwHeight = 2048;
|
||||
ddsd.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN | DDSCAPS_VIDEOMEMORY;
|
||||
if (FAILED(lpdd7->CreateSurface(&ddsd, &lpdds_back2, NULL)))
|
||||
return 0;
|
||||
{
|
||||
ddsd.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT;
|
||||
ddsd.dwWidth = 2048;
|
||||
ddsd.dwHeight = 2048;
|
||||
ddsd.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN | DDSCAPS_SYSTEMMEMORY;
|
||||
if (FAILED(lpdd7->CreateSurface(&ddsd, &lpdds_back2, NULL)))
|
||||
fatal("CreateSurface back failed\n");
|
||||
}
|
||||
|
||||
if (FAILED(lpdd7->CreateClipper(0, &lpdd_clipper, NULL)))
|
||||
return 0;
|
||||
@@ -125,9 +139,8 @@ static void ddraw_blit_memtoscreen(int x, int y, int y1, int y2, int w, int h)
|
||||
{
|
||||
RECT r_src;
|
||||
RECT r_dest;
|
||||
int xx, yy;
|
||||
int yy;
|
||||
POINT po;
|
||||
uint32_t *p;
|
||||
HRESULT hr;
|
||||
// pclog("Blit memtoscreen %i,%i %i %i %i,%i\n", x, y, y1, y2, w, h);
|
||||
|
||||
|
||||
@@ -78,7 +78,14 @@ int ddraw_fs_init(HWND h)
|
||||
ddsd.dwHeight = 2048;
|
||||
ddsd.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN | DDSCAPS_VIDEOMEMORY;
|
||||
if (FAILED(lpdd7->CreateSurface(&ddsd, &lpdds_back, NULL)))
|
||||
return 0;
|
||||
{
|
||||
ddsd.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT;
|
||||
ddsd.dwWidth = 2048;
|
||||
ddsd.dwHeight = 2048;
|
||||
ddsd.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN | DDSCAPS_SYSTEMMEMORY;
|
||||
if (FAILED(lpdd7->CreateSurface(&ddsd, &lpdds_back, NULL)))
|
||||
return 0;
|
||||
}
|
||||
|
||||
pclog("DDRAW_INIT complete\n");
|
||||
ddraw_hwnd = h;
|
||||
|
||||
27
src/ide.c
27
src/ide.c
@@ -1252,21 +1252,28 @@ void writeide(int ide_board, uint16_t addr, uint8_t val)
|
||||
case WIN_SETIDLE1: /* Idle */
|
||||
case WIN_CHECKPOWERMODE1:
|
||||
case WIN_SLEEP1:
|
||||
if (ide_drive_is_cdrom(ide))
|
||||
if (val == WIN_DRIVE_DIAGNOSTICS)
|
||||
{
|
||||
cdrom[atapi_cdrom_drives[ide->channel]].status = BUSY_STAT;
|
||||
callbackide(ide_board);
|
||||
}
|
||||
else
|
||||
{
|
||||
ide->atastat = BUSY_STAT;
|
||||
if (ide_drive_is_cdrom(ide))
|
||||
{
|
||||
cdrom[atapi_cdrom_drives[ide->channel]].status = BUSY_STAT;
|
||||
}
|
||||
else
|
||||
{
|
||||
ide->atastat = BUSY_STAT;
|
||||
}
|
||||
timer_process();
|
||||
if (ide_drive_is_cdrom(ide))
|
||||
{
|
||||
cdrom[atapi_cdrom_drives[ide->channel]].callback = ((val == WIN_DRIVE_DIAGNOSTICS) ? 200 : 30) * IDE_TIME;
|
||||
}
|
||||
idecallback[ide_board] = ((val == WIN_DRIVE_DIAGNOSTICS) ? 200 : 30) * IDE_TIME;
|
||||
timer_update_outstanding();
|
||||
}
|
||||
timer_process();
|
||||
if (ide_drive_is_cdrom(ide))
|
||||
{
|
||||
cdrom[atapi_cdrom_drives[ide->channel]].callback = 30*IDE_TIME;
|
||||
}
|
||||
idecallback[ide_board]=30*IDE_TIME;
|
||||
timer_update_outstanding();
|
||||
return;
|
||||
|
||||
case WIN_IDENTIFY: /* Identify Device */
|
||||
|
||||
@@ -158,8 +158,8 @@ MODEL models[] =
|
||||
{"Generic XT clone", ROM_GENXT, "genxt", { "", cpus_8088, "", NULL, "", NULL, "", NULL, "", NULL}, 0, 0, 64, 640, 64, 0, xt_init, NULL},
|
||||
{"AMI XT clone", ROM_AMIXT, "amixt", { "", cpus_8088, "", NULL, "", NULL, "", NULL, "", NULL}, 0, 0, 64, 640, 64, 0, xt_init, NULL},
|
||||
{"DTK XT clone", ROM_DTKXT, "dtk", { "", cpus_8088, "", NULL, "", NULL, "", NULL, "", NULL}, 0, 0, 64, 640, 64, 0, xt_init, NULL},
|
||||
{"VTech Laser Turbo XT", ROM_LTXT, "ltxt", { "", cpus_8088, "", NULL, "", NULL, "", NULL, "", NULL}, 0, 0, 64, 640, 64, 0, xt_laserxt_init, NULL},
|
||||
{"VTech Laser XT3", ROM_LXT3, "lxt3", { "", cpus_8088, "", NULL, "", NULL, "", NULL, "", NULL}, 0, 0, 64, 640, 64, 0, xt_laserxt_init, NULL},
|
||||
{"VTech Laser Turbo XT", ROM_LTXT, "ltxt", { "", cpus_8088, "", NULL, "", NULL, "", NULL, "", NULL}, 0, 0, 64, 1152, 64, 0, xt_laserxt_init, NULL},
|
||||
{"VTech Laser XT3", ROM_LXT3, "lxt3", { "", cpus_8088, "", NULL, "", NULL, "", NULL, "", NULL}, 0, 0, 64, 1152, 64, 0, xt_laserxt_init, NULL},
|
||||
{"Phoenix XT clone", ROM_PXXT, "pxxt", { "", cpus_8088, "", NULL, "", NULL, "", NULL, "", NULL}, 0, 0, 64, 640, 64, 0, xt_init, NULL},
|
||||
{"Juko XT clone", ROM_JUKOPC, "jukopc", { "", cpus_8088, "", NULL, "", NULL, "", NULL, "", NULL}, 0, 0, 64, 640, 64, 0, xt_init, NULL},
|
||||
{"Tandy 1000", ROM_TANDY, "tandy", { "", cpus_8088, "", NULL, "", NULL, "", NULL, "", NULL}, 1, 0, 128, 640, 128, 0, tandy1k_init, &tandy1000_device},
|
||||
|
||||
Reference in New Issue
Block a user