Yet more sonarlint fixes
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@@ -78,10 +78,14 @@
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static SDL_Window *sdl_win = NULL;
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static SDL_Renderer *sdl_render = NULL;
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static SDL_Texture *sdl_tex = NULL;
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static int sdl_w, sdl_h;
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static int sdl_fs, sdl_flags = -1;
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static int cur_w, cur_h;
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static int cur_ww = 0, cur_wh = 0;
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static int sdl_w;
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static int sdl_h;
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static int sdl_fs;
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static int sdl_flags = -1;
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static int cur_w;
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static int cur_h;
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static int cur_ww = 0;
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static int cur_wh = 0;
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static volatile int sdl_enabled = 0;
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static SDL_mutex *sdl_mutex = NULL;
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@@ -236,7 +240,16 @@ sdl_integer_scale(double *d, double *g)
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static void
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sdl_stretch(int *w, int *h, int *x, int *y)
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{
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double hw, gw, hh, gh, dx, dy, dw, dh, gsr, hsr;
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double hw;
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double gw;
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double hh;
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double gh;
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double dx;
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double dy;
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double dw;
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double dh;
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double gsr;
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double hsr;
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hw = (double) sdl_w;
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hh = (double) sdl_h;
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@@ -298,7 +311,8 @@ sdl_blit(int x, int y, int w, int h)
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{
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SDL_Rect r_src;
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void *pixeldata;
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int ret, pitch;
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int ret;
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int pitch;
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if (!sdl_enabled || (x < 0) || (y < 0) || (w <= 0) || (h <= 0) || (w > 2048) || (h > 2048) || (buffer32 == NULL) || (sdl_render == NULL) || (sdl_tex == NULL)) {
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video_blit_complete();
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@@ -385,10 +399,9 @@ sdl_close(void)
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static void
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sdl_select_best_hw_driver(void)
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{
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int i;
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SDL_RendererInfo renderInfo;
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for (i = 0; i < SDL_GetNumRenderDrivers(); ++i) {
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for (int i = 0; i < SDL_GetNumRenderDrivers(); ++i) {
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SDL_GetRenderDriverInfo(i, &renderInfo);
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if (renderInfo.flags & SDL_RENDERER_ACCELERATED) {
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SDL_SetHint(SDL_HINT_RENDER_DRIVER, renderInfo.name);
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@@ -408,7 +421,7 @@ sdl_init_texture(void)
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}
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sdl_tex = SDL_CreateTexture(sdl_render, SDL_PIXELFORMAT_ARGB8888,
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SDL_TEXTUREACCESS_STREAMING, (2048), (2048));
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SDL_TEXTUREACCESS_STREAMING, 2048, 2048);
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if (sdl_render == NULL) {
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sdl_log("SDL: unable to SDL_CreateRenderer (%s)\n", SDL_GetError());
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@@ -520,13 +533,14 @@ sdl_initho(void *win)
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int
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sdl_pause(void)
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{
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return (0);
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return 0;
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}
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void
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sdl_resize(int w, int h)
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{
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int ww = 0, wh = 0;
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int ww = 0;
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int wh = 0;
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if (video_fullscreen & 2)
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return;
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