More sonarlint work

This commit is contained in:
Jasmine Iwanek
2023-06-09 23:46:54 -04:00
parent 0d1d069af4
commit ee695e71f9
218 changed files with 6282 additions and 3845 deletions

View File

@@ -47,7 +47,7 @@ typedef struct {
} SOUND_CARD;
typedef struct {
void (*get_buffer)(int32_t *buffer, int len, void *p);
void (*get_buffer)(int32_t *buffer, int len, void *priv);
void *priv;
} sound_handler_t;
@@ -76,7 +76,7 @@ static int cd_buf_update = CD_BUFLEN / SOUNDBUFLEN;
static volatile int cdaudioon = 0;
static int cd_thread_enable = 0;
static void (*filter_cd_audio)(int channel, double *buffer, void *p) = NULL;
static void (*filter_cd_audio)(int channel, double *buffer, void *priv) = NULL;
static void *filter_cd_audio_p = NULL;
static const device_t sound_none_device = {
@@ -208,7 +208,7 @@ sound_card_get_from_internal_name(const char *s)
int c = 0;
while (sound_cards[c].device != NULL) {
if (!strcmp((char *) sound_cards[c].device->internal_name, s))
if (!strcmp(sound_cards[c].device->internal_name, s))
return c;
c++;
}
@@ -246,7 +246,7 @@ sound_cd_clean_buffers(void)
}
static void
sound_cd_thread(void *param)
sound_cd_thread(UNUSED(void *param))
{
uint32_t lba;
int r;
@@ -425,24 +425,24 @@ sound_init(void)
}
void
sound_add_handler(void (*get_buffer)(int32_t *buffer, int len, void *p), void *p)
sound_add_handler(void (*get_buffer)(int32_t *buffer, int len, void *priv), void *priv)
{
sound_handlers[sound_handlers_num].get_buffer = get_buffer;
sound_handlers[sound_handlers_num].priv = p;
sound_handlers[sound_handlers_num].priv = priv;
sound_handlers_num++;
}
void
sound_set_cd_audio_filter(void (*filter)(int channel, double *buffer, void *p), void *p)
sound_set_cd_audio_filter(void (*filter)(int channel, double *buffer, void *priv), void *priv)
{
if ((filter_cd_audio == NULL) || (filter == NULL)) {
filter_cd_audio = filter;
filter_cd_audio_p = p;
filter_cd_audio_p = priv;
}
}
void
sound_poll(void *priv)
sound_poll(UNUSED(void *priv))
{
timer_advance_u64(&sound_poll_timer, sound_poll_latch);
@@ -459,7 +459,7 @@ sound_poll(void *priv)
for (c = 0; c < SOUNDBUFLEN * 2; c++) {
if (sound_is_float)
outbuffer_ex[c] = ((float) outbuffer[c]) / 32768.0;
outbuffer_ex[c] = ((float) outbuffer[c]) / (float) 32768.0;
else {
if (outbuffer[c] > 32767)
outbuffer[c] = 32767;