Fixed CD-ROM ATAPI DMA and made ATAPI PIO much less of a mess;
Fixed MCA write bugs for the AHA-1640 and BT-640; Fixed a warning in the PC87306 Super I/O chip emulation; Each renderer now only has a 32-bit blitter - video_blit_memtoscreen_8() now only converts buffer to buffer32 and then calls video_blit_memtoscreen(), 8-bit blitters are now gone.
This commit is contained in:
@@ -8,7 +8,7 @@
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*
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* Direct3D 9 rendererer and screenshots taking.
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*
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* Version: @(#)win_d3d.cc 1.0.4 2017/10/13
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* Version: @(#)win_d3d.cc 1.0.5 2017/10/22
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*
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* Authors: Sarah Walker, <http://pcem-emulator.co.uk/>
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* Miran Grca, <mgrca8@gmail.com>
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@@ -33,7 +33,6 @@ void d3d_init_objects(void);
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void d3d_close_objects(void);
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static void blit_memtoscreen(int x, int y, int y1, int y2, int w, int h);
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static void blit_memtoscreen_8(int x, int y, int w, int h);
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static LPDIRECT3D9 d3d = NULL;
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static LPDIRECT3DDEVICE9 d3ddev = NULL;
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@@ -101,7 +100,7 @@ int d3d_init(HWND h)
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d3d_init_objects();
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video_setblit(blit_memtoscreen_8, blit_memtoscreen);
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video_setblit(blit_memtoscreen);
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return 1;
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}
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@@ -327,101 +326,6 @@ static void blit_memtoscreen(int x, int y, int y1, int y2, int w, int h)
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PostMessage(d3d_hwnd, WM_RESETD3D, 0, 0);
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}
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static void blit_memtoscreen_8(int x, int y, int w, int h)
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{
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VOID* pVoid;
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D3DLOCKED_RECT dr;
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RECT r;
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int yy, xx;
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HRESULT hr = D3D_OK;
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if (h == 0)
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{
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video_blit_complete();
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return; /*Nothing to do*/
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}
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r.top = 0;
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r.left = 0;
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r.bottom = h;
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r.right = 2047;
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hr = d3dTexture->LockRect(0, &dr, &r, 0);
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if (hr == D3D_OK)
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{
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for (yy = 0; yy < h; yy++)
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{
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uint32_t *p = (uint32_t *)((uintptr_t)dr.pBits + (yy * dr.Pitch));
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if ((y + yy) >= 0 && (y + yy) < buffer->h)
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{
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for (xx = 0; xx < w; xx++)
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p[xx] = pal_lookup[buffer->line[y + yy][x + xx]];
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}
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}
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video_blit_complete();
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d3dTexture->UnlockRect(0);
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}
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else
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video_blit_complete();
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d3d_verts[0].tu = d3d_verts[2].tu = d3d_verts[3].tu = 0;//0.5 / 2048.0;
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d3d_verts[0].tv = d3d_verts[3].tv = d3d_verts[4].tv = 0;//0.5 / 2048.0;
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d3d_verts[1].tu = d3d_verts[4].tu = d3d_verts[5].tu = (float)w / 2048.0;
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d3d_verts[1].tv = d3d_verts[2].tv = d3d_verts[5].tv = (float)h / 2048.0;
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d3d_verts[0].color = d3d_verts[1].color = d3d_verts[2].color =
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d3d_verts[3].color = d3d_verts[4].color = d3d_verts[5].color =
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d3d_verts[6].color = d3d_verts[7].color = d3d_verts[8].color =
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d3d_verts[9].color = d3d_verts[10].color = d3d_verts[11].color = 0xffffff;
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GetClientRect(d3d_hwnd, &r);
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d3d_verts[0].x = d3d_verts[2].x = d3d_verts[3].x = -0.5;
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d3d_verts[0].y = d3d_verts[3].y = d3d_verts[4].y = -0.5;
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d3d_verts[1].x = d3d_verts[4].x = d3d_verts[5].x = (r.right - r.left) - 0.5;
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d3d_verts[1].y = d3d_verts[2].y = d3d_verts[5].y = (r.bottom - r.top) - 0.5;
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d3d_verts[6].x = d3d_verts[8].x = d3d_verts[9].x = (r.right - r.left) - 40.5;
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d3d_verts[6].y = d3d_verts[9].y = d3d_verts[10].y = 8.5;
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d3d_verts[7].x = d3d_verts[10].x = d3d_verts[11].x = (r.right - r.left) - 8.5;
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d3d_verts[7].y = d3d_verts[8].y = d3d_verts[11].y = 14.5;
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if (hr == D3D_OK)
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hr = v_buffer->Lock(0, 0, (void**)&pVoid, 0); // lock the vertex buffer
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if (hr == D3D_OK)
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memcpy(pVoid, d3d_verts, sizeof(d3d_verts)); // copy the vertices to the locked buffer
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if (hr == D3D_OK)
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hr = v_buffer->Unlock(); // unlock the vertex buffer
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if (hr == D3D_OK)
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hr = d3ddev->BeginScene();
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if (hr == D3D_OK)
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{
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if (hr == D3D_OK)
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hr = d3ddev->SetTexture(0, d3dTexture);
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if (hr == D3D_OK)
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hr = d3ddev->SetFVF(D3DFVF_XYZRHW | D3DFVF_DIFFUSE | D3DFVF_TEX1);
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if (hr == D3D_OK)
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hr = d3ddev->SetStreamSource(0, v_buffer, 0, sizeof(CUSTOMVERTEX));
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if (hr == D3D_OK)
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hr = d3ddev->DrawPrimitive(D3DPT_TRIANGLELIST, 0, 2);
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if (hr == D3D_OK)
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hr = d3ddev->SetTexture(0, NULL);
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if (hr == D3D_OK)
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hr = d3ddev->EndScene();
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}
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if (hr == D3D_OK)
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hr = d3ddev->Present(NULL, NULL, d3d_hwnd, NULL);
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if (hr == D3DERR_DEVICELOST || hr == D3DERR_INVALIDCALL)
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PostMessage(d3d_hwnd, WM_RESETD3D, 0, 0);
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}
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void d3d_take_screenshot(wchar_t *fn)
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{
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LPDIRECT3DSURFACE9 d3dSurface = NULL;
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@@ -8,7 +8,7 @@
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*
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* Direct3D 9 full-screen rendererer.
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*
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* Version: @(#)win_d3d_fs.cc 1.0.6 2017/10/13
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* Version: @(#)win_d3d_fs.cc 1.0.7 2017/10/22
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*
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* Authors: Sarah Walker, <http://pcem-emulator.co.uk/>
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* Miran Grca, <mgrca8@gmail.com>
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@@ -36,7 +36,6 @@ extern "C" void d3d_fs_take_screenshot(wchar_t *fn);
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static void d3d_fs_init_objects(void);
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static void d3d_fs_close_objects(void);
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static void blit_memtoscreen(int x, int y, int y1, int y2, int w, int h);
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static void blit_memtoscreen_8(int x, int y, int w, int h);
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static LPDIRECT3D9 d3d = NULL;
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@@ -130,7 +129,7 @@ int d3d_fs_init(HWND h)
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d3d_fs_init_objects();
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video_setblit(blit_memtoscreen_8, blit_memtoscreen);
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video_setblit(blit_memtoscreen);
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return 1;
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}
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@@ -416,124 +415,6 @@ static void blit_memtoscreen(int x, int y, int y1, int y2, int w, int h)
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PostMessage(hwndMain, WM_RESETD3D, 0, 0);
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}
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static void blit_memtoscreen_8(int x, int y, int w, int h)
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{
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HRESULT hr = D3D_OK;
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VOID* pVoid;
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D3DLOCKED_RECT dr;
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RECT window_rect;
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int xx, yy;
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double l = 0, t = 0, r = 0, b = 0;
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if (!h)
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{
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video_blit_complete();
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return; /*Nothing to do*/
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}
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if (hr == D3D_OK)
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{
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RECT lock_rect;
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lock_rect.top = 0;
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lock_rect.left = 0;
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lock_rect.bottom = 2047;
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lock_rect.right = 2047;
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hr = d3dTexture->LockRect(0, &dr, &lock_rect, 0);
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if (hr == D3D_OK)
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{
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for (yy = 0; yy < h; yy++)
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{
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uint32_t *p = (uint32_t *)((uintptr_t)dr.pBits + (yy * dr.Pitch));
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if ((y + yy) >= 0 && (y + yy) < buffer->h)
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{
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for (xx = 0; xx < w; xx++)
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p[xx] = pal_lookup[buffer->line[y + yy][x + xx]];
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}
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}
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video_blit_complete();
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d3dTexture->UnlockRect(0);
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}
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else
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{
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video_blit_complete();
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return;
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}
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}
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else
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video_blit_complete();
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d3d_verts[0].tu = d3d_verts[2].tu = d3d_verts[3].tu = 0;
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d3d_verts[0].tv = d3d_verts[3].tv = d3d_verts[4].tv = 0;
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d3d_verts[1].tu = d3d_verts[4].tu = d3d_verts[5].tu = (float)w / 2048.0;
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d3d_verts[1].tv = d3d_verts[2].tv = d3d_verts[5].tv = (float)h / 2048.0;
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d3d_verts[0].color = d3d_verts[1].color = d3d_verts[2].color =
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d3d_verts[3].color = d3d_verts[4].color = d3d_verts[5].color =
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d3d_verts[6].color = d3d_verts[7].color = d3d_verts[8].color =
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d3d_verts[9].color = d3d_verts[10].color = d3d_verts[11].color = 0xffffff;
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GetClientRect(d3d_device_window, &window_rect);
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d3d_fs_size(window_rect, &l, &t, &r, &b, w, h);
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d3d_verts[0].x = l;
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d3d_verts[0].y = t;
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d3d_verts[1].x = r;
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d3d_verts[1].y = b;
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d3d_verts[2].x = l;
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d3d_verts[2].y = b;
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d3d_verts[3].x = l;
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d3d_verts[3].y = t;
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d3d_verts[4].x = r;
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d3d_verts[4].y = t;
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d3d_verts[5].x = r;
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d3d_verts[5].y = b;
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d3d_verts[6].x = d3d_verts[8].x = d3d_verts[9].x = r - 40.5;
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d3d_verts[6].y = d3d_verts[9].y = d3d_verts[10].y = t + 8.5;
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d3d_verts[7].x = d3d_verts[10].x = d3d_verts[11].x = r - 8.5;
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d3d_verts[7].y = d3d_verts[8].y = d3d_verts[11].y = t + 14.5;
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if (hr == D3D_OK)
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hr = v_buffer->Lock(0, 0, (void**)&pVoid, 0);
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if (hr == D3D_OK)
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memcpy(pVoid, d3d_verts, sizeof(d3d_verts));
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if (hr == D3D_OK)
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hr = v_buffer->Unlock();
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if (hr == D3D_OK)
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hr = d3ddev->BeginScene();
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if (hr == D3D_OK)
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{
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if (hr == D3D_OK)
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d3ddev->Clear(0, NULL, D3DCLEAR_TARGET, D3DCOLOR_XRGB(0, 0, 0), 1.0, 0);
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if (hr == D3D_OK)
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hr = d3ddev->SetTexture(0, d3dTexture);
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if (hr == D3D_OK)
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hr = d3ddev->SetFVF(D3DFVF_XYZRHW | D3DFVF_DIFFUSE | D3DFVF_TEX1);
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if (hr == D3D_OK)
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hr = d3ddev->SetStreamSource(0, v_buffer, 0, sizeof(CUSTOMVERTEX));
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if (hr == D3D_OK)
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hr = d3ddev->DrawPrimitive(D3DPT_TRIANGLELIST, 0, 2);
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if (hr == D3D_OK)
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hr = d3ddev->SetTexture(0, NULL);
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if (hr == D3D_OK)
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hr = d3ddev->EndScene();
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}
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if (hr == D3D_OK)
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hr = d3ddev->Present(NULL, NULL, d3d_device_window, NULL);
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if (hr == D3DERR_DEVICELOST || hr == D3DERR_INVALIDCALL)
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PostMessage(hwndMain, WM_RESETD3D, 0, 0);
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}
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void d3d_fs_take_screenshot(wchar_t *fn)
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{
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@@ -236,70 +236,6 @@ blit_memtoscreen(int x, int y, int y1, int y2, int w, int h)
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}
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static void
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blit_memtoscreen_8(int x, int y, int w, int h)
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{
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RECT r_src;
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RECT r_dest;
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int xx, yy;
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POINT po;
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uint32_t *p;
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HRESULT hr;
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if (lpdds_back == NULL) {
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video_blit_complete();
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return; /*Nothing to do*/
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}
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memset(&ddsd, 0, sizeof(ddsd));
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ddsd.dwSize = sizeof(ddsd);
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hr = lpdds_back->Lock(NULL, &ddsd, DDLOCK_SURFACEMEMORYPTR | DDLOCK_WAIT, NULL);
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if (hr == DDERR_SURFACELOST) {
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lpdds_back->Restore();
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lpdds_back->Lock(NULL, &ddsd, DDLOCK_SURFACEMEMORYPTR | DDLOCK_WAIT, NULL);
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device_force_redraw();
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}
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if (!ddsd.lpSurface) {
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video_blit_complete();
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return;
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}
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for (yy = 0; yy < h; yy++) {
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if ((y + yy) >= 0 && (y + yy) < buffer->h) {
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p = (uint32_t *) &(((uint8_t *) ddsd.lpSurface)[yy * ddsd.lPitch]);
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for (xx = 0; xx < w; xx++)
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p[xx] = pal_lookup[buffer->line[y + yy][x + xx]];
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}
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}
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p = &(((uint32_t *) ddsd.lpSurface)[4 * ddsd.lPitch]);
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lpdds_back->Unlock(NULL);
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video_blit_complete();
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po.x = po.y = 0;
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ClientToScreen(ddraw_hwnd, &po);
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GetClientRect(ddraw_hwnd, &r_dest);
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OffsetRect(&r_dest, po.x, po.y);
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r_src.left = 0;
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r_src.top = 0;
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r_src.right = w;
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r_src.bottom = h;
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hr = lpdds_back2->Blt(&r_src, lpdds_back, &r_src, DDBLT_WAIT, NULL);
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if (hr == DDERR_SURFACELOST) {
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lpdds_back2->Restore();
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lpdds_back2->Blt(&r_src, lpdds_back, &r_src, DDBLT_WAIT, NULL);
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}
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hr = lpdds_pri->Blt(&r_dest, lpdds_back2, &r_src, DDBLT_WAIT, NULL);
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if (hr == DDERR_SURFACELOST) {
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lpdds_pri->Restore();
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hr = lpdds_pri->Blt(&r_dest, lpdds_back2, &r_src, DDBLT_WAIT, NULL);
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}
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}
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int
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ddraw_init(HWND h)
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{
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@@ -361,7 +297,7 @@ ddraw_init(HWND h)
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ddraw_hwnd = h;
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video_setblit(blit_memtoscreen_8, blit_memtoscreen);
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video_setblit(blit_memtoscreen);
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return(1);
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}
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@@ -31,7 +31,6 @@ extern void ddraw_common_take_screenshot(wchar_t *fn, IDirectDrawSurface7 *pDDSu
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static void blit_memtoscreen(int, int, int, int, int, int);
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static void blit_memtoscreen_8(int, int, int, int);
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int ddraw_fs_init(HWND h)
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@@ -92,7 +91,7 @@ int ddraw_fs_init(HWND h)
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pclog("DDRAW_INIT complete\n");
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ddraw_hwnd = h;
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video_setblit(blit_memtoscreen_8, blit_memtoscreen);
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video_setblit(blit_memtoscreen);
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return 1;
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}
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@@ -244,77 +243,6 @@ static void blit_memtoscreen(int x, int y, int y1, int y2, int w, int h)
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}
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}
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static void blit_memtoscreen_8(int x, int y, int w, int h)
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{
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RECT r_src;
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RECT r_dest;
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RECT window_rect;
|
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int xx, yy;
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HRESULT hr;
|
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DDBLTFX ddbltfx;
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||||
|
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if (lpdds_back == NULL)
|
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{
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video_blit_complete();
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||||
return; /*Nothing to do*/
|
||||
}
|
||||
|
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memset(&ddsd, 0, sizeof(ddsd));
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ddsd.dwSize = sizeof(ddsd);
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||||
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hr = lpdds_back->Lock(NULL, &ddsd, DDLOCK_SURFACEMEMORYPTR | DDLOCK_WAIT, NULL);
|
||||
|
||||
if (hr == DDERR_SURFACELOST)
|
||||
{
|
||||
lpdds_back->Restore();
|
||||
lpdds_back->Lock(NULL, &ddsd, DDLOCK_SURFACEMEMORYPTR | DDLOCK_WAIT, NULL);
|
||||
device_force_redraw();
|
||||
}
|
||||
if (!ddsd.lpSurface)
|
||||
{
|
||||
video_blit_complete();
|
||||
return;
|
||||
}
|
||||
for (yy = 0; yy < h; yy++)
|
||||
{
|
||||
if ((y + yy) >= 0 && (y + yy) < buffer->h)
|
||||
{
|
||||
uint32_t *p = (uint32_t *) &(((uint8_t *) ddsd.lpSurface)[yy * ddsd.lPitch]);
|
||||
for (xx = 0; xx < w; xx++)
|
||||
{
|
||||
p[xx] = pal_lookup[buffer->line[y + yy][x + xx]];
|
||||
}
|
||||
}
|
||||
}
|
||||
video_blit_complete();
|
||||
lpdds_back->Unlock(NULL);
|
||||
|
||||
window_rect.left = 0;
|
||||
window_rect.top = 0;
|
||||
window_rect.right = ddraw_w;
|
||||
window_rect.bottom = ddraw_h;
|
||||
ddraw_fs_size(window_rect, &r_dest, w, h);
|
||||
|
||||
r_src.left = 0;
|
||||
r_src.top = 0;
|
||||
r_src.right = w;
|
||||
r_src.bottom = h;
|
||||
|
||||
ddbltfx.dwSize = sizeof(ddbltfx);
|
||||
ddbltfx.dwFillColor = 0;
|
||||
|
||||
lpdds_back2->Blt(&window_rect, NULL, NULL, DDBLT_WAIT | DDBLT_COLORFILL, &ddbltfx);
|
||||
|
||||
hr = lpdds_back2->Blt(&r_dest, lpdds_back, &r_src, DDBLT_WAIT, NULL);
|
||||
if (hr == DDERR_SURFACELOST)
|
||||
{
|
||||
lpdds_back2->Restore();
|
||||
lpdds_back2->Blt(&r_dest, lpdds_back, &r_src, DDBLT_WAIT, NULL);
|
||||
}
|
||||
|
||||
lpdds_pri->Flip(NULL, DDFLIP_NOVSYNC);
|
||||
}
|
||||
|
||||
|
||||
int
|
||||
ddraw_fs_pause(void)
|
||||
|
||||
Reference in New Issue
Block a user