refactored device_t and all declarations
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@@ -438,6 +438,7 @@ gameport_close(void *priv)
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const device_t gameport_device = {
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"Game port",
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"gameport",
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0, 0x080200,
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gameport_init,
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gameport_close,
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@@ -447,6 +448,7 @@ const device_t gameport_device = {
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const device_t gameport_201_device = {
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"Game port (Port 201h only)",
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"gameport_201",
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0, 0x010201,
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gameport_init,
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gameport_close,
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@@ -456,6 +458,7 @@ const device_t gameport_201_device = {
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const device_t gameport_208_device = {
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"Game port (Port 208h-20fh)",
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"gameport_208",
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0, 0x080208,
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gameport_init,
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gameport_close,
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@@ -465,6 +468,7 @@ const device_t gameport_208_device = {
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const device_t gameport_209_device = {
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"Game port (Port 209h only)",
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"gameport_209",
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0, 0x010209,
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gameport_init,
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gameport_close,
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@@ -474,6 +478,7 @@ const device_t gameport_209_device = {
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const device_t gameport_pnp_device = {
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"Game port (Plug and Play only)",
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"gameport_pnp",
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0, 0x080000,
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gameport_init,
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gameport_close,
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@@ -483,6 +488,7 @@ const device_t gameport_pnp_device = {
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const device_t gameport_pnp_6io_device = {
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"Game port (Plug and Play only, 6 I/O ports)",
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"gameport_pnp_6io",
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0, 0x060000,
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gameport_init,
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gameport_close,
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@@ -492,6 +498,7 @@ const device_t gameport_pnp_6io_device = {
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const device_t gameport_sio_device = {
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"Game port (Super I/O)",
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"gameport_sio",
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0, 0x1080000,
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gameport_init,
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gameport_close,
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