Fixed bugs that were preventing NVR and Flash files from behind saved;

A lot of clean ups from waltje;
Start of a directory structure for the code, thanks to waltje.
This commit is contained in:
OBattler
2017-05-06 17:48:33 +02:00
parent e2a717deae
commit f6612fb33b
344 changed files with 2011 additions and 1870 deletions

View File

@@ -10,9 +10,7 @@
#include <commctrl.h>
#include <commdlg.h>
#include <process.h>
#include <string.h>
#include <stdio.h>
#include <stdarg.h>
@@ -24,29 +22,26 @@
#include "fdd.h"
#include "hdd.h"
#include "ibm.h"
#include "cpu/cpu.h"
#include "mem.h"
#include "rom.h"
#include "nvr.h"
#include "thread.h"
#include "config.h"
#include "model.h"
#include "ide.h"
#include "cdrom.h"
#include "cdrom-null.h"
#include "cdrom-ioctl.h"
#include "cdrom-iso.h"
#include "config.h"
#include "video.h"
#include "resource.h"
#include "cpu.h"
#include "cdrom.h"
#include "mem.h"
#include "model.h"
#include "mouse.h"
#include "nethandler.h"
#include "nvr.h"
#include "sound.h"
#include "sound_dbopl.h"
#include "thread.h"
#include "rom.h"
#include "vid_ega.h"
#include "video/video.h"
#include "video/vid_ega.h"
#include "plat-keyboard.h"
#include "plat-mouse.h"
#include "plat-midi.h"
#include "plat-keyboard.h"
#include "mouse.h"
#include "sound/sound.h"
#include "sound/snd_dbopl.h"
#include "win.h"
#include "win-ddraw.h"
@@ -54,6 +49,8 @@
#include "win-d3d.h"
#include "win-d3d-fs.h"
#include "win-language.h"
#include "resource.h"
#ifndef MAPVK_VK_TO_VSC
#define MAPVK_VK_TO_VSC 0
@@ -1087,6 +1084,8 @@ void win_menu_update()
#endif
}
int recv_key[272];
int WINAPI WinMain (HINSTANCE hThisInstance,
HINSTANCE hPrevInstance,
LPSTR lpszArgument,
@@ -1101,6 +1100,8 @@ int WINAPI WinMain (HINSTANCE hThisInstance,
LARGE_INTEGER qpc_freq;
HACCEL haccel; /* Handle to accelerator table */
memset(recv_key, 0, sizeof(recv_key));
process_command_line();
win_language_load_common_strings();