Vastly overhauled the UI, there's now a completely new Settings dialog as well as a status bar with disk activity icons and removable drive menus;
Thoroughly clean up the code to vastly reduce the number of compiler warnings and found and fixed several bugs in the process; Applied all mainline PCem commits; Added SCSI hard disk emulation; Commented out all unfinished machines and graphics cards; Added the AOpen AP53 and ASUS P/I-P55T2 machines as well as another Tyan 440FX machine, all three with AMI WinBIOS (patch from TheCollector1995); Added the Diamond Stealth 3D 3000 (S3 ViRGE/VX) graphics card (patch from TheCollector1995); Added the PS/2 XT IDE (AccuLogic) HDD Controller (patch from TheCollector1995); Added Microsoft/Logitech Bus Mouse emulation (patch from waltje); Overhauled the makefiles (patch from waltje); Added the Adaptec AHA-1542CF SCSI controller (patch from waltje); Added preliminary (but still unfinished) Adaptec AHA-154x SCSI controller BIOS support (patch from waltje); Added an ISABugger debugging device (patch from waltje); Added sanity checks to the Direct3D code.
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@@ -1,3 +1,7 @@
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#include <math.h>
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#ifndef INFINITY
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# define INFINITY (__builtin_inff())
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#endif
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#include "ibm.h"
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#include "cpu.h"
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#include "x86.h"
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@@ -6,6 +10,7 @@
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#include "x86_flags.h"
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#include "mem.h"
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#include "codegen.h"
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#include "pic.h"
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#define CPU_BLOCK_END() cpu_block_end = 1
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@@ -15,7 +20,7 @@
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extern uint16_t *mod1add[2][8];
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extern uint32_t *mod1seg[8];
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static inline void fetch_ea_32_long(uint32_t rmdat)
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static __inline void fetch_ea_32_long(uint32_t rmdat)
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{
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eal_r = eal_w = NULL;
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easeg = cpu_state.ea_seg->base;
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@@ -31,7 +36,7 @@ static inline void fetch_ea_32_long(uint32_t rmdat)
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cpu_state.last_ea = cpu_state.eaaddr;
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}
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static inline void fetch_ea_16_long(uint32_t rmdat)
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static __inline void fetch_ea_16_long(uint32_t rmdat)
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{
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eal_r = eal_w = NULL;
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easeg = cpu_state.ea_seg->base;
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