Vastly overhauled the UI, there's now a completely new Settings dialog as well as a status bar with disk activity icons and removable drive menus;

Thoroughly clean up the code to vastly reduce the number of compiler warnings and found and fixed several bugs in the process;
Applied all mainline PCem commits;
Added SCSI hard disk emulation;
Commented out all unfinished machines and graphics cards;
Added the AOpen AP53 and ASUS P/I-P55T2 machines as well as another Tyan 440FX machine, all three with AMI WinBIOS (patch from TheCollector1995);
Added the Diamond Stealth 3D 3000 (S3 ViRGE/VX) graphics card (patch from TheCollector1995);
Added the PS/2 XT IDE (AccuLogic) HDD Controller (patch from TheCollector1995);
Added Microsoft/Logitech Bus Mouse emulation (patch from waltje);
Overhauled the makefiles (patch from waltje);
Added the Adaptec AHA-1542CF SCSI controller (patch from waltje);
Added preliminary (but still unfinished) Adaptec AHA-154x SCSI controller BIOS support (patch from waltje);
Added an ISABugger debugging device (patch from waltje);
Added sanity checks to the Direct3D code.
This commit is contained in:
OBattler
2017-05-05 01:49:42 +02:00
parent d07d53962c
commit f6ef1f833c
346 changed files with 24292 additions and 18058 deletions

View File

@@ -19,10 +19,10 @@ static double saturation = 100;
static double sharpness = 0;
static double hue_offset = 0;
// New algorithm by reenigne
// Works in all CGA modes/color settings and can simulate older and newer CGA revisions
/* New algorithm by reenigne
Works in all CGA modes/color settings and can simulate older and newer CGA revisions */
static const double tau = 6.28318531; // == 2*pi
static const double tau = 6.28318531; /* == 2*pi */
static unsigned char chroma_multiplexer[256] = {
2, 2, 2, 2, 114,174, 4, 3, 2, 1,133,135, 2,113,150, 4,
@@ -58,26 +58,28 @@ int video_sharpness;
int tandy_mode_control = 0;
static bool new_cga = 0;
static bool is_bw = 0;
static bool is_bpp1 = 0;
static uint8_t comp_pal[256][3];
static Bit8u byte_clamp_other(int v) { return v < 0 ? 0 : (v > 255 ? 255 : v); }
FILE *df;
void update_cga16_color(uint8_t cgamode) {
int x;
Bit32u x2;
double c, i, v;
double q, a, s, r;
double iq_adjust_i, iq_adjust_q;
double i0, i3, mode_saturation;
static const double ri = 0.9563;
static const double rq = 0.6210;
static const double gi = -0.2721;
static const double gq = -0.6474;
static const double bi = -1.1069;
static const double bq = 1.7046;
if (!new_cga) {
min_v = chroma_multiplexer[0] + intensity[0];
max_v = chroma_multiplexer[255] + intensity[3];
}
else {
double i0 = intensity[0];
double i3 = intensity[3];
i0 = intensity[0];
i3 = intensity[3];
min_v = NEW_CGA(chroma_multiplexer[0], i0, i0, i0, i0);
max_v = NEW_CGA(chroma_multiplexer[255], i3, i3, i3, i3);
}
@@ -88,9 +90,9 @@ void update_cga16_color(uint8_t cgamode) {
else
mode_hue = 4;
mode_contrast *= contrast * (new_cga ? 1.2 : 1)/100; // new CGA: 120%
mode_brightness += (new_cga ? brightness-10 : brightness)*5; // new CGA: -10
double mode_saturation = (new_cga ? 4.35 : 2.9)*saturation/100; // new CGA: 150%
mode_contrast *= contrast * (new_cga ? 1.2 : 1)/100; /* new CGA: 120% */
mode_brightness += (new_cga ? brightness-10 : brightness)*5; /* new CGA: -10 */
mode_saturation = (new_cga ? 4.35 : 2.9)*saturation/100; /* new CGA: 150% */
for (x = 0; x < 1024; ++x) {
int phase = x & 3;
@@ -102,10 +104,8 @@ void update_cga16_color(uint8_t cgamode) {
rc = (right & 8) | ((right & 7) != 0 ? 7 : 0);
lc = (left & 8) | ((left & 7) != 0 ? 7 : 0);
}
double c =
chroma_multiplexer[((lc & 7) << 5) | ((rc & 7) << 2) | phase];
double i = intensity[(left >> 3) | ((right >> 2) & 2)];
double v;
c = chroma_multiplexer[((lc & 7) << 5) | ((rc & 7) << 2) | phase];
i = intensity[(left >> 3) | ((right >> 2) & 2)];
if (!new_cga)
v = c + i;
else {
@@ -117,23 +117,16 @@ void update_cga16_color(uint8_t cgamode) {
CGA_Composite_Table[x] = (int) (v*mode_contrast + mode_brightness);
}
double i = CGA_Composite_Table[6*68] - CGA_Composite_Table[6*68 + 2];
double q = CGA_Composite_Table[6*68 + 1] - CGA_Composite_Table[6*68 + 3];
i = CGA_Composite_Table[6*68] - CGA_Composite_Table[6*68 + 2];
q = CGA_Composite_Table[6*68 + 1] - CGA_Composite_Table[6*68 + 3];
double a = tau*(33 + 90 + hue_offset + mode_hue)/360.0;
double c = cos(a);
double s = sin(a);
double r = 256*mode_saturation/sqrt(i*i+q*q);
a = tau*(33 + 90 + hue_offset + mode_hue)/360.0;
c = cos(a);
s = sin(a);
r = 256*mode_saturation/sqrt(i*i+q*q);
double iq_adjust_i = -(i*c + q*s)*r;
double iq_adjust_q = (q*c - i*s)*r;
static const double ri = 0.9563;
static const double rq = 0.6210;
static const double gi = -0.2721;
static const double gq = -0.6474;
static const double bi = -1.1069;
static const double bq = 1.7046;
iq_adjust_i = -(i*c + q*s)*r;
iq_adjust_q = (q*c - i*s)*r;
video_ri = (int) (ri*iq_adjust_i + rq*iq_adjust_q);
video_rq = (int) (-ri*iq_adjust_q + rq*iq_adjust_i);
@@ -163,6 +156,13 @@ Bit8u * Composite_Process(uint8_t cgamode, Bit8u border, Bit32u blocks/*, bool d
int w = blocks*4;
int *o;
Bit8u *rgbi;
int *b;
int *i;
Bit32u* srgb;
int *ap, *bp;
#define COMPOSITE_CONVERT(I, Q) do { \
i[1] = (i[1]<<3) - ap[1]; \
a = ap[0]; \
@@ -182,10 +182,10 @@ Bit8u * Composite_Process(uint8_t cgamode, Bit8u border, Bit32u blocks/*, bool d
#define OUT(v) do { *o = (v); ++o; } while (0)
// Simulate CGA composite output
int* o = temp;
Bit8u* rgbi = TempLine;
int* b = &CGA_Composite_Table[border*68];
/* Simulate CGA composite output */
o = temp;
rgbi = TempLine;
b = &CGA_Composite_Table[border*68];
for (x = 0; x < 4; ++x)
OUT(b[(x+3)&3]);
OUT(CGA_Composite_Table[(border<<6) | ((*rgbi)<<2) | 3]);
@@ -198,9 +198,9 @@ Bit8u * Composite_Process(uint8_t cgamode, Bit8u border, Bit32u blocks/*, bool d
OUT(b[x&3]);
if ((cgamode & 4) != 0) {
// Decode
int* i = temp + 5;
Bit32u* srgb = (Bit32u *)TempLine;
/* Decode */
i = temp + 5;
srgb = (Bit32u *)TempLine;
for (x2 = 0; x2 < blocks*4; ++x2) {
int c = (i[0]+i[0])<<3;
int d = (i[-1]+i[1])<<3;
@@ -211,21 +211,21 @@ Bit8u * Composite_Process(uint8_t cgamode, Bit8u border, Bit32u blocks/*, bool d
}
}
else {
// Store chroma
int* i = temp + 4;
int* ap = atemp + 1;
int* bp = btemp + 1;
/* Store chroma */
i = temp + 4;
ap = atemp + 1;
bp = btemp + 1;
for (x = -1; x < w + 1; ++x) {
ap[x] = i[-4]-((i[-2]-i[0]+i[2])<<1)+i[4];
bp[x] = (i[-3]-i[-1]+i[1]-i[3])<<1;
++i;
}
// Decode
/* Decode */
i = temp + 5;
i[-1] = (i[-1]<<3) - ap[-1];
i[0] = (i[0]<<3) - ap[0];
Bit32u* srgb = (Bit32u *)TempLine;
srgb = (Bit32u *)TempLine;
for (x2 = 0; x2 < blocks; ++x2) {
int y,a,b,c,d,rr,gg,bb;
COMPOSITE_CONVERT(a, b);