Initial submission of the PCem-Experimental source code.

This commit is contained in:
OBattler
2016-06-26 00:34:39 +02:00
parent 09d7c4384f
commit fd2a5bc9f5
610 changed files with 184352 additions and 0 deletions

208
src/joystick_standard.c Normal file
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#include <stdlib.h>
#include "ibm.h"
#include "device.h"
#include "timer.h"
#include "gameport.h"
#include "joystick_standard.h"
#include "plat-joystick.h"
static void *joystick_standard_init()
{
}
static void joystick_standard_close(void *p)
{
}
static uint8_t joystick_standard_read(void *p)
{
uint8_t ret = 0xf0;
if (JOYSTICK_PRESENT(0))
{
if (joystick_state[0].button[0])
ret &= ~0x10;
if (joystick_state[0].button[1])
ret &= ~0x20;
}
if (JOYSTICK_PRESENT(1))
{
if (joystick_state[1].button[0])
ret &= ~0x40;
if (joystick_state[1].button[1])
ret &= ~0x80;
}
return ret;
}
static uint8_t joystick_standard_read_4button(void *p)
{
uint8_t ret = 0xf0;
if (JOYSTICK_PRESENT(0))
{
if (joystick_state[0].button[0])
ret &= ~0x10;
if (joystick_state[0].button[1])
ret &= ~0x20;
if (joystick_state[0].button[2])
ret &= ~0x40;
if (joystick_state[0].button[3])
ret &= ~0x80;
}
return ret;
}
static void joystick_standard_write(void *p)
{
}
static int joystick_standard_read_axis(void *p, int axis)
{
switch (axis)
{
case 0:
if (!JOYSTICK_PRESENT(0))
return AXIS_NOT_PRESENT;
return joystick_state[0].axis[0];
case 1:
if (!JOYSTICK_PRESENT(0))
return AXIS_NOT_PRESENT;
return joystick_state[0].axis[1];
case 2:
if (!JOYSTICK_PRESENT(1))
return AXIS_NOT_PRESENT;
return joystick_state[1].axis[0];
case 3:
if (!JOYSTICK_PRESENT(1))
return AXIS_NOT_PRESENT;
return joystick_state[1].axis[1];
}
}
static int joystick_standard_read_axis_4button(void *p, int axis)
{
if (!JOYSTICK_PRESENT(0))
return AXIS_NOT_PRESENT;
switch (axis)
{
case 0:
return joystick_state[0].axis[0];
case 1:
return joystick_state[0].axis[1];
case 2:
return 0;
case 3:
return 0;
}
}
static int joystick_standard_read_axis_6button(void *p, int axis)
{
if (!JOYSTICK_PRESENT(0))
return AXIS_NOT_PRESENT;
switch (axis)
{
case 0:
return joystick_state[0].axis[0];
case 1:
return joystick_state[0].axis[1];
case 2:
return joystick_state[0].button[4] ? -32767 : 32768;
case 3:
return joystick_state[0].button[5] ? -32767 : 32768;
}
}
static int joystick_standard_read_axis_8button(void *p, int axis)
{
if (!JOYSTICK_PRESENT(0))
return AXIS_NOT_PRESENT;
switch (axis)
{
case 0:
return joystick_state[0].axis[0];
case 1:
return joystick_state[0].axis[1];
case 2:
if (joystick_state[0].button[4])
return -32767;
if (joystick_state[0].button[6])
return 32768;
return 0;
case 3:
if (joystick_state[0].button[5])
return -32767;
if (joystick_state[0].button[7])
return 32768;
return 0;
}
}
static void joystick_standard_a0_over(void *p)
{
}
joystick_if_t joystick_standard =
{
.name = "Standard 2-button joystick(s)",
.init = joystick_standard_init,
.close = joystick_standard_close,
.read = joystick_standard_read,
.write = joystick_standard_write,
.read_axis = joystick_standard_read_axis,
.a0_over = joystick_standard_a0_over,
.max_joysticks = 2,
.axis_count = 2,
.button_count = 2,
.axis_names = {"X axis", "Y axis"},
.button_names = {"Button 1", "Button 2"}
};
joystick_if_t joystick_standard_4button =
{
.name = "Standard 4-button joystick",
.init = joystick_standard_init,
.close = joystick_standard_close,
.read = joystick_standard_read_4button,
.write = joystick_standard_write,
.read_axis = joystick_standard_read_axis_4button,
.a0_over = joystick_standard_a0_over,
.max_joysticks = 1,
.axis_count = 2,
.button_count = 4,
.axis_names = {"X axis", "Y axis"},
.button_names = {"Button 1", "Button 2", "Button 3", "Button 4"}
};
joystick_if_t joystick_standard_6button =
{
.name = "Standard 6-button joystick",
.init = joystick_standard_init,
.close = joystick_standard_close,
.read = joystick_standard_read_4button,
.write = joystick_standard_write,
.read_axis = joystick_standard_read_axis_6button,
.a0_over = joystick_standard_a0_over,
.max_joysticks = 1,
.axis_count = 2,
.button_count = 6,
.axis_names = {"X axis", "Y axis"},
.button_names = {"Button 1", "Button 2", "Button 3", "Button 4", "Button 5", "Button 6"}
};
joystick_if_t joystick_standard_8button =
{
.name = "Standard 8-button joystick",
.init = joystick_standard_init,
.close = joystick_standard_close,
.read = joystick_standard_read_4button,
.write = joystick_standard_write,
.read_axis = joystick_standard_read_axis_8button,
.a0_over = joystick_standard_a0_over,
.max_joysticks = 1,
.axis_count = 2,
.button_count = 8,
.axis_names = {"X axis", "Y axis"},
.button_names = {"Button 1", "Button 2", "Button 3", "Button 4", "Button 5", "Button 6", "Button 7", "Button 8"}
};