Use _M_IX86 and _M_X64 to indicate MSVC x86/x64
_WIN32 is defined on ARM MinGW as well, which breaks current assumptions
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@@ -288,7 +288,7 @@ static __inline void x87_stmmx(MMX_REG r)
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static __inline uint16_t x87_compare(double a, double b)
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{
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#if defined i386 || defined __i386 || defined __i386__ || defined _X86_ || defined _WIN32
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#if defined i386 || defined __i386 || defined __i386__ || defined _X86_ || defined _M_IX86 || defined _M_X64
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uint32_t result;
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if (!is386)
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@@ -354,7 +354,7 @@ static __inline uint16_t x87_compare(double a, double b)
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#else
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/* Generic C version is known to give incorrect results in some
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* situations, eg comparison of infinity (Unreal) */
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uint32_t out = 0;
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uint32_t result = 0;
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if (is386)
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{
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@@ -383,9 +383,9 @@ static __inline uint16_t x87_compare(double a, double b)
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static __inline uint16_t x87_ucompare(double a, double b)
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{
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#if defined i386 || defined __i386 || defined __i386__ || defined _X86_ || defined _WIN32
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#if defined i386 || defined __i386 || defined __i386__ || defined _X86_ || defined _M_IX86 || defined _M_X64
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uint32_t result;
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#ifndef _MSC_VER
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/* Memory barrier, to force GCC to write to the input parameters
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* before the compare rather than after */
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