Alexander Babikov
0a5fa0da39
Add variants of the CH Flightstick Pro and Thrustmaster FCS
...
with rudder pedals (CH Pedals and Thrustmaster RCS respectively) attached
2025-03-26 16:51:50 +05:00
Jasmine Iwanek
ac891a05a5
Initial code for joystick port instancing
2025-01-31 21:49:56 -05:00
Jasmine Iwanek
e96c6579ba
Gameport backend work
2025-01-31 21:32:43 -05:00
Jasmine Iwanek
50244cdb2d
Add PNP 1IO and make Vibra16XV use it
2024-12-30 14:21:47 -05:00
Jasmine Iwanek
53c6c9660c
Update gameport copyright
2024-12-07 20:27:19 -05:00
Jasmine Iwanek
db34cc06b9
Deal with many magic numbers in gameport.c
2024-12-07 20:27:19 -05:00
Alexander Babikov
643979c0b7
Merge joystick_*.h into gameport.h
...
Just like it was done to all headers with only device declarations years ago
2024-02-18 19:31:39 +05:00
Alexander Babikov
c74ad5b4da
Joystick: Increase the maximum number of supported axes to 16
2024-02-18 19:31:38 +05:00
Alexander Babikov
e51f99c800
Joystick: Replace magic numbers for maximum axes/buttons/POVs with macros
2024-02-18 18:29:31 +05:00
Alexander Babikov
d789292f65
Joystick: Remove the leftover separate slider handling
2024-02-18 17:31:03 +05:00
Jasmine Iwanek
7c0e1f7f83
Joystick code improvements
2023-08-15 13:30:12 -04:00
Jasmine Iwanek
1116aadb6f
Another round of sonarlint work
2023-07-04 10:53:44 -04:00
Jasmine Iwanek
922c4335ae
Next round of sonarlint cleanups
2023-06-27 21:17:13 -04:00
Jasmine Iwanek
21adfd4d50
Next round of sonarlint cleanups
2023-06-26 18:28:13 -04:00
Jasmine Iwanek
1860700eab
Fix some small issues
2023-01-07 17:02:23 -05:00
Jasmine Iwanek
a40630ba63
Even more tabs to spaces
2023-01-07 14:09:51 -05:00
Jasmine Iwanek
ae4f9aedaa
clang-format in src/include/86box/
2022-09-18 17:22:54 -04:00
OBattler
0e539f4a6a
Header fixes.
2022-07-18 23:41:03 +02:00
Jasmine Iwanek
c8574c55cc
Thrustmaster ACM
2022-03-12 18:47:12 -05:00
OBattler
6f2b93923c
A lot of fixes - everything now seems to work properly.
2022-02-03 03:10:06 +01:00
Jasmine Iwanek
6fa603839e
Add support for a joystick port at 0x209
2021-12-19 22:44:24 -05:00
Jasmine Iwanek
bf9c9075da
support gameport at 0x208-0x20f also
2021-12-19 18:18:20 -05:00
Alexander Babikov
5f5a0dc2a6
Move the Super I/O game port flag to a #define
2021-06-25 21:03:22 +05:00
RichardG867
dfd6d4e2df
Add game port device with 6 I/O ports for the Crystal CS4237/8B
2021-06-03 16:26:07 -03:00
RichardG867
b5a295e91d
Continuing the game port overhaul: added support for Super I/O game ports not being broken out
2021-06-03 16:26:07 -03:00
RichardG867
77f311b179
Game port overhaul
2021-06-03 16:26:05 -03:00
RichardG867
a4af5ccfa8
Missing header files for previous commits
2021-04-02 23:47:10 -03:00
Alexander Babikov
82404f2b3a
Move the "No joystick" option to the top and get rid of the JOYSTICK_TYPE_NONE macro
2020-12-06 15:07:16 +05:00
Alexander Babikov
e09f5ad85c
Give the joystick types internal names
2020-12-06 15:05:19 +05:00
David Hrdlička
a505894a10
Move all include files to src/include
...
- 86Box's own headers go to /86box
- munt's public interface goes to /mt32emu
- all slirp headers go to /slirp (might want to consider using only its public inteface)
- single file headers from other projects go in include root
2020-03-29 19:53:29 +02:00