Commit Graph

26 Commits

Author SHA1 Message Date
starfrost013
95708eb0d7 Reorganise and rename the CGA files. Move onboard video to the video folder. Rename "con" to "cursorvisible" across the entire emulator 2025-06-09 23:04:13 +01:00
Jasmine Iwanek
77f1c62aee Support for alternate IBM EGA Address
(Disabled behind ifdef because while it's a thing, you need a custom BIOS to use it)
2025-06-06 23:16:28 -04:00
OBattler
63222b70db Added the OKIVGA/H-2 (JVGA/H). 2025-03-28 06:16:05 +01:00
OBattler
c5efce619f And the forgotten vid_ega.h. 2025-03-23 07:14:52 +01:00
OBattler
2151a6064f SuperEGA: Implement row and vertical divide modes. 2025-03-22 23:57:05 +01:00
OBattler
fb0704de99 Forgot vid_ega.h. 2025-03-22 21:23:07 +01:00
OBattler
c3d15ef36d EGA and JEGA: Implement some missing SuperEGA stuff and make the JEGA properly set the EGA type to SuperEGA, fixes #5370. 2025-03-22 19:45:32 +01:00
Akamaki
f05e2f34b6 added JEGA video emulation 2025-03-19 08:51:52 +09:00
OBattler
ac78275cb8 EGA: Correct register (non-)readability on the Compaq EGA and light pen registers. 2024-01-24 20:45:44 +01:00
TC1995
d38ad2eb23 ATI EGA Wonder 800+ fixes.
1. Reverted the migration from ATI 18800 as the EGA code had the proper palette.
2. Add support for the 800x600 resolution required by said card.
2023-12-19 19:03:54 +01:00
TC1995
6eb05e14d5 ATI EGA Wonder 800+ and 18800 refactoring:
1. Proper cleanup of the code.
2. Migrate the card in question to the VGA class list as it's actually a rebadged VGA Edge (thus 18800).
3. Some VGA only features are not supported on this card and are documented in the recalctimings.
2023-12-18 23:43:37 +01:00
OBattler
27c56f608d Compaq 386 machine fixes and Compaq EGA palette mux timer, fixes #3494. 2023-08-14 05:00:56 +02:00
OBattler
33471594f4 First batch of video fixes, also fixes the MDA timings. 2023-08-12 01:16:49 +02:00
Jasmine Iwanek
ee695e71f9 More sonarlint work 2023-07-25 17:59:22 -04:00
Ben Russell
0bed201e87 vid_ega: Merge text renderers together 2023-03-23 17:06:12 +13:00
Ben Russell
69c18755a4 vid_ega: Extend 4bpp renderer to handle CGA 2bpp chunky graphics; Remove 2bpp renderer
This also lets planes 2 and 3 be used.
2023-03-23 15:28:25 +13:00
Ben Russell
212e494328 vid_ega: Merge 4bpp graphics renderers together 2023-03-23 14:51:35 +13:00
Jasmine Iwanek
1860700eab Fix some small issues 2023-01-07 17:02:23 -05:00
Jasmine Iwanek
a40630ba63 Even more tabs to spaces 2023-01-07 14:09:51 -05:00
Jasmine Iwanek
a04710b517 clang-format in src/win and other misc places 2022-07-27 17:27:51 -04:00
Cacodemon345
8a3367ff6f Multi-monitor support (backend preparation part) 2022-07-03 01:18:23 +06:00
TC1995
dbea8ec715 EGA: Backported the SVGA remapping parts to EGA as it actually works better in some cases, e.g.: FantasyLand on EGA. 2022-06-12 20:03:34 +02:00
Jasmine Iwanek
7fc893bdb0 Include guards on our headers 2022-02-18 19:42:21 -05:00
OBattler
6c8cb06a42 Missing file for the Tseng ET2000. 2021-02-18 21:57:19 +01:00
tiseno100
0f71ce7b5f Added 2 new XT machines
Implemented the American XT computer and the Iskra 3104(A clone made in Belarusian SSR). Also removed the Goldstar 386 & the Unknown Headland 386SX board as they were very buggy and their purpose is now served by the much better Intel 82335 boards.
2020-09-22 10:03:23 +03:00
David Hrdlička
a505894a10 Move all include files to src/include
- 86Box's own headers go to /86box
- munt's public interface goes to /mt32emu
- all slirp headers go to /slirp (might want to consider using only its public inteface)
- single file headers from other projects go in include root
2020-03-29 19:53:29 +02:00