Commit Graph

9 Commits

Author SHA1 Message Date
Cacodemon345
67a0f7a85f Blitting improvements
* Use a single QImage copy for actual drawing
* Use std::array and std::unique_ptr for image buffers
* Signal immediately after copying the buffer to internal image
2021-12-21 16:38:13 +06:00
Cacodemon345
0313d02073 Delegate input events of HardwareRenderer to RendererStack 2021-12-18 00:37:30 +06:00
ts-korhonen
ffde0ea254 qt: fix mouse grab on opengl renderer (for windows) 2021-12-17 18:37:57 +02:00
Cacodemon345
2aa93d2e17 Merge remote-tracking branch 'winqt/qt' into winqt5 2021-12-17 16:36:47 +06:00
Cacodemon345
30376341d1 Start of windowed OpenGL rendering 2021-12-17 12:17:54 +06:00
ts-korhonen
7c2cd35965 qt: Add overload protection to renderers
Added atomic_flags for renderer buffers to prevent concurrent usage and
overloading the renderer with draw requests when it's busy.
2021-12-15 00:37:48 +02:00
Cacodemon345
7934d90039 libevdev mouse support 2021-12-10 01:22:13 +06:00
Joakim L. Gilje
61a2cf986b implemented fullscreen stretch modes 2021-12-07 13:47:42 +01:00
Joakim L. Gilje
a74afc3f1e added software renderer. split common functions prev.
in gleswidget to renderstack (a QStackWidget), which in
turn calls an actual renderer. added ability to target GLES
directly, but this is maybe uneeded.
2021-12-04 21:33:04 +01:00