Commit Graph

14 Commits

Author SHA1 Message Date
OBattler
27ebb27db7 Makefile.mingw corrections and made the code pass much stricter checks (now mandated by Makefile.mignw) to ensure GCC 14 readiness. 2022-11-17 22:44:06 +01:00
Jasmine Iwanek
bd75bc141a Header cleanups
Tabs to spaces
Consistency
2022-11-13 21:15:47 -05:00
RichardG867
e706fffb34 Run clang-formats for merge 2022-10-15 13:38:10 -03:00
Jasmine Iwanek
4674756664 More newline and whitespace cleanups 2022-02-20 16:26:40 -05:00
Jasmine Iwanek
4287e44824 newlines at end of file 2022-02-18 21:38:51 -05:00
ts-korhonen
983872f33b Fix null termination issue in previous shader version fix 2021-12-05 19:22:46 +02:00
ts-korhonen
5af55a9cf8 opengl: fix for shaders with version directive
If a shaderfile contains a version directive, use that instead of default.
2021-12-05 02:05:52 +02:00
ts-korhonen
40abfc1b5e Lower required OpenGL version from 3.3 -> 3.0 2021-12-04 21:26:55 +02:00
ts-korhonen
17ad59094f win_opengl: Add logging 2021-07-05 23:16:00 +03:00
ts-korhonen
a5910189f3 win_opengl: use persistent buffer for pixel transfer 2021-04-29 13:48:46 +03:00
ts-korhonen
2bf6c7aa11 win_opengl: UI for options and add them to config. Reloading changed options at runtime. Improved framerate limitter. 2021-04-23 16:09:45 +03:00
ts-korhonen
3088c6c26f win_opengl: (WIP)UI for options. Add comments to help find conditionals that put opengl in dev_branch. 2021-04-21 23:08:32 +03:00
ts-korhonen
b7be825ba7 win_opengl: Fix MSVC build errors and warnings 2021-04-17 00:12:49 +03:00
ts-korhonen
7a83b463c2 win_opengl: Split shader loading to it's own file. 2021-04-16 19:44:31 +03:00