Commit Graph

8 Commits

Author SHA1 Message Date
basic2004
6fcdd346a2 some Direct3D fixes from mainline
Injected some fixes like here.
01425149dc
666c5c1a50
84b859b489

Locking Windows 10 when fullscreen mode, showing fatal error instead silent crash.
2017-07-12 16:37:13 +09:00
OBattler
8061db66fe A lot of cleanaps, got rid of all warnings with -Wall;
The makefile now uses -Wall.
2017-06-16 06:44:11 +02:00
OBattler
5088f5f123 Fixed Direct3D renderer. 2017-06-11 21:10:11 +02:00
OBattler
6588797139 The Direct3D 9 render is now actually identical to mainline PCem's;
Reverted the win.c changes of earlier today.
2017-06-11 20:49:53 +02:00
waltje
044e3ba8ea Removed resource.h from source files, its included through win.h now. 2017-05-29 22:22:12 -04:00
OBattler
84595f1c78 Added my name to all the emulator's files that I touched;
Unfinished JEGA emulation based on akm's DOSVAX (AX-emulating fork of DOSBox), not yet hooked into the reset of the emulator.
2017-05-30 03:38:38 +02:00
waltje
77430348fc Another network cleaning (MAC address madness, BIOS stuff), WIN platform cleanup, Makefile[.local] cleanup. 2017-05-24 00:32:08 -04:00
waltje
a4a69f71eb The, uhh, missing stufff......... 2017-05-18 14:07:53 -04:00