Logo
Explore Help
Sign In
claunia/86Box
1
0
Fork 0
You've already forked 86Box
Code Issues Pull Requests Actions 3 Packages Projects Releases Wiki Activity
16,324 Commits 1 Branch 0 Tags
a1b0d535e13d7fbc69f73b5d81d41ded0d08f2d9
Commit Graph

257 Commits

Author SHA1 Message Date
ts-korhonen
3088c6c26f win_opengl: (WIP)UI for options. Add comments to help find conditionals that put opengl in dev_branch. 2021-04-21 23:08:32 +03:00
RichardG867
fc50bd9bad Move hard reset handling to the pc thread to avoid thread safety issues with GUI-triggered hard resets 2021-04-14 16:13:40 -03:00
David Hrdlička
dfbbe08a07 rewrite the emulator to use UTF-8 internally 2021-03-30 09:46:49 +02:00
OBattler
56d62de4fe Properly initialized framecountx and re-added the startblit() / endblit() to the CPU thread, fixes renderer switches. 2021-03-30 03:49:46 +02:00
OBattler
ab8fa1187b Fixed some indentation in 86box.c. 2021-03-25 23:38:36 +01:00
Sean Ramey
95a1ba4d3c Changes to 86box.c for easier merge later. 2021-03-25 02:41:57 -05:00
Sean Ramey
e64f849394 Rename pc.c -> 86box.c 2021-03-25 02:14:14 -05:00
First Previous ... 2 3 4 5 6 Next Last
Powered by Gitea Version: 1.24.7 Page: 1505ms Template: 3ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API