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a284ddd45bab70fb20c79c076a8c8d9dfd170aa7
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60 Commits

Author SHA1 Message Date
ts-korhonen
73cb94debf Merge branch 'master' into opengl 2021-04-23 16:14:45 +03:00
ts-korhonen
2bf6c7aa11 win_opengl: UI for options and add them to config. Reloading changed options at runtime. Improved framerate limitter. 2021-04-23 16:09:45 +03:00
OBattler
957b538c4a Rewrote memory access handling to properly split execute from read, bus from CPU (but the mappings will still match until otherwise specified), and fixed exec[] usage by the mem_*_phys() functions. 2021-04-22 04:27:50 +02:00
ts-korhonen
3088c6c26f win_opengl: (WIP)UI for options. Add comments to help find conditionals that put opengl in dev_branch. 2021-04-21 23:08:32 +03:00
RichardG867
fc50bd9bad Move hard reset handling to the pc thread to avoid thread safety issues with GUI-triggered hard resets 2021-04-14 16:13:40 -03:00
David Hrdlička
dfbbe08a07 rewrite the emulator to use UTF-8 internally 2021-03-30 09:46:49 +02:00
OBattler
56d62de4fe Properly initialized framecountx and re-added the startblit() / endblit() to the CPU thread, fixes renderer switches. 2021-03-30 03:49:46 +02:00
OBattler
ab8fa1187b Fixed some indentation in 86box.c. 2021-03-25 23:38:36 +01:00
Sean Ramey
95a1ba4d3c Changes to 86box.c for easier merge later. 2021-03-25 02:41:57 -05:00
Sean Ramey
e64f849394 Rename pc.c -> 86box.c 2021-03-25 02:14:14 -05:00
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