David Hrdlička
70883fd2e5
Merge branch 'master' into feature/toolbar
2022-01-09 20:56:05 +01:00
David Hrdlička
3323f26a1f
Fix missing terminator of DLL import array
2022-01-09 20:37:47 +01:00
David Hrdlička
e5b56e8820
Move machine information to the toolbar
2022-01-09 19:12:08 +01:00
David Hrdlička
929ee51234
Add a toolbar to the Windows GUI
2022-01-09 18:38:18 +01:00
ts-korhonen
9a566a501c
Add hide_tool_bar config file setting
...
In preparation for toolbar implementation
2022-01-09 16:46:44 +02:00
David Hrdlička
65310e0141
Delay load SetCurrentProcessExplicitAppUserModelID
...
Appears to be the only thing preventing 86Box from running on Vista.
Note that this doesn't mean a change in the official system requirements.
2022-01-08 21:43:04 +01:00
OBattler
394768f5ac
In default mode, the SDL2 renderers now use UpdateTexture().
2021-12-29 20:53:32 +01:00
Alexander Babikov
a6af62835b
Synchronize the internal clock with host time when unpausing the emulator
2021-12-22 06:04:58 +05:00
ts-korhonen
a03d0f0461
Merge branch 'master' of https://github.com/86Box/86Box
2021-12-17 22:28:11 +02:00
ts-korhonen
805638ddd8
Fix window resize not always working
...
Change doresize to atomic_flag to prevent race condition
2021-12-17 22:15:21 +02:00
David Hrdlička
e0a73a99ec
Turn the RtMidi module into a full standalone MIDI module
...
Removes the now-redundant platform MIDI infrastructure
2021-12-17 10:10:59 +01:00
OBattler
4a906f0138
Added some sanity check, closes #1896 .
2021-12-08 21:06:56 +01:00
David Hrdlička
55149c7866
Fix the Media menu not updating after mounting media
2021-12-01 18:12:56 +01:00
ts-korhonen
bec748ac11
Adjust the OpenGL 3.3 submenu position
2021-11-29 20:40:44 +02:00
OBattler
295f750884
Moved the OpenGL 3.3 renderer and Discord integration out of the Dev branch.
2021-11-29 15:42:50 +01:00
David Hrdlička
a1df1c23ed
Rename Program Settings to Preferences
2021-11-20 23:34:23 +01:00
OBattler
d5086701c2
Moved the call to win_load_icon_set(), should fix the bug of no icon in the Settings dialog in the Settings-only mode, closes #1844 .
2021-11-19 15:08:22 +01:00
Miran Grča
52e23efb44
Merge branch 'master' into changeable_icon_set
2021-11-18 22:15:53 +01:00
Laci bá
9125169e5b
Apply requested changes, along with more indentation fixes
2021-11-17 21:53:26 +01:00
Laci bá
03a7247630
Apply requested changes
...
- Remove icon functions from plat.h.
- Fix some indentation problems.
- Remove unused parameter from win_stbar.c
- Rename win_lang.c to win_progsett.c
- Remove stub functions from unix.c
- Move win_load_icon_set() to ui_init()
- Replace the translated texts to English, and let the translators translate them
- Fix the control IDs in dialogs.rc.
- Use the requested solution in win_icon.c for setting the array variables.
2021-11-17 19:02:19 +01:00
Laci bá
faa1750c92
Menu reloading fixes for Multilanguage UI
2021-11-17 18:28:00 +01:00
Laci bá
0aa6e9c8a6
Finish the changeable iconset
2021-11-16 19:38:31 +01:00
Laci bá
a16e39bb62
Initial commit for changeable icon set
2021-11-14 19:50:05 +01:00
Laci bá
b4f5ff7ad1
Separate language dialog, and minor language fixes
2021-11-12 22:41:01 +01:00
Laci bá
33de277900
Fixing the main window's icon in the title bar
2021-10-16 18:18:34 +02:00
OBattler
46807540ed
Rewritten renderer blitting, fixes flickering when inversion or grayscale is used.
2021-10-06 02:26:30 +02:00
OBattler
a491b3a35c
Reverted the meaning of video_fullscreen_first to what it used to be.
2021-09-18 21:33:13 +02:00
OBattler
0f69aa7ff7
Some fixes, fixes PCjr when the emulator is started in full screen, fixes #1702 .
2021-09-18 15:24:00 +02:00
OBattler
065b8cc0c3
Using MoveWindow instead of SetWindowPos to move the window now, which actually works.
2021-09-18 00:01:39 +02:00
OBattler
df30b47aa7
And fixed the behavior of that.
2021-09-14 22:20:20 +02:00
OBattler
07eb764df6
Locking a window to a specified size now also makes it remember the position, closes #1683 .
2021-09-14 22:17:47 +02:00
OBattler
64aee0481c
Removed the non-working keyboard hook, and with it, the NOHOOK make parameter.
2021-08-29 13:59:05 +02:00
Alexander Babikov
709357f668
The sound gain dialog is now accessible from the menu bar in the "Tools" menu
2021-08-05 14:56:25 +05:00
OBattler
43aed39016
Fixed a compile-breaking typo in win/win_ui.c .
2021-07-30 19:37:50 +02:00
OBattler
79f83cc928
Fixed "Hide status bar" check mark, fixes #1569 .
2021-07-30 19:17:46 +02:00
OBattler
03068f9ee3
Removed the last leftovers of IDM_CONFIG_LOAD and IDM_CONFIG_SAVE, should fix compile.
2021-07-30 04:45:05 +02:00
OBattler
d1991ac763
Added the ability to hide the status bar, closes #1530 .
2021-07-30 04:01:46 +02:00
OBattler
ca6863540c
Some fixes.
2021-07-28 03:29:14 +02:00
OBattler
706ad0e896
Changed the way the emulator is shut down, fixes #1555 .
2021-07-21 04:05:40 +02:00
OBattler
9adf0fdcc4
Added the ability for keyboard to require capture, in order for 86Box keyboard input to operate like VMWare, closes #829 .
2021-07-19 02:27:22 +02:00
OBattler
1e20655813
Fixes window resizing in DPI scaled mode, fixes #1524 .
2021-07-18 17:52:22 +02:00
ts-korhonen
7941659ad0
Ignore key events in message pump if they aren't accelerators. Fixes alt-f4 closing sdl renderer window.
2021-06-15 15:26:04 +03:00
ts-korhonen
e4eef4a1b2
Move cpu_override warning dialog after main window is created so that manager gets the correct window handle.
2021-05-11 00:00:34 +03:00
David Hrdlička
0361709ada
Add a warning for cpu_override
2021-05-09 02:48:24 +02:00
ts-korhonen
dd65a80b19
Add menu option for filter method to use when scaling video.
2021-05-01 20:49:23 +03:00
OBattler
0a8748bce7
Fixed an uninitialized variable in win/win_ui.c.
2021-04-29 19:33:36 +02:00
ts-korhonen
fcac2d7e78
win_openg: Added menu item to remove active shader.
2021-04-26 09:51:23 +03:00
Alexander Babikov
b4a16437d3
Add a separate build option for the OpenGL renderer
2021-04-26 02:45:20 +05:00
ts-korhonen
2bf6c7aa11
win_opengl: UI for options and add them to config. Reloading changed options at runtime. Improved framerate limitter.
2021-04-23 16:09:45 +03:00
ts-korhonen
3088c6c26f
win_opengl: (WIP)UI for options. Add comments to help find conditionals that put opengl in dev_branch.
2021-04-21 23:08:32 +03:00