Commit Graph

155 Commits

Author SHA1 Message Date
David Hrdlička
70883fd2e5 Merge branch 'master' into feature/toolbar 2022-01-09 20:56:05 +01:00
David Hrdlička
3323f26a1f Fix missing terminator of DLL import array 2022-01-09 20:37:47 +01:00
David Hrdlička
e5b56e8820 Move machine information to the toolbar 2022-01-09 19:12:08 +01:00
David Hrdlička
929ee51234 Add a toolbar to the Windows GUI 2022-01-09 18:38:18 +01:00
ts-korhonen
9a566a501c Add hide_tool_bar config file setting
In preparation for toolbar implementation
2022-01-09 16:46:44 +02:00
David Hrdlička
65310e0141 Delay load SetCurrentProcessExplicitAppUserModelID
Appears to be the only thing preventing 86Box from running on Vista.
Note that this doesn't mean a change in the official system requirements.
2022-01-08 21:43:04 +01:00
OBattler
394768f5ac In default mode, the SDL2 renderers now use UpdateTexture(). 2021-12-29 20:53:32 +01:00
Alexander Babikov
a6af62835b Synchronize the internal clock with host time when unpausing the emulator 2021-12-22 06:04:58 +05:00
ts-korhonen
a03d0f0461 Merge branch 'master' of https://github.com/86Box/86Box 2021-12-17 22:28:11 +02:00
ts-korhonen
805638ddd8 Fix window resize not always working
Change doresize to atomic_flag to prevent race condition
2021-12-17 22:15:21 +02:00
David Hrdlička
e0a73a99ec Turn the RtMidi module into a full standalone MIDI module
Removes the now-redundant platform MIDI infrastructure
2021-12-17 10:10:59 +01:00
OBattler
4a906f0138 Added some sanity check, closes #1896. 2021-12-08 21:06:56 +01:00
David Hrdlička
55149c7866 Fix the Media menu not updating after mounting media 2021-12-01 18:12:56 +01:00
ts-korhonen
bec748ac11 Adjust the OpenGL 3.3 submenu position 2021-11-29 20:40:44 +02:00
OBattler
295f750884 Moved the OpenGL 3.3 renderer and Discord integration out of the Dev branch. 2021-11-29 15:42:50 +01:00
David Hrdlička
a1df1c23ed Rename Program Settings to Preferences 2021-11-20 23:34:23 +01:00
OBattler
d5086701c2 Moved the call to win_load_icon_set(), should fix the bug of no icon in the Settings dialog in the Settings-only mode, closes #1844. 2021-11-19 15:08:22 +01:00
Miran Grča
52e23efb44 Merge branch 'master' into changeable_icon_set 2021-11-18 22:15:53 +01:00
Laci bá
9125169e5b Apply requested changes, along with more indentation fixes 2021-11-17 21:53:26 +01:00
Laci bá
03a7247630 Apply requested changes
- Remove icon functions from plat.h.
- Fix some indentation problems.
- Remove unused parameter from win_stbar.c
- Rename win_lang.c to win_progsett.c
- Remove stub functions from unix.c
- Move win_load_icon_set() to ui_init()
- Replace the translated texts to English, and let the translators translate them
- Fix the control IDs in dialogs.rc.
- Use the requested solution in win_icon.c for setting the array variables.
2021-11-17 19:02:19 +01:00
Laci bá
faa1750c92 Menu reloading fixes for Multilanguage UI 2021-11-17 18:28:00 +01:00
Laci bá
0aa6e9c8a6 Finish the changeable iconset 2021-11-16 19:38:31 +01:00
Laci bá
a16e39bb62 Initial commit for changeable icon set 2021-11-14 19:50:05 +01:00
Laci bá
b4f5ff7ad1 Separate language dialog, and minor language fixes 2021-11-12 22:41:01 +01:00
Laci bá
33de277900 Fixing the main window's icon in the title bar 2021-10-16 18:18:34 +02:00
OBattler
46807540ed Rewritten renderer blitting, fixes flickering when inversion or grayscale is used. 2021-10-06 02:26:30 +02:00
OBattler
a491b3a35c Reverted the meaning of video_fullscreen_first to what it used to be. 2021-09-18 21:33:13 +02:00
OBattler
0f69aa7ff7 Some fixes, fixes PCjr when the emulator is started in full screen, fixes #1702. 2021-09-18 15:24:00 +02:00
OBattler
065b8cc0c3 Using MoveWindow instead of SetWindowPos to move the window now, which actually works. 2021-09-18 00:01:39 +02:00
OBattler
df30b47aa7 And fixed the behavior of that. 2021-09-14 22:20:20 +02:00
OBattler
07eb764df6 Locking a window to a specified size now also makes it remember the position, closes #1683. 2021-09-14 22:17:47 +02:00
OBattler
64aee0481c Removed the non-working keyboard hook, and with it, the NOHOOK make parameter. 2021-08-29 13:59:05 +02:00
Alexander Babikov
709357f668 The sound gain dialog is now accessible from the menu bar in the "Tools" menu 2021-08-05 14:56:25 +05:00
OBattler
43aed39016 Fixed a compile-breaking typo in win/win_ui.c . 2021-07-30 19:37:50 +02:00
OBattler
79f83cc928 Fixed "Hide status bar" check mark, fixes #1569. 2021-07-30 19:17:46 +02:00
OBattler
03068f9ee3 Removed the last leftovers of IDM_CONFIG_LOAD and IDM_CONFIG_SAVE, should fix compile. 2021-07-30 04:45:05 +02:00
OBattler
d1991ac763 Added the ability to hide the status bar, closes #1530. 2021-07-30 04:01:46 +02:00
OBattler
ca6863540c Some fixes. 2021-07-28 03:29:14 +02:00
OBattler
706ad0e896 Changed the way the emulator is shut down, fixes #1555. 2021-07-21 04:05:40 +02:00
OBattler
9adf0fdcc4 Added the ability for keyboard to require capture, in order for 86Box keyboard input to operate like VMWare, closes #829. 2021-07-19 02:27:22 +02:00
OBattler
1e20655813 Fixes window resizing in DPI scaled mode, fixes #1524. 2021-07-18 17:52:22 +02:00
ts-korhonen
7941659ad0 Ignore key events in message pump if they aren't accelerators. Fixes alt-f4 closing sdl renderer window. 2021-06-15 15:26:04 +03:00
ts-korhonen
e4eef4a1b2 Move cpu_override warning dialog after main window is created so that manager gets the correct window handle. 2021-05-11 00:00:34 +03:00
David Hrdlička
0361709ada Add a warning for cpu_override 2021-05-09 02:48:24 +02:00
ts-korhonen
dd65a80b19 Add menu option for filter method to use when scaling video. 2021-05-01 20:49:23 +03:00
OBattler
0a8748bce7 Fixed an uninitialized variable in win/win_ui.c. 2021-04-29 19:33:36 +02:00
ts-korhonen
fcac2d7e78 win_openg: Added menu item to remove active shader. 2021-04-26 09:51:23 +03:00
Alexander Babikov
b4a16437d3 Add a separate build option for the OpenGL renderer 2021-04-26 02:45:20 +05:00
ts-korhonen
2bf6c7aa11 win_opengl: UI for options and add them to config. Reloading changed options at runtime. Improved framerate limitter. 2021-04-23 16:09:45 +03:00
ts-korhonen
3088c6c26f win_opengl: (WIP)UI for options. Add comments to help find conditionals that put opengl in dev_branch. 2021-04-21 23:08:32 +03:00