OBattler
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ce8f66bc07
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Reduced the texture size back 2048x2048.
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2021-12-17 03:30:13 +01:00 |
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OBattler
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46807540ed
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Rewritten renderer blitting, fixes flickering when inversion or grayscale is used.
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2021-10-06 02:26:30 +02:00 |
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OBattler
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03ed12a966
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Various blitter fixes, should fix 8088MPH Kefrens segmentation fault.
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2021-09-27 04:32:08 +02:00 |
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Cacodemon345
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d4cd4b7a44
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Fix flickering on Unix backend
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2021-09-20 16:27:10 +06:00 |
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OBattler
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f27fec1740
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Removed EGA/(S)VGA render wake-up on zero-sized blit and fixed the last compile-breaking mistake in the Unix SDL code.
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2021-09-13 23:28:00 +02:00 |
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OBattler
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96faa28eeb
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Removed the useless y1 and y2 parameters from the renderers' blit functions (and other places).
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2021-09-13 23:19:10 +02:00 |
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Cacodemon345
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2092f1dceb
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Update unix_sdl.c
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2021-09-10 18:01:21 +06:00 |
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Cacodemon345
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603bf1fdfd
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Port close fix to unix_sdl.c
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2021-09-02 23:08:24 +06:00 |
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Cacodemon345
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a56fa559e1
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Fix SDL2 fullscreen and make it borderless
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2021-08-29 23:50:22 +06:00 |
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Cacodemon345
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6d84d19380
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Delegate title setting to main thread on macOS
Resizing is done in main thread regardless of Unix platform
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2021-08-29 23:50:22 +06:00 |
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Cacodemon345
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c46ebc6a5e
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Fix macOS compilation for real
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2021-08-29 23:50:21 +06:00 |
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Cacodemon345
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0ea1872d67
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Change SDL_SetWindowMouseGrab to SDL_SetRelativeMouseMode
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2021-08-29 23:50:21 +06:00 |
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Cacodemon345
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635ef60c53
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Fix buffer overflow on window title sets
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2021-08-29 23:50:21 +06:00 |
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Cacodemon345
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8263fcab1f
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Implement mouse support
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2021-08-29 23:50:21 +06:00 |
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Cacodemon345
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02d698ecaf
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Fix wrong variable reference
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2021-08-29 23:50:21 +06:00 |
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Cacodemon345
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e0b36b52ca
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Implement window title setting
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2021-08-29 23:50:21 +06:00 |
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Cacodemon345
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1b93e8e989
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Initial Linux/Unix code
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2021-08-29 23:50:16 +06:00 |
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