Commit Graph

17 Commits

Author SHA1 Message Date
OBattler
ce8f66bc07 Reduced the texture size back 2048x2048. 2021-12-17 03:30:13 +01:00
OBattler
46807540ed Rewritten renderer blitting, fixes flickering when inversion or grayscale is used. 2021-10-06 02:26:30 +02:00
OBattler
03ed12a966 Various blitter fixes, should fix 8088MPH Kefrens segmentation fault. 2021-09-27 04:32:08 +02:00
Cacodemon345
d4cd4b7a44 Fix flickering on Unix backend 2021-09-20 16:27:10 +06:00
OBattler
f27fec1740 Removed EGA/(S)VGA render wake-up on zero-sized blit and fixed the last compile-breaking mistake in the Unix SDL code. 2021-09-13 23:28:00 +02:00
OBattler
96faa28eeb Removed the useless y1 and y2 parameters from the renderers' blit functions (and other places). 2021-09-13 23:19:10 +02:00
Cacodemon345
2092f1dceb Update unix_sdl.c 2021-09-10 18:01:21 +06:00
Cacodemon345
603bf1fdfd Port close fix to unix_sdl.c 2021-09-02 23:08:24 +06:00
Cacodemon345
a56fa559e1 Fix SDL2 fullscreen and make it borderless 2021-08-29 23:50:22 +06:00
Cacodemon345
6d84d19380 Delegate title setting to main thread on macOS
Resizing is done in main thread regardless of Unix platform
2021-08-29 23:50:22 +06:00
Cacodemon345
c46ebc6a5e Fix macOS compilation for real 2021-08-29 23:50:21 +06:00
Cacodemon345
0ea1872d67 Change SDL_SetWindowMouseGrab to SDL_SetRelativeMouseMode 2021-08-29 23:50:21 +06:00
Cacodemon345
635ef60c53 Fix buffer overflow on window title sets 2021-08-29 23:50:21 +06:00
Cacodemon345
8263fcab1f Implement mouse support 2021-08-29 23:50:21 +06:00
Cacodemon345
02d698ecaf Fix wrong variable reference 2021-08-29 23:50:21 +06:00
Cacodemon345
e0b36b52ca Implement window title setting 2021-08-29 23:50:21 +06:00
Cacodemon345
1b93e8e989 Initial Linux/Unix code 2021-08-29 23:50:16 +06:00