ts-korhonen
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bce7c07880
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Make OpenGL 3.3 renderer use only one memcpy
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2021-09-14 08:56:26 +03:00 |
|
OBattler
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96faa28eeb
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Removed the useless y1 and y2 parameters from the renderers' blit functions (and other places).
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2021-09-13 23:19:10 +02:00 |
|
OBattler
|
7473a1c4b9
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Fixed the OpenGL 3.3 renderer.
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2021-09-13 21:28:44 +02:00 |
|
OBattler
|
13dc05cfd2
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Removed the useless double-buffering in video/video.c, improves performance and reduces RAM usage.
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2021-09-13 21:02:15 +02:00 |
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ts-korhonen
|
17ad59094f
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win_opengl: Add logging
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2021-07-05 23:16:00 +03:00 |
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ts-korhonen
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ed86f69c85
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Explicitly initialize COM library in main and opengl threads, hopefully fixing filedialog issues.
|
2021-06-17 19:17:21 +03:00 |
|
ts-korhonen
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1bb63e232a
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win_opengl: small change to last fix, no need to subtract twice.
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2021-05-09 04:47:32 +02:00 |
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ts-korhonen
|
0ded806fe9
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win_opengl: Fix out-of-bounds texture transfer when y2 is bigger than height.
|
2021-05-09 04:47:32 +02:00 |
|
ts-korhonen
|
dd65a80b19
|
Add menu option for filter method to use when scaling video.
|
2021-05-01 20:49:23 +03:00 |
|
ts-korhonen
|
7b227b3ec1
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win_opengl: Add fallback feature for gpus without ARB__buffer_storage extension.
|
2021-05-01 10:18:11 +03:00 |
|
ts-korhonen
|
a5910189f3
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win_opengl: use persistent buffer for pixel transfer
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2021-04-29 13:48:46 +03:00 |
|
ts-korhonen
|
147175677d
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win_opengl: Fix main window staying inactive when clicked.
|
2021-04-26 09:38:35 +03:00 |
|
ts-korhonen
|
b90601256d
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win_opengl: Added handling of initialization failures.
|
2021-04-24 01:01:45 +03:00 |
|
ts-korhonen
|
2bf6c7aa11
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win_opengl: UI for options and add them to config. Reloading changed options at runtime. Improved framerate limitter.
|
2021-04-23 16:09:45 +03:00 |
|
ts-korhonen
|
579e221a76
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win_opengl: Protect resize_info with mutex.
|
2021-04-22 01:15:10 +03:00 |
|
ts-korhonen
|
3088c6c26f
|
win_opengl: (WIP)UI for options. Add comments to help find conditionals that put opengl in dev_branch.
|
2021-04-21 23:08:32 +03:00 |
|
ts-korhonen
|
58d2f6e3ff
|
win_opengl: Optimize message handling by replacing SDL_PollEvents with basic win32 message pump.
|
2021-04-21 23:08:32 +03:00 |
|
ts-korhonen
|
b7be825ba7
|
win_opengl: Fix MSVC build errors and warnings
|
2021-04-17 00:12:49 +03:00 |
|
ts-korhonen
|
7a83b463c2
|
win_opengl: Split shader loading to it's own file.
|
2021-04-16 19:44:31 +03:00 |
|
ts-korhonen
|
825dcd9fe4
|
win_opengl: Add sync options that would later be settable in UI.
|
2021-04-16 18:36:59 +03:00 |
|
ts-korhonen
|
afc5122a50
|
win_opengl: Add loading shaders from a file and few common uniforms.
plat.h,win.c: Add missing const
|
2021-04-15 16:38:23 +03:00 |
|
ts-korhonen
|
6919acd665
|
win_opengl: add routing for buttondowns to fix mouse capturing with recent changes to master
|
2021-04-13 23:20:58 +03:00 |
|
ts-korhonen
|
0fdada4119
|
win_opengl: Implemented full screen stretch options.
|
2021-04-13 15:56:27 +03:00 |
|
ts-korhonen
|
22f91f639a
|
win_opengl: Fix unfocused full screen causing bell sound on input.
|
2021-04-13 01:25:42 +03:00 |
|
ts-korhonen
|
dfd21b25af
|
win_opengl: more fullscreen input routing
|
2021-04-12 22:21:28 +03:00 |
|
ts-korhonen
|
522490f913
|
win_opengl: added basic full screen with input routing
|
2021-04-12 17:01:58 +03:00 |
|
ts-korhonen
|
3c328d93b5
|
win_opengl: fix resizing as child window
|
2021-04-12 01:45:23 +03:00 |
|
ts-korhonen
|
42d18fe165
|
win_opengl: add windows message hook to relay input, hide cursor on capture, unify method naming
|
2021-04-12 00:58:04 +03:00 |
|
ts-korhonen
|
fe3e1d05de
|
win_opengl: Get window size from resize instead of enable. Use noactivate window style to keep focus on parent window.
|
2021-04-11 22:29:00 +03:00 |
|
ts-korhonen
|
39268e88ef
|
Add some documentation to win_opengl.c
|
2021-04-10 18:15:26 +03:00 |
|
ts-korhonen
|
f315145c7d
|
OpenGL rendering component. First iteration, WiP.
|
2021-04-10 18:15:26 +03:00 |
|