Applied all the video-related PCem commits;
The keyboard ALT+TAB detection now sends one extra ALT key down and up, so the guest does not get stuck in a menu bar.
Fixed Sound Blaster 16 and earlier CD-ROM volume registers (and made them no longer default to 0);
Serial mouse now resets the FIFO before sending the ID, fixes mouse detection after clipping and moving the mouse;
Rewritten CD-ROM and SCSI disk Mode Select handling and changed things regarding Mode Sense as well, also fixes emulator segmentation faults when anything attempts to do a Mode Select;
Fixed the Microsoft InPort mouse emulation (used the Bochs code as reference for the polling/state update code), now it actually moves;
The PCjr initialization now sets the XT scan code table, makes the keyboard actually work on the PCjr again;
Several bugfixes regarding the Read CD commands, fixes CD Audio in digital mode on Windows ME;
Finally properly fixed the regular CD Audio MSF/LBA conversion mess;
Applied all applicable PCem commits.
Re-worked the system pathnames (pc.c), renamed cfg_path to usr_path.
Other small things here and there.
Logitech bus mouse re-worked, should be OK now.
Thoroughly clean up the code to vastly reduce the number of compiler warnings and found and fixed several bugs in the process;
Applied all mainline PCem commits;
Added SCSI hard disk emulation;
Commented out all unfinished machines and graphics cards;
Added the AOpen AP53 and ASUS P/I-P55T2 machines as well as another Tyan 440FX machine, all three with AMI WinBIOS (patch from TheCollector1995);
Added the Diamond Stealth 3D 3000 (S3 ViRGE/VX) graphics card (patch from TheCollector1995);
Added the PS/2 XT IDE (AccuLogic) HDD Controller (patch from TheCollector1995);
Added Microsoft/Logitech Bus Mouse emulation (patch from waltje);
Overhauled the makefiles (patch from waltje);
Added the Adaptec AHA-1542CF SCSI controller (patch from waltje);
Added preliminary (but still unfinished) Adaptec AHA-154x SCSI controller BIOS support (patch from waltje);
Added an ISABugger debugging device (patch from waltje);
Added sanity checks to the Direct3D code.