Commit Graph

50 Commits

Author SHA1 Message Date
Jasmine Iwanek
801f81fbda clean up device_config_t formatting 2022-02-26 23:31:28 -05:00
Jasmine Iwanek
4674756664 More newline and whitespace cleanups 2022-02-20 16:26:40 -05:00
Jasmine Iwanek
4287e44824 newlines at end of file 2022-02-18 21:38:51 -05:00
Alexander Babikov
c4af6f4f9b Fix a typo in CH Flightstick Pro's internal name 2022-02-03 13:36:57 +05:00
OBattler
6f2b93923c A lot of fixes - everything now seems to work properly. 2022-02-03 03:10:06 +01:00
Jess Lovelace
4849deb156 added null devices and refactored tables 2022-02-02 17:48:04 -05:00
Jess Lovelace
f18615ae87 refactored device_t and all declarations 2022-02-02 16:31:22 -05:00
Miran Grča
ba0430999c Merge pull request #1948 from jriwanek-forks/more-joystick
Add support for a joystick port at 0x209
2021-12-20 21:58:52 +01:00
David Hrdlička
52486e121e Convert CMake files to 4 spaces indentation 2021-12-20 15:08:23 +01:00
Jasmine Iwanek
6fa603839e Add support for a joystick port at 0x209 2021-12-19 22:44:24 -05:00
Jasmine Iwanek
bf9c9075da support gameport at 0x208-0x20f also 2021-12-19 18:18:20 -05:00
Jasmine Iwanek
487e5a198a Add more generic joysticks
3axis, 2 button
3axis, 4 button
standardize naming
2021-12-19 18:18:01 -05:00
OBattler
6661ff5dcc Abstracted away the machine bus'es and flags in order to make the rest of the emulator agnostic as to how they're stored. 2021-12-13 01:23:06 +01:00
RichardG867
b9c68bf277 Initial commit for AC97 2021-07-11 16:58:52 -03:00
Alexander Babikov
5f5a0dc2a6 Move the Super I/O game port flag to a #define 2021-06-25 21:03:22 +05:00
Alexander Babikov
7824e99341 Fix game ports at a non-standard addresses not being added if there were none previously 2021-06-25 21:03:21 +05:00
Alexander Babikov
c0d2091620 Fix the default joystick type 2021-06-25 21:03:16 +05:00
Alexander Babikov
3775d06c37 Fix the PnP gameport 2021-06-18 18:21:32 +05:00
OBattler
f870f3439c Fixed the Shuttle HOT-539 segmentation fault. 2021-06-04 02:46:41 +02:00
RichardG867
2b692640e1 Disable ISAPnP logging 2021-06-03 16:26:09 -03:00
RichardG867
dfd6d4e2df Add game port device with 6 I/O ports for the Crystal CS4237/8B 2021-06-03 16:26:07 -03:00
RichardG867
b5a295e91d Continuing the game port overhaul: added support for Super I/O game ports not being broken out 2021-06-03 16:26:07 -03:00
RichardG867
77f311b179 Game port overhaul 2021-06-03 16:26:05 -03:00
RichardG867
c9e75f6624 Allow game port to be remapped 2021-04-02 23:44:24 -03:00
David Hrdlička
96eb8d806e Add copyright headers 2021-01-12 18:26:18 +01:00
David Hrdlička
11b6604196 Add CMake build files 2021-01-12 18:22:40 +01:00
Alexander Babikov
82404f2b3a Move the "No joystick" option to the top and get rid of the JOYSTICK_TYPE_NONE macro 2020-12-06 15:07:16 +05:00
Alexander Babikov
e09f5ad85c Give the joystick types internal names 2020-12-06 15:05:19 +05:00
OBattler
6e233f4ac8 SDL renderer improvements and fixes and added SDL OpenGL option;
Various performance improvements;
Fixed USB UHCI HCHalt;
Cirrus Logic CL-GD 5422/24 fixes and removed them from the Dev branch;
The Storage controllers sections of Settings now has its own corresponding section of the configuration file;
Fixed the AT clock divisors for some Pentium OverDrive CPU's;
Added the ACPI RTC status (no ACPI RTC alarm event yet).
2020-11-26 18:20:24 +01:00
OBattler
0faf6692c9 WARNING: CONFIGS MIGHT PARTIALLY BREAK WHERE DEVICE NAMES HAVE CHANGED.
Changes to device_t struct to accomodate the upcoming PCI IRQ arbitration rewrite;
Added device.c/h API to obtain name from the device_t struct;
Significant changes to win/win_settings.c to clean up the code a bit and fix bugs;
Ported all the CPU and AudioPCI commits from PCem;
Added an API call to allow ACPI soft power off to gracefully stop the emulator;
Removed the Siemens PCD-2L from the Dev branch because it now works;
Removed the Socket 5 HP Vectra from the Dev branch because it now works;
Fixed the Compaq Presario and the Micronics Spitfire;
Give the IBM PC330 its own list of 486 CPU so it can have DX2's with CPUID 0x470;
SMM fixes;
Rewrote the SYSENTER, SYSEXIT, SYSCALL, and SYSRET instructions;
Changed IDE reset period to match the specification, fixes #929;
The keyboard input and output ports are now forced in front of the queue when read, fixes a number of bugs, including the AMI Apollo hanging on soft reset;
Added the Intel AN430TX but Dev branched because it does not work;
The network code no longer drops packets if the emulated network card has failed to receive them (eg. when the buffer is full);
Changes to PCI card adding and renamed some PCI slot types, also added proper AGP bridge slot types;
USB UHCI emulation is no longer a stub (still doesn't fully work, but at least Windows XP chk with Debug no longer ASSERT's on it);
Fixed NVR on the the SMC FDC37C932QF and APM variants;
A number of fixes to Intel 4x0 chipsets, including fixing every register of the 440LX and 440EX;
Some ACPI changes.
2020-11-16 00:01:21 +01:00
David Hrdlička
a505894a10 Move all include files to src/include
- 86Box's own headers go to /86box
- munt's public interface goes to /mt32emu
- all slirp headers go to /slirp (might want to consider using only its public inteface)
- single file headers from other projects go in include root
2020-03-29 19:53:29 +02:00
Daniel Gurney
0c509fd551 Remove version tree-wide 2020-03-25 00:46:02 +02:00
OBattler
490c04fcae Current WIP code. 2020-02-29 19:12:23 +01:00
horkthane
3a8b89af63 Assorted Joystick fixes
Implemented use of DirectInput sliders.  They were previously lumped in with axis and then not read or used at all.

Lots of use of joystick_type == 7 or joystick_type != 7 to detect if the joystick_type was none.  Changed this to a define.

The text to enumerate the types of joysticks was contained in a numbered LPARAM sheet.  Switched to using the name listed in the joystick struct.

Joysticks with more than 32 buttons would overflow the plat_joystick_state button array.  Added overflow checks.

Added a 4 axis 4 button joystick type that Win98 can pick up as a generic 4 axis 4 button controller.
2020-01-16 19:23:54 -05:00
OBattler
552a87ea3d Added the IBM 5161 ISA expansion for PC and XT;
Cleaned up the parallel port emulation, added IRQ support, and made enabling/disabling per port;
Added the Award 430NX and the Intel Classic/PCI (Alfredo, 420TX);
Finished the 586MC1;
Added 8087 emulation;
Moved Cyrix 6x86'es to the Dev branch;
Sanitized/cleaned up memregs.c/h and intel.c/h;
Split the chipsets from machines and sanitized Port 92 emulation;
Added support for the 15bpp mode to the Compaq ATI 28800;
Moved the MR 386DX and 486 machines to the Dev branch;
Ported the new dynamic recompiler from PCem, but it remains in Dev branch until after v2.00;
Ported the new timer code from PCem;
Cleaned up the CPU table of unused stuff and better optimized its structure;
Ported the Open-XT and Open-AT from VARCem, the Open-AT is in the Dev branch;
Ported the XT MFM controller rewrite and adding of more controllers (incl. two RLL ones), from VARCem;
Added the AHA-1540A and the BusTek BT-542B;
Moved the Sumo SCSI-AT to the Dev branch;
Minor IDE, FDC, and floppy drive code clean-ups;
Made NCR 5380/53C400-based cards' BIOS address configurable;
Got rid of the legacy romset variable;
Unified (video) buffer and buffer32 into one and make the unified buffer 32-bit;
Added the Amstead PPC512 per PCem patch by John Elliott;
Switched memory mapping granularity from 16k to 4k (less than 1k not possible due to internal pages);
Rewrote the CL-GD 54xx blitter, fixes Win-OS/2 on the 54x6 among other thing;
Added the Image Manager 1024 and Professional Graphics Controller per PCem patch by John Elliott and work done on VARCem;
Added Headland HT-216, GC-205 and Video 7 VGA 1024i emulation based on PCem commit;
Implemented the fuction keys for the Toshiba T1000/T1200/T3100 enhancement;
Amstrad MegaPC does now works correctly with non-internal graphics card;
The SLiRP code no longer casts a packed struct type to a non-packed struct type;
The Xi8088 and PB410a no longer hang on 86Box when PS/2 mouse is not present;
The S3 Virge on BeOS is no longer broken (was broken by build #1591);
OS/2 2.0 build 6.167 now sees key presses again;
Xi8088 now work on CGA again;
86F images converted from either the old or new variants of the HxC MFM format now work correctly;
Hardware interrupts with a vector of 0xFF are now handled correctly;
OPTi 495SX boards no longer incorrectly have 64 MB maximum RAM when 32 MB is correct;
Fixed VNC keyboard input bugs;
Fixed AT RTC periodic interrupt - Chicago 58s / 73f / 73g  / 81 MIDI play no longer hangs with the build's own VTD driver;
Fixed mouse polling with internal mice - Amstrad and Olivetti mice now work correctly;
Triones ATAPI DMA driver now correctly reads a file at the end of a CD image with a sectors number not divisible by 4;
Compaq Portable now works with all graphics cards;
Fixed various MDSI Genius bugs;
Added segment limit checks and improved page fault checks for several CPU instructions - Memphis 15xx WINSETUP and Chicago 58s WINDISK.CPL no longer issue a GPF, and some S3 drivers that used to have glitches, now work correctly;
Further improved the 808x emulation, also fixes the noticably choppy sound when using 808x CPU's, also fixes #355;
OS/2 installer no logner locks up on splash screen on PS/2 Model 70 and 80, fixes #400.
Fixed several Amstead bugs, GEM no longer crashes on the Amstrad 1640, fixes #391.
Ported John Elliott's Amstrad fixes and improvement from PCem, and fixed the default language so it's correctly Engliish, fixes #278, fixes #389.
Fixed a minor IDE timing bug, fixes #388.
Fixed Toshiba T1000 RAM issues, fixes #379.
Fixed EGA/(S)VGA overscan border handling, fixes #378;
Got rid of the now long useless IDE channel 2 auto-removal, fixes #370;
Fixed the BIOS files used by the AMSTRAD PC1512, fixes #366;
Ported the Unicode CD image file name fix from VARCem, fixes #365;
Fixed high density floppy disks on the Xi8088, fixes #359;
Fixed some bugs in the Hercules emulation, fixes #346, fixes #358;
Fixed the SCSI hard disk mode sense pages, fixes #356;
Removed the AMI Unknown 386SX because of impossibility to identify the chipset, closes #349;
Fixed bugs in the serial mouse emulation, fixes #344;
Compiled 86Box binaries now include all the required .DLL's, fixes #341;
Made some combo boxes in the Settings dialog slightly wider, fixes #276.
2019-09-20 14:02:30 +02:00
OBattler
46d0ed2baa Rewritten 808x CPU emulation core based on reenigne's XTCE, VisiOn, SnatchIt, and 8088 MPH now work correctly;
Fixed PC speaker sound volume in PIT mode 0;
A few CPU emulation clean-ups;
Hard disk controller changing redone in a less messy way;
Re-added the long-missing key send delay handling to the XT keyboard handler;
Fixed a bug that was causing SLiRP not to work when compiled with MingW/GCC 7.3.0-2 or newer;
Some serial mouse and port fixes;
A lot of changes to printer emulation, mostly based on DOSBox-X;
Printer PNG writer now uses statically linked libpng;
Added support for the HxC MFM floppy image format and upped 86F format version to 2.12;
Ported various things from PCem and some from VARCem;
Added the S3 86c801/805 emulation (patch from TheCollector1995);
Fixed and renamed the EGA monitor options;
Better synchronized the 808x to the PIT and the CGA;
Fixed the CGA wait state calculation;
Cleaned up some things in mem.c;
Fixed some things in the floppy emulation to make VisiOn get the correct errors from the copy protection disk;
Fixed several renderer-related bugs, including the SDL2 renderer's failure to take screenshots;
The Jenkins builds are now compiled with MingW/GCC 7.4.0-1 and include all the required DLL's.
2019-02-06 03:34:39 +01:00
OBattler
5d8deea63b Changes to logging - nothing (other than some parts of pc.c) uses the global pclog anymore (and logs will be almost empty (until the base set logging flags is agreed upon);
Fixes to various hard disk controllers;
Added the Packard Bell PB640;
Fixed the InPort mouse emulation - now it works correctly on Windows NT 3.1;
Removed the status window and the associated variables;
Completely removed the Green B 486 machine;
Fixed the MDSI Genius;
Fixed the single-sided 5.25" floppy drive;
Ported a CPU-related commit from VARCem.
2018-05-21 19:04:05 +02:00
OBattler
16a7b1cef2 Removed win_status.c and the related stuff as it was not updated for a while and no longer displayed useful information. 2018-04-26 13:33:29 +02:00
OBattler
895e30bb37 Various fixes to the IMD loader - 5.25" 2DD IMD images now work correctly in thin track drives;
A slight fix to TD0 loading;
Ported the small gameport bugfix from VARCem;
Disabled CD-ROM logging.
2018-03-19 02:35:11 +01:00
OBattler
b1efb99ed6 Applied a whole slew of patches, getting RAM usage down by a further 10 MB. 2018-03-19 01:02:04 +01:00
OBattler
1405d9b10b Moved the AMD K5 and K6 CPU's and the ATi VGA Wonder XL24 to the Dev branch;
Turned the char arrays in gameport.h into const char pointers;
The makefile no longer links in the (unfinished) PIIX4 emulation code (which is currently not used by anything even in the Dev branch).
2018-02-18 13:43:49 +01:00
OBattler
29e662bfe3 Fixed joystick configuration and axis, buttons, etc. values;
The Open/Save dialog code now sets a variable to indicate which extension filter index the user has selected.
2018-01-21 21:39:52 +01:00
waltje
44b8824552 More cleanups, preparing for multi-language. 2017-11-19 03:19:59 -05:00
waltje
7c67e867c8 Major commit, cleaning a lot of old stuff.
IBM.H is gone, video stuff re-organized. Keyboard stuff reorganized.
Machines that have their own video, mouse and/or keyboard now have all this in their machine file.
Fixed and other cleanups here and there.
2017-11-05 02:00:50 -05:00
waltje
b40ea14027 Cleanup, moving stuff out of ibm.h and such. Moved more configuration variables into main. Minor changes for multiplatform. 2017-11-02 02:39:30 -05:00
waltje
7f24ba9fe9 Another cleanup run. 2017-10-17 02:01:03 -04:00
waltje
c7cb446684 Another round of cleanups - the main code no longer refers to, let alone uses, anything in the platform folder - completely separated! 2017-10-11 05:43:09 -04:00
OBattler
02bbfb26eb Timers are now 64-bit. 2017-10-09 01:48:36 +02:00
waltje
2b37b7fbfb Major changes to NVR, system initialization (pc.c), and what goes on in the Windows startup (win.c.) Not fully done yet, but good enough for a first commit. 2017-10-07 00:49:53 -04:00
waltje
f6620a45d0 Moved the gameport and joysticks into subfolder. 2017-10-01 17:35:36 -04:00