OBattler
e0d80aefb4
Moved OPL2 and OPL3 to a new 49716 Hz source so resampling is no longer needed, also fixed SB OPL and PC Speaker filtering (OPL was being downsampled to the selected DSP sample rate, which is incorrect, and the PC Speaker filter was using the wrong filter index in some liens).
2024-03-01 06:52:48 +01:00
OBattler
28e2eb3ce5
More Sound Blaster 16+ / ViBRA 16 fixes, added optional PC speaker control via the Sound Blaster 16+ / ViBRA 16, and removed some left-over temporary code from device.c.
2023-10-21 06:53:11 +02:00
OBattler
9c434f4ed0
The ViBRA 16 XV now correctly does 16-bit DMA over 8-bit channels and fixed the DSP versions as well.
2023-10-20 21:02:35 +02:00
OBattler
684a842699
Some fixes, Socket 7 3 V, and the on-board Vibra 16S.
2023-10-08 05:21:12 +02:00
Jasmine Iwanek
3a0ddc2087
More linting in src/include/86box
2023-08-23 04:15:58 -04:00
Jasmine Iwanek
21adfd4d50
Next round of sonarlint cleanups
2023-06-26 18:28:13 -04:00
Jasmine Iwanek
1860700eab
Fix some small issues
2023-01-07 17:02:23 -05:00
Cacodemon345
9965636214
OPTiMC: Fix OPL volume mixing
...
Windows driver operates the chip in WSS mode so AUX2 volume filtering for OPL playback is required
2022-11-20 13:30:31 +06:00
Jasmine Iwanek
a04710b517
clang-format in src/win and other misc places
2022-07-27 17:27:51 -04:00
Adrien Moulin
808337aac3
OPL: add the faster YMFM cores
...
This refactors the OPL interface in two drivers : Nuked and YMFM
Nuked is used by default, YMFM can be enabled with [Sound] fm_driver = ymfm
2022-07-25 20:24:31 +02:00
RichardG867
50e49c31f6
CMI8x38 megacommit
2022-03-06 01:29:29 -03:00
Jasmine Iwanek
f7084993c3
Formatting updates in src/sound + related includes
2022-02-25 22:06:27 -05:00
RichardG867
b07570696f
Initial implementation of C-Media CMI8x38
2022-02-25 19:22:45 -03:00
Jasmine Iwanek
4674756664
More newline and whitespace cleanups
2022-02-20 16:26:40 -05:00
Jasmine Iwanek
30e0c7f21b
A couple of cleanups I missed
2022-02-18 19:47:35 -05:00
Alexander Babikov
e41d473f43
Add the CMS emulation to the SB 1.0, 1.5 and 2.0
2021-08-05 03:54:20 +05:00
RichardG867
f0176ceab6
Sound Blaster PnP/IDE overhaul, closes 86Box#1578
2021-08-03 16:44:09 -03:00
Alexander Babikov
2b34704729
Add the Sound Blaster AWE64 Gold
2021-07-26 06:38:33 +05:00
RichardG867
77f311b179
Game port overhaul
2021-06-03 16:26:05 -03:00
RichardG867
1de2e3dd2f
Crystal CS4237, part 2
2021-06-03 16:26:04 -03:00
RichardG867
1ba56e2681
Crystal CS4237, part 1
2021-06-03 16:26:04 -03:00
RichardG867
04494892cc
Make the SB16 OPL remappable by ISAPnP
2021-03-20 14:42:13 -03:00
OBattler
6e013acf95
Sound improvements, especially CD Audio and the Sound Blasters.
2020-10-21 02:46:50 +02:00
OBattler
24926d4b2f
Removed a temporary thing from sound/snd_sb.c, removed the unused opl_emu variable from the Sound Blaster struct, and added the AMI S3 86c924 with its ICS2494AN-305 clock chip.
2020-07-26 01:53:46 +02:00
OBattler
4f3ae96b63
Switched the OPL and NukedOPL code to VARCem's reworked (and cleaner) versions.
2020-07-19 03:24:45 +02:00
David Hrdlička
a505894a10
Move all include files to src/include
...
- 86Box's own headers go to /86box
- munt's public interface goes to /mt32emu
- all slirp headers go to /slirp (might want to consider using only its public inteface)
- single file headers from other projects go in include root
2020-03-29 19:53:29 +02:00