OBattler
04b5a99ae9
(S)VGA render: Actually use the DAC mask, fixes #4720 .
2024-08-18 06:34:04 +02:00
OBattler
e377e58881
Assorted fixes and Dev branched the Matrox G100 and the PCL printer.
2024-07-26 00:39:11 +02:00
TC1995
f8647f07a3
Mach64 temporary updates:
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Temporarily replace the ATI68860 8bpp renderer with a clone one while the current renderer (8bpp) is being fixed for proper colors on the Mach64.
2024-02-07 03:06:19 +01:00
OBattler
0a8b4d061c
Conflict resolution.
2024-01-10 08:59:46 +01:00
OBattler
3483cb02b3
Removed an unused variable from video/vid_svga_render.c.
2023-12-27 21:15:07 +01:00
TC1995
979198d592
More ATI changes plus one IBM 8514/A fix:
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1. Made the 4 color mode (67h) work properly now, including its 4 schemes on all ATI cards that support said mode.
2. Shadow set now has a true purpose for 8514/A compatibility on ATI Mach8/32.
3. Non-ATI 8514/A used to not work before because of the dev->local variable was not being set to 0 in the ibm8514_init() function, now it's fixed.
2023-12-27 21:01:25 +01:00
TC1995
db45cb8c0b
Forgot one file to commit in the branch.
2023-12-27 18:40:29 +01:00
Cacodemon345
1bd4bbdfa1
MGA: Implement gamma-correction for <= 16 bpp modes
2023-12-25 15:24:52 +06:00
Cacodemon345
0a55e75b06
MGA: Gamma-correct hardware cursor
2023-12-24 02:16:51 +06:00
Cacodemon345
70d6d5954b
MGA: Implement gamma correction for 24+ bpp modes
2023-12-24 01:46:10 +06:00
GreaseMonkey
0848f4a38e
Disable blink in 8bpp modes on MGA; Re-instate main 8bpp hires renderer
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I don't actually know if 8bpp blink is a thing on a Matrox Millennium, but the video BIOS seems to act like it's not.
2023-12-17 08:46:12 +13:00
TC1995
1df37c2440
Temporarily added the older 8bpp highres render for the Matrox Millennium.
2023-12-16 20:21:57 +01:00
GreaseMonkey
44d70ab943
Rework (S)VGA renderer to be internally chunky + attempt to optimise for speed
2023-12-06 15:25:17 +13:00
OBattler
7b4a6a3388
Clean-ups and made the ET4000AX use the old way to check for 8 bpp modes, fixes the Windows 3.0 driver.
2023-11-26 22:15:28 +01:00
GreaseMonkey
c8c9fa2f91
Implement 4bpp graphics mode blink properly on VGA
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Closes #3447
2023-11-23 13:12:09 +13:00
GreaseMonkey
7de7ea3fe1
Clean up unused variable
2023-11-23 10:08:52 +13:00
GreaseMonkey
81d285b883
Force 8bpp highres SVGA modes to "bypass" the shifter entirely
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The current implementation still uses the shifter forced to Shift 256 mode to keep things generic, but we can always opt for a separate scanline renderer.
2023-11-23 10:04:04 +13:00
TC1995
a3fa181b01
8-bit renderer fix about the Tseng cards:
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Seems the Tseng cards are as incompatible as the S3 cards in terms of pure IBM VGA emulation, especially the chain4 stuff, so accomodate the fix to the renderer. Fixes 8bpp rendering on Tseng cards when invoked.
2023-11-21 20:06:12 +01:00
GreaseMonkey
9903e12e69
(S)VGA: Update graphics mode blink behaviour to match something more feasible
2023-11-21 19:39:30 +13:00
GreaseMonkey
81b8150a6b
(S)VGA: Increment CRTC address just before it needs to be used
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This gives more likely behaviour when one loads more often than the address is incremented.
The behaviour matches an Intel GMA 4500MHD (2008) which is the earliest hardware I'm able to test right now.
2023-11-21 19:25:26 +13:00
GreaseMonkey
2166ae0fb7
Get S3 Trio working in mode 13h + Mode-X again
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Outside of that, we're now using the remappers properly.
2023-11-21 16:55:54 +13:00
GreaseMonkey
cfda3e1cce
Add 8bpp support to the 4bpp renderer (breaks S3 Trio)
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It appears that the S3 Trio does something weird with its 8bpp modes.
Specifically, it seems to ignore some of the flags needed for dword mode.
I will keep looking into that and see if I can find a good solution.
2023-11-21 15:40:44 +13:00
GreaseMonkey
9703ccec45
Initial merge of VGA 2bpp/4bpp lo/hi res renderers
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About half of it was taken from the EGA renderer.
Also, the "force_old_addr" hack is kept here for now.
2023-11-21 11:33:04 +13:00
Jasmine Iwanek
01ffb60df8
SVGA hskew
2023-08-06 20:29:39 -04:00
Jasmine Iwanek
bc7cc2c14a
sonarlint vid_svga_render.c
2023-07-31 14:53:40 -04:00
Jasmine Iwanek
d1127e68fa
Even more sonarlint work
2023-06-04 23:39:14 -04:00
Cacodemon345
7898109b66
Add SVGA multi-monitor support
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Cirrus Logic CL-GD5436/CL-GD5446 works as secondary video adapters
2023-01-22 16:50:21 +06:00
Jasmine Iwanek
1860700eab
Fix some small issues
2023-01-07 17:02:23 -05:00
Jasmine Iwanek
a40630ba63
Even more tabs to spaces
2023-01-07 14:09:51 -05:00
Jasmine Iwanek
231cadb0a7
Fix Multiplication result converted to larger type from CodeQL
2022-12-23 14:22:17 -05:00
Jasmine Iwanek
883e7c256a
clang format in src/video ( #2654 )
2022-08-31 20:19:29 -03:00
Adrien Moulin
d3e6d13a84
Fix stupid mistake in svga_render_blank
2022-08-09 01:37:29 +02:00
Adrien Moulin
ce95d2e7bd
Optimize svga_render_overscan
2022-08-09 00:29:04 +02:00
Adrien Moulin
4cb84a3a80
Optimize svga_render_blank
2022-08-08 23:55:58 +02:00
OBattler
33c5f9397e
(S)VGA renderer fixes.
2022-07-19 00:14:29 +02:00
OBattler
3bcb9f6310
Cleaned up the (S)VGA render code of excess CRTC checks.
2022-07-18 23:56:21 +02:00
Alexander Babikov
eba088c692
Remove trailing whitespace + indentation consistency fixes
2022-04-14 07:10:18 +05:00
TC1995
c3c7864bd6
Added a legacy way to address some issues with the SVGA scrolling and such (such as Pinball Illusions on S3 cards, including the ViRGE).
2022-03-02 16:18:58 +01:00
Jasmine Iwanek
4674756664
More newline and whitespace cleanups
2022-02-20 16:26:40 -05:00
TC1995
fee0ea1d24
Ported the x87 fix from the other emulator as well as the GUS one.
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Fixed 15bpp mode in all cards.
2021-05-30 22:07:22 +02:00
TC1995
d63ce5ab82
Port of the reworked svga memory addressing, normal chain4 mapping and ma13/14 mapping for non-CGA modes.
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Fixed ET4000/W32 (without letters) hardware cursor.
Fixed non-interlaced 1280x1024x8bpp Cirrus mode in the 5434.
Added a note regarding the Radius (HT209) 8bpp render.
Reworked the TGUI9440, but still WIP.
2021-05-30 01:52:43 +02:00
OBattler
2758f3e4f5
Reverted the 256 color renderers back to normal.
2021-04-29 04:35:14 +02:00
OBattler
e045df2b50
(S)VGA clean-ups and fixes (some parts of the COPPER demo should now work), and fixed the graphics modes on the ICS5341.
2021-03-24 19:35:07 +01:00
TC1995
7bb51b4c7a
Ported the latest Voodoo patches from PCem.
2020-11-18 00:21:07 +01:00
OBattler
43b6056d84
EGA and (S)VGA cards now correctly disable the display when CRTC 0x17 bit 7 is clear, also reduces resizes even further.
2020-07-20 04:34:47 +02:00
OBattler
de1cae40f7
The EGA and (S)VGA renders no longer draw a line's left and right overscan borders if the line is < 0.
2020-06-07 21:32:10 +02:00
TC1995
f317bf3690
Ported the Goldstar 286 machine from PCem alongside video fixes
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and enhancements from greatpsycho.
2020-05-12 00:37:30 +02:00
OBattler
3027422e88
PCI graphics cards now correctly use PCI timings instead of VLB timings.
2020-05-06 00:23:07 +02:00
David Hrdlička
a505894a10
Move all include files to src/include
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- 86Box's own headers go to /86box
- munt's public interface goes to /mt32emu
- all slirp headers go to /slirp (might want to consider using only its public inteface)
- single file headers from other projects go in include root
2020-03-29 19:53:29 +02:00
Daniel Gurney
0c509fd551
Remove version tree-wide
2020-03-25 00:46:02 +02:00