Commit Graph

10 Commits

Author SHA1 Message Date
RichardG867
f0176ceab6 Sound Blaster PnP/IDE overhaul, closes 86Box#1578 2021-08-03 16:44:09 -03:00
Alexander Babikov
2b34704729 Add the Sound Blaster AWE64 Gold 2021-07-26 06:38:33 +05:00
RichardG867
77f311b179 Game port overhaul 2021-06-03 16:26:05 -03:00
RichardG867
1de2e3dd2f Crystal CS4237, part 2 2021-06-03 16:26:04 -03:00
RichardG867
1ba56e2681 Crystal CS4237, part 1 2021-06-03 16:26:04 -03:00
RichardG867
04494892cc Make the SB16 OPL remappable by ISAPnP 2021-03-20 14:42:13 -03:00
OBattler
6e013acf95 Sound improvements, especially CD Audio and the Sound Blasters. 2020-10-21 02:46:50 +02:00
OBattler
24926d4b2f Removed a temporary thing from sound/snd_sb.c, removed the unused opl_emu variable from the Sound Blaster struct, and added the AMI S3 86c924 with its ICS2494AN-305 clock chip. 2020-07-26 01:53:46 +02:00
OBattler
4f3ae96b63 Switched the OPL and NukedOPL code to VARCem's reworked (and cleaner) versions. 2020-07-19 03:24:45 +02:00
David Hrdlička
a505894a10 Move all include files to src/include
- 86Box's own headers go to /86box
- munt's public interface goes to /mt32emu
- all slirp headers go to /slirp (might want to consider using only its public inteface)
- single file headers from other projects go in include root
2020-03-29 19:53:29 +02:00