/* * 86Box A hypervisor and IBM PC system emulator that specializes in * running old operating systems and software designed for IBM * PC systems and compatibles from 1981 through fairly recent * system designs based on the PCI bus. * * This file is part of the 86Box distribution. * * Discord integration module. * * * * Authors: David Hrdlička, * * Copyright 2019 David Hrdlička. */ #include #include #include #include #include #include #define HAVE_STDARG_H #include <86box/86box.h> #include "cpu/cpu.h" #include <86box/machine.h> #include <86box/plat.h> #include <86box/plat_dynld.h> #include <86box/discord.h> #include #ifdef _WIN32 #define PATH_DISCORD_DLL "discord_game_sdk.dll" #elif defined __APPLE__ #define PATH_DISCORD_DLL "discord_game_sdk.dylib" #else #define PATH_DISCORD_DLL "discord_game_sdk.so" #endif int discord_loaded = 0; static void *discord_handle = NULL; static struct IDiscordCore *discord_core = NULL; static struct IDiscordActivityManager *discord_activities = NULL; static enum EDiscordResult (*discord_create)(DiscordVersion version, struct DiscordCreateParams* params, struct IDiscordCore** result); static dllimp_t discord_imports[] = { { "DiscordCreate", &discord_create }, { NULL, NULL } }; #ifdef ENABLE_DISCORD_LOG int discord_do_log = 1; static void discord_log(const char *fmt, ...) { va_list ap; if (discord_do_log) { va_start(ap, fmt); pclog_ex(fmt, ap); va_end(ap); } } #else #define discord_log(fmt, ...) #endif void discord_update_activity(int paused) { struct DiscordActivity activity; char cpufamily[1024]; char *paren; if(discord_activities == NULL) return; discord_log("discord: discord_update_activity(paused=%d)\n", paused); memset(&activity, 0x00, sizeof(activity)); strncpy(cpufamily, cpu_f->name, sizeof(cpufamily) - 1); paren = strchr(cpufamily, '('); if (paren) *(paren - 1) = '\0'; if (strlen(vm_name) < 100) { snprintf(activity.details, sizeof(activity.details), "Running \"%s\"", vm_name); snprintf(activity.state, sizeof(activity.state), "%s (%s/%s)", strchr(machine_getname(), ']') + 2, cpufamily, cpu_s->name); } else { strncpy(activity.details, strchr(machine_getname(), ']') + 2, sizeof(activity.details) - 1); snprintf(activity.state, sizeof(activity.state), "%s/%s", cpufamily, cpu_s->name); } activity.timestamps.start = time(NULL); /* Icon choosing for Discord based on 86Box.rc */ #ifdef RELEASE_BUILD /* Icon by OBattler and laciba96 (green for release builds)*/ strcpy(activity.assets.large_image, "86box-green"); #elif BETA_BUILD /* Icon by OBattler and laciba96 (yellow for beta builds done by Jenkins)*/ strcpy(activity.assets.large_image, "86box-yellow"); #elif ALPHA_BUILD /* Icon by OBattler and laciba96 (red for alpha builds done by Jenkins)*/ strcpy(activity.assets.large_image, "86box-red"); #else /* Icon by OBattler and laciba96 (gray for builds of branches and from the git master)*/ strcpy(activity.assets.large_image, "86box"); #endif /* End of icon choosing */ if (paused) { strcpy(activity.assets.small_image, "status-paused"); strcpy(activity.assets.small_text, "Paused"); } else { strcpy(activity.assets.small_image, "status-running"); strcpy(activity.assets.small_text, "Running"); } discord_activities->update_activity(discord_activities, &activity, NULL, NULL); } int discord_load() { if (discord_handle != NULL) return(1); // Try to load the DLL discord_handle = dynld_module(PATH_DISCORD_DLL, discord_imports); if (discord_handle == NULL) { discord_log("discord: couldn't load " PATH_DISCORD_DLL "\n"); discord_close(); return(0); } discord_loaded = 1; return(1); } void discord_init() { enum EDiscordResult result; struct DiscordCreateParams params; if(discord_handle == NULL) return; DiscordCreateParamsSetDefault(¶ms); params.client_id = 906956844956782613; params.flags = DiscordCreateFlags_NoRequireDiscord; result = discord_create(DISCORD_VERSION, ¶ms, &discord_core); if (result != DiscordResult_Ok) { discord_log("discord: DiscordCreate returned %d\n", result); discord_close(); return; } discord_activities = discord_core->get_activity_manager(discord_core); return; } void discord_close() { if (discord_core != NULL) discord_core->destroy(discord_core); discord_core = NULL; discord_activities = NULL; } void discord_run_callbacks() { if(discord_core == NULL) return; discord_core->run_callbacks(discord_core); }