/* some code borrowed from scummvm */ #ifdef USE_FLUIDSYNTH #include #include #include #include #include #include <86box/86box.h> #include <86box/config.h> #include <86box/device.h> #include <86box/plat.h> #include <86box/plat_dynld.h> #include <86box/ui.h> #include <86box/midi.h> #include <86box/sound.h> #define FLUID_CHORUS_DEFAULT_N 3 #define FLUID_CHORUS_DEFAULT_LEVEL 2.0f #define FLUID_CHORUS_DEFAULT_SPEED 0.3f #define FLUID_CHORUS_DEFAULT_DEPTH 8.0f #define FLUID_CHORUS_DEFAULT_TYPE FLUID_CHORUS_MOD_SINE #define RENDER_RATE 100 #define BUFFER_SEGMENTS 10 enum fluid_chorus_mod { FLUID_CHORUS_MOD_SINE = 0, FLUID_CHORUS_MOD_TRIANGLE = 1 }; enum fluid_interp { FLUID_INTERP_NONE = 0, FLUID_INTERP_LINEAR = 1, FLUID_INTERP_DEFAULT = 4, FLUID_INTERP_4THORDER = 4, FLUID_INTERP_7THORDER = 7, FLUID_INTERP_HIGHEST = 7 }; extern void givealbuffer_midi(void *buf, uint32_t size); extern void al_set_midi(int freq, int buf_size); static void *fluidsynth_handle; /* handle to FluidSynth DLL */ /* Pointers to the real functions. */ static void * (*f_new_fluid_settings)(void); static void (*f_delete_fluid_settings)(void *settings); static int (*f_fluid_settings_setnum)(void *settings, const char *name, double val); static int (*f_fluid_settings_getnum)(void *settings, const char *name, double *val); static void * (*f_new_fluid_synth)(void *settings); static int (*f_delete_fluid_synth)(void *synth); static int (*f_fluid_synth_noteon)(void *synth, int chan, int key, int vel); static int (*f_fluid_synth_noteoff)(void *synth, int chan, int key); static int (*f_fluid_synth_cc)(void *synth, int chan, int ctrl, int val); static int (*f_fluid_synth_sysex)(void *synth, const char *data, int len, char *response, int *response_len, int *handled, int dryrun); static int (*f_fluid_synth_pitch_bend)(void *synth, int chan, int val); static int (*f_fluid_synth_program_change)(void *synth, int chan, int program); static int (*f_fluid_synth_sfload)(void *synth, const char *filename, int reset_presets); static int (*f_fluid_synth_set_interp_method)(void *synth, int chan, int interp_method); static void (*f_fluid_synth_set_reverb)(void *synth, double roomsize, double damping, double width, double level); static void (*f_fluid_synth_set_reverb_on)(void *synth, int on); static void (*f_fluid_synth_set_chorus)(void *synth, int nr, double level, double speed, double depth_ms, int type); static void (*f_fluid_synth_set_chorus_on)(void *synth, int on); static int (*f_fluid_synth_write_s16)(void *synth, int len, void *lout, int loff, int lincr, void *rout, int roff, int rincr); static int (*f_fluid_synth_write_float)(void *synth, int len, void *lout, int loff, int lincr, void *rout, int roff, int rincr); static char* (*f_fluid_version_str)(void); static dllimp_t fluidsynth_imports[] = { { "new_fluid_settings", &f_new_fluid_settings }, { "delete_fluid_settings", &f_delete_fluid_settings }, { "fluid_settings_setnum", &f_fluid_settings_setnum }, { "fluid_settings_getnum", &f_fluid_settings_getnum }, { "new_fluid_synth", &f_new_fluid_synth }, { "delete_fluid_synth", &f_delete_fluid_synth }, { "fluid_synth_noteon", &f_fluid_synth_noteon }, { "fluid_synth_noteoff", &f_fluid_synth_noteoff }, { "fluid_synth_cc", &f_fluid_synth_cc }, { "fluid_synth_sysex", &f_fluid_synth_sysex }, { "fluid_synth_pitch_bend", &f_fluid_synth_pitch_bend }, { "fluid_synth_program_change", &f_fluid_synth_program_change }, { "fluid_synth_sfload", &f_fluid_synth_sfload }, { "fluid_synth_set_interp_method", &f_fluid_synth_set_interp_method }, { "fluid_synth_set_reverb", &f_fluid_synth_set_reverb }, { "fluid_synth_set_reverb_on", &f_fluid_synth_set_reverb_on }, { "fluid_synth_set_chorus", &f_fluid_synth_set_chorus }, { "fluid_synth_set_chorus_on", &f_fluid_synth_set_chorus_on }, { "fluid_synth_write_s16", &f_fluid_synth_write_s16 }, { "fluid_synth_write_float", &f_fluid_synth_write_float }, { "fluid_version_str", &f_fluid_version_str }, { NULL, NULL }, }; typedef struct fluidsynth { void* settings; void* synth; int samplerate; int sound_font; thread_t *thread_h; event_t *event, *start_event; int buf_size; float* buffer; int16_t* buffer_int16; int midi_pos; int on; } fluidsynth_t; fluidsynth_t fsdev; int fluidsynth_available(void) { return 1; } void fluidsynth_poll(void) { fluidsynth_t* data = &fsdev; data->midi_pos++; if (data->midi_pos == 48000/RENDER_RATE) { data->midi_pos = 0; thread_set_event(data->event); } } static void fluidsynth_thread(void *param) { fluidsynth_t* data = (fluidsynth_t*)param; int buf_pos = 0; int buf_size = data->buf_size / BUFFER_SEGMENTS; thread_set_event(data->start_event); while (data->on) { thread_wait_event(data->event, -1); thread_reset_event(data->event); if (sound_is_float) { float *buf = (float*)((uint8_t*)data->buffer + buf_pos); memset(buf, 0, buf_size); if (data->synth) f_fluid_synth_write_float(data->synth, buf_size/(2 * sizeof(float)), buf, 0, 2, buf, 1, 2); buf_pos += buf_size; if (buf_pos >= data->buf_size) { givealbuffer_midi(data->buffer, data->buf_size / sizeof(float)); buf_pos = 0; } } else { int16_t *buf = (int16_t*)((uint8_t*)data->buffer_int16 + buf_pos); memset(buf, 0, buf_size); if (data->synth) f_fluid_synth_write_s16(data->synth, buf_size/(2 * sizeof(int16_t)), buf, 0, 2, buf, 1, 2); buf_pos += buf_size; if (buf_pos >= data->buf_size) { givealbuffer_midi(data->buffer_int16, data->buf_size / sizeof(int16_t)); buf_pos = 0; } } } } void fluidsynth_msg(uint8_t *msg) { fluidsynth_t* data = &fsdev; uint32_t val = *((uint32_t*)msg); uint32_t param2 = (uint8_t) ((val >> 16) & 0xFF); uint32_t param1 = (uint8_t) ((val >> 8) & 0xFF); uint8_t cmd = (uint8_t) (val & 0xF0); uint8_t chan = (uint8_t) (val & 0x0F); switch (cmd) { case 0x80: /* Note Off */ f_fluid_synth_noteoff(data->synth, chan, param1); break; case 0x90: /* Note On */ f_fluid_synth_noteon(data->synth, chan, param1, param2); break; case 0xA0: /* Aftertouch */ break; case 0xB0: /* Control Change */ f_fluid_synth_cc(data->synth, chan, param1, param2); break; case 0xC0: /* Program Change */ f_fluid_synth_program_change(data->synth, chan, param1); break; case 0xD0: /* Channel Pressure */ break; case 0xE0: /* Pitch Bend */ f_fluid_synth_pitch_bend(data->synth, chan, (param2 << 7) | param1); break; case 0xF0: /* SysEx */ break; default: break; } } void fluidsynth_sysex(uint8_t* data, unsigned int len) { fluidsynth_t* d = &fsdev; f_fluid_synth_sysex(d->synth, (const char *) data, len, 0, 0, 0, 0); } void* fluidsynth_init(const device_t *info) { fluidsynth_t* data = &fsdev; midi_device_t* dev; memset(data, 0, sizeof(fluidsynth_t)); /* Try loading the DLL. */ #ifdef _WIN32 # if (!(defined __amd64__ || defined _M_X64 || defined __aarch64__ || defined _M_ARM64)) fluidsynth_handle = dynld_module("libfluidsynth.dll", fluidsynth_imports); # else fluidsynth_handle = dynld_module("libfluidsynth64.dll", fluidsynth_imports); # endif #elif defined __APPLE__ fluidsynth_handle = dynld_module("libfluidsynth.dylib", fluidsynth_imports); #else fluidsynth_handle = dynld_module("libfluidsynth.so.3", fluidsynth_imports); #endif if (fluidsynth_handle == NULL) { ui_msgbox_header(MBX_ERROR, (wchar_t *) IDS_2080, (wchar_t *) IDS_2133); return NULL; } data->settings = f_new_fluid_settings(); f_fluid_settings_setnum(data->settings, "synth.sample-rate", 44100); f_fluid_settings_setnum(data->settings, "synth.gain", device_get_config_int("output_gain")/100.0f); data->synth = f_new_fluid_synth(data->settings); char* sound_font = (char *) device_get_config_string("sound_font"); data->sound_font = f_fluid_synth_sfload(data->synth, sound_font, 1); if (device_get_config_int("chorus")) { f_fluid_synth_set_chorus_on(data->synth, 1); int chorus_voices = device_get_config_int("chorus_voices"); double chorus_level = device_get_config_int("chorus_level") / 100.0; double chorus_speed = device_get_config_int("chorus_speed") / 100.0; double chorus_depth = device_get_config_int("chorus_depth") / 10.0; int chorus_waveform = FLUID_CHORUS_MOD_SINE; if (device_get_config_int("chorus_waveform") == 0) chorus_waveform = FLUID_CHORUS_MOD_SINE; else chorus_waveform = FLUID_CHORUS_MOD_TRIANGLE; f_fluid_synth_set_chorus(data->synth, chorus_voices, chorus_level, chorus_speed, chorus_depth, chorus_waveform); } else f_fluid_synth_set_chorus_on(data->synth, 0); if (device_get_config_int("reverb")) { f_fluid_synth_set_reverb_on(data->synth, 1); double reverb_room_size = device_get_config_int("reverb_room_size") / 100.0; double reverb_damping = device_get_config_int("reverb_damping") / 100.0; int reverb_width = device_get_config_int("reverb_width"); double reverb_level = device_get_config_int("reverb_level") / 100.0; f_fluid_synth_set_reverb(data->synth, reverb_room_size, reverb_damping, reverb_width, reverb_level); } else f_fluid_synth_set_reverb_on(data->synth, 0); int interpolation = device_get_config_int("interpolation"); int fs_interpolation = FLUID_INTERP_4THORDER; if (interpolation == 0) fs_interpolation = FLUID_INTERP_NONE; else if (interpolation == 1) fs_interpolation = FLUID_INTERP_LINEAR; else if (interpolation == 2) fs_interpolation = FLUID_INTERP_4THORDER; else if (interpolation == 3) fs_interpolation = FLUID_INTERP_7THORDER; f_fluid_synth_set_interp_method(data->synth, -1, fs_interpolation); double samplerate; f_fluid_settings_getnum(data->settings, "synth.sample-rate", &samplerate); data->samplerate = (int)samplerate; if (sound_is_float) { data->buf_size = (data->samplerate/RENDER_RATE)*2*sizeof(float)*BUFFER_SEGMENTS; data->buffer = malloc(data->buf_size); data->buffer_int16 = NULL; } else { data->buf_size = (data->samplerate/RENDER_RATE)*2*sizeof(int16_t)*BUFFER_SEGMENTS; data->buffer = NULL; data->buffer_int16 = malloc(data->buf_size); } al_set_midi(data->samplerate, data->buf_size); dev = malloc(sizeof(midi_device_t)); memset(dev, 0, sizeof(midi_device_t)); dev->play_msg = fluidsynth_msg; dev->play_sysex = fluidsynth_sysex; dev->poll = fluidsynth_poll; midi_init(dev); data->on = 1; data->start_event = thread_create_event(); data->event = thread_create_event(); data->thread_h = thread_create(fluidsynth_thread, data); thread_wait_event(data->start_event, -1); thread_reset_event(data->start_event); return dev; } void fluidsynth_close(void* p) { if (!p) return; fluidsynth_t* data = &fsdev; data->on = 0; thread_set_event(data->event); thread_wait(data->thread_h); if (data->synth) { f_delete_fluid_synth(data->synth); data->synth = NULL; } if (data->settings) { f_delete_fluid_settings(data->settings); data->settings = NULL; } if (data->buffer) { free(data->buffer); data->buffer = NULL; } if (data->buffer_int16) { free(data->buffer_int16); data->buffer_int16 = NULL; } /* Unload the DLL if possible. */ if (fluidsynth_handle != NULL) { dynld_close(fluidsynth_handle); fluidsynth_handle = NULL; } } static const device_config_t fluidsynth_config[] = { { .name = "sound_font", .description = "Sound Font", .type = CONFIG_FNAME, .default_string = "", .file_filter = "SF2 Sound Fonts (*.sf2)|*.sf2" }, { .name = "output_gain", .description = "Output Gain", .type = CONFIG_SPINNER, .spinner = { .min = 0, .max = 100 }, .default_int = 100 }, { .name = "chorus", .description = "Chorus", .type = CONFIG_BINARY, .default_int = 0 }, { .name = "chorus_voices", .description = "Chorus Voices", .type = CONFIG_SPINNER, .spinner = { .min = 0, .max = 99 }, .default_int = 3 }, { .name = "chorus_level", .description = "Chorus Level", .type = CONFIG_SPINNER, .spinner = { .min = 0, .max = 100 }, .default_int = 100 }, { .name = "chorus_speed", .description = "Chorus Speed", .type = CONFIG_SPINNER, .spinner = { .min = 30, .max = 500 }, .default_int = 30 }, { .name = "chorus_depth", .description = "Chorus Depth", .type = CONFIG_SPINNER, .spinner = { .min = 0, .max = 210 }, .default_int = 80 }, { .name = "chorus_waveform", .description = "Chorus Waveform", .type = CONFIG_SELECTION, .selection = { { .description = "Sine", .value = 0 }, { .description = "Triangle", .value = 1 } }, .default_int = 0 }, { .name = "reverb", .description = "Reverb", .type = CONFIG_BINARY, .default_int = 0 }, { .name = "reverb_room_size", .description = "Reverb Room Size", .type = CONFIG_SPINNER, .spinner = { .min = 0, .max = 120 }, .default_int = 20 }, { .name = "reverb_damping", .description = "Reverb Damping", .type = CONFIG_SPINNER, .spinner = { .min = 0, .max = 100 }, .default_int = 0 }, { .name = "reverb_width", .description = "Reverb Width", .type = CONFIG_SPINNER, .spinner = { .min = 0, .max = 100 }, .default_int = 1 }, { .name = "reverb_level", .description = "Reverb Level", .type = CONFIG_SPINNER, .spinner = { .min = 0, .max = 100 }, .default_int = 90 }, { .name = "interpolation", .description = "Interpolation Method", .type = CONFIG_SELECTION, .selection = { { .description = "None", .value = 0 }, { .description = "Linear", .value = 1 }, { .description = "4th Order", .value = 2 }, { .description = "7th Order", .value = 3 } }, .default_int = 2 }, { .type = -1 } }; const device_t fluidsynth_device = { "FluidSynth", 0, 0, fluidsynth_init, fluidsynth_close, NULL, { fluidsynth_available }, NULL, NULL, fluidsynth_config }; #endif /*USE_FLUIDSYNTH*/