#ifndef QT_RENDERERCONTAINER_HPP #define QT_RENDERERCONTAINER_HPP #include #include #include #include #include #include #include #include #include #include #include "qt_renderercommon.hpp" namespace Ui { class RendererStack; } class RendererCommon; class RendererStack : public QStackedWidget { Q_OBJECT public: explicit RendererStack(QWidget *parent = nullptr, int monitor_index = 0); ~RendererStack(); void mousePressEvent(QMouseEvent *event) override; void mouseReleaseEvent(QMouseEvent *event) override; void mouseMoveEvent(QMouseEvent *event) override; void wheelEvent(QWheelEvent *event) override; #if QT_VERSION >= QT_VERSION_CHECK(6, 0, 0) void enterEvent(QEnterEvent *event) override; #else void enterEvent(QEvent *event) override; #endif void leaveEvent(QEvent *event) override; void closeEvent(QCloseEvent *event) override; void changeEvent(QEvent *event) override; void resizeEvent(QResizeEvent *event) override { onResize(event->size().width(), event->size().height()); } void keyPressEvent(QKeyEvent *event) override { event->ignore(); } void keyReleaseEvent(QKeyEvent *event) override { event->ignore(); } bool event(QEvent* event) override; enum class Renderer { Software, OpenGL, OpenGLES, OpenGL3, Vulkan, Direct3D9, None = -1 }; void switchRenderer(Renderer renderer); /* Does current renderer implement options dialog */ bool hasOptions() const { return rendererWindow ? rendererWindow->hasOptions() : false; } /* Reloads options of current renderer */ void reloadOptions() const { return rendererWindow->reloadOptions(); } /* Returns options dialog for current renderer */ QDialog *getOptions(QWidget *parent) { return rendererWindow ? rendererWindow->getOptions(parent) : nullptr; } void setFocusRenderer() { if (current) current->setFocus(); } void onResize(int width, int height) { if (rendererWindow) rendererWindow->onResize(width, height); } void (*mouse_poll_func)() = nullptr; void (*mouse_capture_func)(QWindow *window) = nullptr; void (*mouse_uncapture_func)() = nullptr; void (*mouse_exit_func)() = nullptr; signals: void blitToRenderer(int buf_idx, int x, int y, int w, int h); void blit(int x, int y, int w, int h); void rendererChanged(); public slots: void blitCommon(int x, int y, int w, int h); void blitRenderer(int x, int y, int w, int h); void blitDummy(int x, int y, int w, int h); void mousePoll(); private: void createRenderer(Renderer renderer); Ui::RendererStack *ui; int x, y, w, h, sx, sy, sw, sh; int currentBuf = 0; int isMouseDown = 0; int m_monitor_index = 0; Renderer current_vid_api = Renderer::None; std::vector> imagebufs; RendererCommon *rendererWindow { nullptr }; std::unique_ptr current; std::atomic directBlitting { false }; }; #endif // QT_RENDERERCONTAINER_HPP