/* * 86Box A hypervisor and IBM PC system emulator that specializes in * running old operating systems and software designed for IBM * PC systems and compatibles from 1981 through fairly recent * system designs based on the PCI bus. * * This file is part of the 86Box distribution. * * Voodoo Graphics, 2, Banshee, 3 emulation. * * * * Authors: Sarah Walker, * leilei * * Copyright 2008-2020 Sarah Walker. */ #ifndef VIDEO_VOODOO_TEXTURE_H # define VIDEO_VOODOO_TEXTURE_H static const uint32_t texture_offset[LOD_MAX+3] = { 0, 256*256, 256*256 + 128*128, 256*256 + 128*128 + 64*64, 256*256 + 128*128 + 64*64 + 32*32, 256*256 + 128*128 + 64*64 + 32*32 + 16*16, 256*256 + 128*128 + 64*64 + 32*32 + 16*16 + 8*8, 256*256 + 128*128 + 64*64 + 32*32 + 16*16 + 8*8 + 4*4, 256*256 + 128*128 + 64*64 + 32*32 + 16*16 + 8*8 + 4*4 + 2*2, 256*256 + 128*128 + 64*64 + 32*32 + 16*16 + 8*8 + 4*4 + 2*2 + 1*1, 256*256 + 128*128 + 64*64 + 32*32 + 16*16 + 8*8 + 4*4 + 2*2 + 1*1 + 1 }; void voodoo_recalc_tex(voodoo_t *voodoo, int tmu); void voodoo_use_texture(voodoo_t *voodoo, voodoo_params_t *params, int tmu); void voodoo_tex_writel(uint32_t addr, uint32_t val, void *p); void flush_texture_cache(voodoo_t *voodoo, uint32_t dirty_addr, int tmu); #endif /* VIDEO_VOODOO_TEXTURE_H*/