#ifndef QT_SETTINGSPORTS_HPP #define QT_SETTINGSPORTS_HPP #include namespace Ui { class SettingsPorts; } class SettingsPorts : public QWidget { Q_OBJECT public: explicit SettingsPorts(QWidget *parent = nullptr); ~SettingsPorts(); void save(); private slots: #if 0 void on_checkBoxSerialPassThru7_stateChanged(int state); void on_checkBoxSerialPassThru6_stateChanged(int state); void on_checkBoxSerialPassThru5_stateChanged(int state); #endif void on_checkBoxSerialPassThru4_stateChanged(int state); void on_checkBoxSerialPassThru3_stateChanged(int state); void on_checkBoxSerialPassThru2_stateChanged(int state); void on_checkBoxSerialPassThru1_stateChanged(int state); #if 0 void on_checkBoxSerial7_stateChanged(int state); void on_checkBoxSerial6_stateChanged(int state); void on_checkBoxSerial5_stateChanged(int state); #endif void on_checkBoxSerial4_stateChanged(int state); void on_checkBoxSerial3_stateChanged(int state); void on_checkBoxSerial2_stateChanged(int state); void on_checkBoxSerial1_stateChanged(int state); #if 0 void on_pushButtonSerialPassThru7_clicked(); void on_pushButtonSerialPassThru6_clicked(); void on_pushButtonSerialPassThru5_clicked(); #endif void on_pushButtonSerialPassThru4_clicked(); void on_pushButtonSerialPassThru3_clicked(); void on_pushButtonSerialPassThru2_clicked(); void on_pushButtonSerialPassThru1_clicked(); void on_checkBoxParallel4_stateChanged(int state); void on_checkBoxParallel3_stateChanged(int state); void on_checkBoxParallel2_stateChanged(int state); void on_checkBoxParallel1_stateChanged(int state); private: Ui::SettingsPorts *ui; }; #endif // QT_SETTINGSPORTS_HPP