#include "qt_vulkanwindowrenderer.hpp" #include #include #if QT_CONFIG(vulkan) # include # include # include # include # include "qt_mainwindow.hpp" # include "qt_vulkanrenderer.hpp" extern "C" { # include <86box/86box.h> # include <86box/video.h> } # if 0 extern MainWindow* main_window; /* #version 450 layout(location = 0) out vec2 v_texcoord; mat4 mvp = mat4( vec4(1.0, 0, 0, 0), vec4(0, 1.0, 0, 0), vec4(0, 0, 1.0, 0), vec4(0, 0, 0, 1.0) ); // Y coordinate in Vulkan viewport space is flipped as compared to OpenGL. vec4 vertCoords[4] = vec4[]( vec4(-1.0, -1.0, 0, 1), vec4(1.0, -1.0, 0, 1), vec4(-1.0, 1.0, 0, 1), vec4(1.0, 1.0, 0, 1) ); layout(push_constant) uniform texCoordBuf { vec2 texCoords[4]; } texCoordUniform; out gl_PerVertex { vec4 gl_Position; }; void main() { v_texcoord = texCoordUniform.texCoords[gl_VertexIndex]; gl_Position = mvp * vertCoords[gl_VertexIndex]; } */ // Compiled with glslangValidator -V static const uint8_t vertShaderCode[] = { 0x03, 0x02, 0x23, 0x07, 0x00, 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m_window{nullptr}; QVulkanDeviceFunctions* m_devFuncs{nullptr}; VmaAllocator allocator{nullptr}; VmaAllocation allocation{nullptr}; VkImage image{nullptr}; VkImageView imageView{nullptr}; VkPipeline pipeline{nullptr}; VkPipelineLayout pipelineLayout{nullptr}; VkDescriptorSetLayout descLayout{nullptr}; VkDescriptorPool descPool{nullptr}; VkDescriptorSet descSet{nullptr}; VkSampler sampler{nullptr}, nearestSampler{nullptr}; bool imageLayoutTransitioned{false}; int cur_video_filter_method = -1; private: void updateOptions() { VkResult res; if (cur_video_filter_method == video_filter_method) return; if (!descPool) { VkDescriptorPoolSize descSize{}; descSize.type = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER; descSize.descriptorCount = 2; VkDescriptorPoolCreateInfo poolInfo{}; poolInfo.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO; poolInfo.poolSizeCount = 1; poolInfo.pPoolSizes = &descSize; poolInfo.maxSets = 2; if ((res = m_devFuncs->vkCreateDescriptorPool(m_window->device(), &poolInfo, nullptr, &descPool)) != VK_SUCCESS) { QMessageBox::critical(main_window, "86Box", "Could not create descriptor pool. Switch to another renderer. " + Vulkan_GetResultString(res)); return; } VkDescriptorSetAllocateInfo allocInfo{}; allocInfo.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO; allocInfo.descriptorPool = descPool; allocInfo.descriptorSetCount = 1; allocInfo.pSetLayouts = &descLayout; if ((res = m_devFuncs->vkAllocateDescriptorSets(m_window->device(), &allocInfo, &descSet)) != VK_SUCCESS) { QMessageBox::critical(main_window, "86Box", "Could not create descriptor set. Switch to another renderer. " + Vulkan_GetResultString(res)); return; }} VkDescriptorImageInfo imageDescInfo{}; imageDescInfo.imageLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL; imageDescInfo.imageView = imageView; imageDescInfo.sampler = video_filter_method == 0 ? nearestSampler : sampler; VkWriteDescriptorSet descWrite{}; descWrite.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET; descWrite.dstSet = descSet; descWrite.dstBinding = 1; descWrite.dstArrayElement = 0; descWrite.descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER; descWrite.descriptorCount = 1; descWrite.pImageInfo = &imageDescInfo; m_devFuncs->vkUpdateDescriptorSets(m_window->device(), 1, &descWrite, 0, nullptr); cur_video_filter_method = video_filter_method; } public: void* mappedPtr = nullptr; uint32_t imagePitch{2048 * 4}; VulkanRendererEmu(VulkanWindowRenderer *w) : m_window(w), m_devFuncs(nullptr) { } void initResources() override { VmaAllocatorCreateInfo info{}; info.instance = m_window->vulkanInstance()->vkInstance(); info.device = m_window->device(); info.physicalDevice = m_window->physicalDevice(); VmaVulkanFunctions funcs{}; funcs.vkGetInstanceProcAddr = (PFN_vkGetInstanceProcAddr)m_window->vulkanInstance()->getInstanceProcAddr("vkGetInstanceProcAddr"); funcs.vkGetDeviceProcAddr = (PFN_vkGetDeviceProcAddr)m_window->vulkanInstance()->getInstanceProcAddr("vkGetDeviceProcAddr"); info.pVulkanFunctions = &funcs; if (vmaCreateAllocator(&info, &allocator) != VK_SUCCESS) { QMessageBox::critical(main_window, "86Box", "Could not create Vulkan allocator. Switch to another renderer"); return; } m_devFuncs = m_window->vulkanInstance()->deviceFunctions(m_window->device()); VkResult res; VkImageCreateInfo imageInfo{}; imageInfo.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO; imageInfo.imageType = VK_IMAGE_TYPE_2D; imageInfo.format = VK_FORMAT_B8G8R8A8_UNORM; imageInfo.extent.width = imageInfo.extent.height = 2048; imageInfo.extent.depth = imageInfo.arrayLayers = imageInfo.mipLevels = 1; imageInfo.tiling = VK_IMAGE_TILING_LINEAR; imageInfo.usage = VK_IMAGE_USAGE_TRANSFER_SRC_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT | VK_IMAGE_USAGE_SAMPLED_BIT; imageInfo.samples = VK_SAMPLE_COUNT_1_BIT; imageInfo.sharingMode = VK_SHARING_MODE_EXCLUSIVE; imageInfo.initialLayout = VK_IMAGE_LAYOUT_PREINITIALIZED; VmaAllocationInfo allocatedInfo{}; VmaAllocationCreateInfo allocInfo{}; allocInfo.pUserData = allocInfo.pool = nullptr; allocInfo.requiredFlags = allocInfo.preferredFlags = 0; allocInfo.usage = VmaMemoryUsage::VMA_MEMORY_USAGE_AUTO; allocInfo.flags = VMA_ALLOCATION_CREATE_HOST_ACCESS_SEQUENTIAL_WRITE_BIT | VMA_ALLOCATION_CREATE_MAPPED_BIT; if ((res = vmaCreateImage(allocator, &imageInfo, &allocInfo, &image, &allocation, &allocatedInfo)) != VK_SUCCESS) { QMessageBox::critical(main_window, "86Box", "Could not create Vulkan image. Switch to another renderer. " + Vulkan_GetResultString(res)); return; }; VkImageViewCreateInfo imageViewInfo{}; imageViewInfo.viewType = VK_IMAGE_VIEW_TYPE_2D; imageViewInfo.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO; imageViewInfo.format = VK_FORMAT_B8G8R8A8_UNORM; imageViewInfo.image = image; imageViewInfo.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT; imageViewInfo.subresourceRange.baseMipLevel = 0; imageViewInfo.subresourceRange.levelCount = 1; imageViewInfo.subresourceRange.baseArrayLayer = 0; imageViewInfo.subresourceRange.layerCount = 1; imageViewInfo.components.r = VK_COMPONENT_SWIZZLE_R; imageViewInfo.components.g = VK_COMPONENT_SWIZZLE_G; imageViewInfo.components.b = VK_COMPONENT_SWIZZLE_B; imageViewInfo.components.a = VK_COMPONENT_SWIZZLE_A; if ((res = m_devFuncs->vkCreateImageView(m_window->device(), &imageViewInfo, nullptr, &imageView)) != VK_SUCCESS) { QMessageBox::critical(main_window, "86Box", "Could not create Vulkan image view. Switch to another renderer. " + Vulkan_GetResultString(res)); return; } // Begin Pipeline creation. { VkPipelineVertexInputStateCreateInfo vertexInputInfo{}; vertexInputInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO; vertexInputInfo.vertexBindingDescriptionCount = 0; vertexInputInfo.pVertexBindingDescriptions = nullptr; vertexInputInfo.vertexAttributeDescriptionCount = 0; vertexInputInfo.pVertexAttributeDescriptions = nullptr; VkPipelineInputAssemblyStateCreateInfo inputAssembly{}; inputAssembly.sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO; inputAssembly.topology = VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP; inputAssembly.primitiveRestartEnable = VK_FALSE; VkRect2D scissor{}; scissor.offset = {0, 0}; scissor.extent = {2048, 2048}; VkViewport viewport{}; viewport.x = m_window->destination.x(); viewport.y = m_window->destination.y(); viewport.width = (float)m_window->destination.width(); viewport.height = (float)m_window->destination.height(); viewport.minDepth = 0.0f; viewport.maxDepth = 1.0f; VkPipelineViewportStateCreateInfo viewportState{}; viewportState.sType = VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO; viewportState.viewportCount = 1; viewportState.pViewports = &viewport; viewportState.scissorCount = 1; viewportState.pScissors = &scissor; VkPipelineRasterizationStateCreateInfo rasterizer{}; rasterizer.sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO; rasterizer.depthClampEnable = VK_FALSE; rasterizer.rasterizerDiscardEnable = VK_FALSE; rasterizer.polygonMode = VK_POLYGON_MODE_FILL; rasterizer.lineWidth = 1.0f; rasterizer.cullMode = VK_CULL_MODE_BACK_BIT; rasterizer.frontFace = VK_FRONT_FACE_CLOCKWISE; rasterizer.depthBiasEnable = VK_FALSE; rasterizer.depthBiasConstantFactor = 0.0f; rasterizer.depthBiasClamp = 0.0f; rasterizer.depthBiasSlopeFactor = 0.0f; VkPipelineMultisampleStateCreateInfo multisampling{}; multisampling.sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO; multisampling.sampleShadingEnable = VK_FALSE; multisampling.rasterizationSamples = VK_SAMPLE_COUNT_1_BIT; multisampling.minSampleShading = 1.0f; multisampling.pSampleMask = nullptr; multisampling.alphaToCoverageEnable = VK_FALSE; multisampling.alphaToOneEnable = VK_FALSE; VkPipelineColorBlendAttachmentState colorBlendAttachment{}; colorBlendAttachment.colorWriteMask = VK_COLOR_COMPONENT_R_BIT | VK_COLOR_COMPONENT_G_BIT | VK_COLOR_COMPONENT_B_BIT | VK_COLOR_COMPONENT_A_BIT; colorBlendAttachment.blendEnable = VK_TRUE; colorBlendAttachment.srcColorBlendFactor = VK_BLEND_FACTOR_ONE; colorBlendAttachment.dstColorBlendFactor = VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA; colorBlendAttachment.colorBlendOp = VK_BLEND_OP_ADD; colorBlendAttachment.srcAlphaBlendFactor = VK_BLEND_FACTOR_ONE; colorBlendAttachment.dstAlphaBlendFactor = VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA; colorBlendAttachment.alphaBlendOp = VK_BLEND_OP_ADD; VkPipelineColorBlendStateCreateInfo colorBlending{}; colorBlending.sType = VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO; colorBlending.logicOpEnable = VK_FALSE; colorBlending.logicOp = VK_LOGIC_OP_COPY; colorBlending.attachmentCount = 1; colorBlending.pAttachments = &colorBlendAttachment; colorBlending.blendConstants[0] = 0.0f; colorBlending.blendConstants[1] = 0.0f; colorBlending.blendConstants[2] = 0.0f; colorBlending.blendConstants[3] = 0.0f; VkDynamicState dynState = VK_DYNAMIC_STATE_VIEWPORT; VkPipelineDynamicStateCreateInfo dynamicState{}; dynamicState.sType = VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO; dynamicState.dynamicStateCount = 1; dynamicState.pDynamicStates = &dynState; VkPushConstantRange range{}; range.offset = 0; range.size = sizeof(float) * 8; range.stageFlags = VK_SHADER_STAGE_VERTEX_BIT; // Sampler binding start. VkDescriptorSetLayoutBinding samplerLayoutBinding{}; samplerLayoutBinding.binding = 1; samplerLayoutBinding.descriptorCount = 1; samplerLayoutBinding.descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER; samplerLayoutBinding.pImmutableSamplers = nullptr; samplerLayoutBinding.stageFlags = VK_SHADER_STAGE_FRAGMENT_BIT; VkDescriptorSetLayoutCreateInfo layoutInfo{}; layoutInfo.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO; layoutInfo.bindingCount = 1; layoutInfo.pBindings = &samplerLayoutBinding; if ((res = m_devFuncs->vkCreateDescriptorSetLayout(m_window->device(), &layoutInfo, nullptr, &descLayout))) { QMessageBox::critical(main_window, "86Box", "Could not create descriptor set layout. Switch to another renderer. " + Vulkan_GetResultString(res)); return; } // Sampler binding end. VkPipelineLayoutCreateInfo pipelineLayoutInfo{}; pipelineLayoutInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO; pipelineLayoutInfo.setLayoutCount = 1; pipelineLayoutInfo.pSetLayouts = &descLayout; pipelineLayoutInfo.pushConstantRangeCount = 1; pipelineLayoutInfo.pPushConstantRanges = ⦥ if ((res = m_devFuncs->vkCreatePipelineLayout(m_window->device(), &pipelineLayoutInfo, nullptr, &pipelineLayout)) != VK_SUCCESS) { QMessageBox::critical(main_window, "86Box", "Could not create pipeline layout. Switch to another renderer. " + Vulkan_GetResultString(res)); return; } // Shader loading start. VkShaderModuleCreateInfo createInfo{}; createInfo.sType = VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO; createInfo.codeSize = sizeof(vertShaderCode); createInfo.pCode = (uint32_t*)vertShaderCode; VkShaderModule vertModule{nullptr}, fragModule{nullptr}; if ((res = m_devFuncs->vkCreateShaderModule(m_window->device(), &createInfo, nullptr, &vertModule)) != VK_SUCCESS) { QMessageBox::critical(main_window, "86Box", "Could not create vertex shader. Switch to another renderer. " + Vulkan_GetResultString(res)); return; } createInfo.codeSize = sizeof(fragShaderCode); createInfo.pCode = (uint32_t*)fragShaderCode; if ((res = m_devFuncs->vkCreateShaderModule(m_window->device(), &createInfo, nullptr, &fragModule)) != VK_SUCCESS) { QMessageBox::critical(main_window, "86Box", "Could not create fragment shader. Switch to another renderer. " + Vulkan_GetResultString(res)); return; } VkPipelineShaderStageCreateInfo vertShaderStageInfo{}; vertShaderStageInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO; vertShaderStageInfo.stage = VK_SHADER_STAGE_VERTEX_BIT; vertShaderStageInfo.module = vertModule; vertShaderStageInfo.pName = "main"; VkPipelineShaderStageCreateInfo fragShaderStageInfo{vertShaderStageInfo}; fragShaderStageInfo.stage = VK_SHADER_STAGE_FRAGMENT_BIT; fragShaderStageInfo.module = fragModule; VkPipelineShaderStageCreateInfo shaderStages[] = {vertShaderStageInfo, fragShaderStageInfo}; // Shader loading end. VkPipelineDepthStencilStateCreateInfo depthInfo{}; depthInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO; depthInfo.pNext = nullptr; depthInfo.depthTestEnable = VK_TRUE; depthInfo.depthWriteEnable = VK_TRUE; depthInfo.depthBoundsTestEnable = VK_FALSE; depthInfo.depthCompareOp = VK_COMPARE_OP_LESS_OR_EQUAL; depthInfo.stencilTestEnable = VK_FALSE; depthInfo.maxDepthBounds = 1.0f; VkGraphicsPipelineCreateInfo pipelineInfo{}; pipelineInfo.sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO; pipelineInfo.stageCount = 2; pipelineInfo.pStages = shaderStages; pipelineInfo.pVertexInputState = &vertexInputInfo; pipelineInfo.pInputAssemblyState = &inputAssembly; pipelineInfo.pViewportState = &viewportState; pipelineInfo.pRasterizationState = &rasterizer; pipelineInfo.pMultisampleState = &multisampling; pipelineInfo.pDepthStencilState = &depthInfo; pipelineInfo.pColorBlendState = &colorBlending; pipelineInfo.pDynamicState = &dynamicState; pipelineInfo.layout = pipelineLayout; pipelineInfo.renderPass = m_window->defaultRenderPass(); pipelineInfo.subpass = 0; if ((res = m_devFuncs->vkCreateGraphicsPipelines(m_window->device(), VK_NULL_HANDLE, 1, &pipelineInfo, nullptr, &pipeline)) != VK_SUCCESS) { m_devFuncs->vkDestroyShaderModule(m_window->device(), vertModule, nullptr); m_devFuncs->vkDestroyShaderModule(m_window->device(), fragModule, nullptr); QMessageBox::critical(main_window, "86Box", "Could not create graphics pipeline. Switch to another renderer. " + Vulkan_GetResultString(res)); return; } m_devFuncs->vkDestroyShaderModule(m_window->device(), vertModule, nullptr); m_devFuncs->vkDestroyShaderModule(m_window->device(), fragModule, nullptr); } VkSamplerCreateInfo samplerInfo{}; samplerInfo.sType = VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO; samplerInfo.magFilter = VK_FILTER_LINEAR; samplerInfo.minFilter = VK_FILTER_LINEAR; samplerInfo.addressModeU = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE; samplerInfo.addressModeV = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE; samplerInfo.addressModeW = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE; samplerInfo.anisotropyEnable = VK_FALSE; samplerInfo.unnormalizedCoordinates = VK_FALSE; samplerInfo.compareEnable = VK_FALSE; samplerInfo.compareOp = VK_COMPARE_OP_ALWAYS; samplerInfo.mipmapMode = VK_SAMPLER_MIPMAP_MODE_LINEAR; samplerInfo.mipLodBias = 0.0f; samplerInfo.minLod = 0.0f; samplerInfo.maxLod = 0.0; if ((res = m_devFuncs->vkCreateSampler(m_window->device(), &samplerInfo, nullptr, &sampler)) != VK_SUCCESS) { QMessageBox::critical(main_window, "86Box", "Could not create linear image sampler. Switch to another renderer. " + Vulkan_GetResultString(res)); return; } samplerInfo.magFilter = samplerInfo.minFilter = VK_FILTER_NEAREST; samplerInfo.mipmapMode = VK_SAMPLER_MIPMAP_MODE_NEAREST; if ((res = m_devFuncs->vkCreateSampler(m_window->device(), &samplerInfo, nullptr, &nearestSampler)) != VK_SUCCESS) { QMessageBox::critical(main_window, "86Box", "Could not create nearest image sampler. Switch to another renderer. " + Vulkan_GetResultString(res)); return; } updateOptions(); VkImageSubresource resource{}; resource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT; resource.arrayLayer = 0; resource.mipLevel = 0; VkSubresourceLayout layout{}; m_devFuncs->vkGetImageSubresourceLayout(m_window->device(), image, &resource, &layout); imagePitch = layout.rowPitch; mappedPtr = (uint8_t*)allocatedInfo.pMappedData + layout.offset; emit m_window->rendererInitialized(); } void releaseResources() override { if (pipeline) m_devFuncs->vkDestroyPipeline(m_window->device(), pipeline, nullptr); if (pipelineLayout) m_devFuncs->vkDestroyPipelineLayout(m_window->device(), pipelineLayout, nullptr); if (descSet) m_devFuncs->vkDestroyDescriptorPool(m_window->device(), descPool, nullptr); if (descLayout) m_devFuncs->vkDestroyDescriptorSetLayout(m_window->device(), descLayout, nullptr); if (imageView) m_devFuncs->vkDestroyImageView(m_window->device(), imageView, nullptr); if (image) vmaDestroyImage(allocator, image, allocation); if (sampler) m_devFuncs->vkDestroySampler(m_window->device(), sampler, nullptr); if (nearestSampler) m_devFuncs->vkDestroySampler(m_window->device(), nearestSampler, nullptr); image = nullptr; pipeline = nullptr; pipelineLayout = nullptr; imageView = nullptr; descLayout = nullptr; descPool = nullptr; descSet = nullptr; sampler = nullptr; vmaDestroyAllocator(allocator); allocator = nullptr; } QString Vulkan_GetResultString(VkResult result) { switch ((int)result) { case VK_SUCCESS: return "VK_SUCCESS"; case VK_NOT_READY: return "VK_NOT_READY"; case VK_TIMEOUT: return "VK_TIMEOUT"; case VK_EVENT_SET: return "VK_EVENT_SET"; case VK_EVENT_RESET: return "VK_EVENT_RESET"; case VK_INCOMPLETE: return "VK_INCOMPLETE"; case VK_ERROR_OUT_OF_HOST_MEMORY: return "VK_ERROR_OUT_OF_HOST_MEMORY"; case VK_ERROR_OUT_OF_DEVICE_MEMORY: return "VK_ERROR_OUT_OF_DEVICE_MEMORY"; case VK_ERROR_INITIALIZATION_FAILED: return "VK_ERROR_INITIALIZATION_FAILED"; case VK_ERROR_DEVICE_LOST: return "VK_ERROR_DEVICE_LOST"; case VK_ERROR_MEMORY_MAP_FAILED: return "VK_ERROR_MEMORY_MAP_FAILED"; case VK_ERROR_LAYER_NOT_PRESENT: return "VK_ERROR_LAYER_NOT_PRESENT"; case VK_ERROR_EXTENSION_NOT_PRESENT: return "VK_ERROR_EXTENSION_NOT_PRESENT"; case VK_ERROR_FEATURE_NOT_PRESENT: return "VK_ERROR_FEATURE_NOT_PRESENT"; case VK_ERROR_INCOMPATIBLE_DRIVER: return "VK_ERROR_INCOMPATIBLE_DRIVER"; case VK_ERROR_TOO_MANY_OBJECTS: return "VK_ERROR_TOO_MANY_OBJECTS"; case VK_ERROR_FORMAT_NOT_SUPPORTED: return "VK_ERROR_FORMAT_NOT_SUPPORTED"; case VK_ERROR_FRAGMENTED_POOL: return "VK_ERROR_FRAGMENTED_POOL"; case VK_ERROR_UNKNOWN: return "VK_ERROR_UNKNOWN"; case VK_ERROR_OUT_OF_POOL_MEMORY: return "VK_ERROR_OUT_OF_POOL_MEMORY"; case VK_ERROR_INVALID_EXTERNAL_HANDLE: return "VK_ERROR_INVALID_EXTERNAL_HANDLE"; case VK_ERROR_FRAGMENTATION: return "VK_ERROR_FRAGMENTATION"; case VK_ERROR_INVALID_OPAQUE_CAPTURE_ADDRESS: return "VK_ERROR_INVALID_OPAQUE_CAPTURE_ADDRESS"; case VK_ERROR_SURFACE_LOST_KHR: return "VK_ERROR_SURFACE_LOST_KHR"; case VK_ERROR_NATIVE_WINDOW_IN_USE_KHR: return "VK_ERROR_NATIVE_WINDOW_IN_USE_KHR"; case VK_SUBOPTIMAL_KHR: return "VK_SUBOPTIMAL_KHR"; case VK_ERROR_OUT_OF_DATE_KHR: return "VK_ERROR_OUT_OF_DATE_KHR"; case VK_ERROR_INCOMPATIBLE_DISPLAY_KHR: return "VK_ERROR_INCOMPATIBLE_DISPLAY_KHR"; case VK_ERROR_VALIDATION_FAILED_EXT: return "VK_ERROR_VALIDATION_FAILED_EXT"; case VK_ERROR_INVALID_SHADER_NV: return "VK_ERROR_INVALID_SHADER_NV"; # if VK_HEADER_VERSION >= 135 && VK_HEADER_VERSION < 162 case VK_ERROR_INCOMPATIBLE_VERSION_KHR: return "VK_ERROR_INCOMPATIBLE_VERSION_KHR"; # endif case VK_ERROR_INVALID_DRM_FORMAT_MODIFIER_PLANE_LAYOUT_EXT: return "VK_ERROR_INVALID_DRM_FORMAT_MODIFIER_PLANE_LAYOUT_EXT"; case VK_ERROR_NOT_PERMITTED_EXT: return "VK_ERROR_NOT_PERMITTED_EXT"; case VK_ERROR_FULL_SCREEN_EXCLUSIVE_MODE_LOST_EXT: return "VK_ERROR_FULL_SCREEN_EXCLUSIVE_MODE_LOST_EXT"; case VK_THREAD_IDLE_KHR: return "VK_THREAD_IDLE_KHR"; case VK_THREAD_DONE_KHR: return "VK_THREAD_DONE_KHR"; case VK_OPERATION_DEFERRED_KHR: return "VK_OPERATION_DEFERRED_KHR"; case VK_OPERATION_NOT_DEFERRED_KHR: return "VK_OPERATION_NOT_DEFERRED_KHR"; case VK_PIPELINE_COMPILE_REQUIRED_EXT: return "VK_PIPELINE_COMPILE_REQUIRED_EXT"; default: break; } if (result < 0) { return "VK_ERROR_"; } return "VK_"; } void startNextFrame() override { m_devFuncs->vkDeviceWaitIdle(m_window->device()); VkClearValue values[2]; auto cmdBufs = m_window->currentCommandBuffer(); memset(values, 0, sizeof(values)); values[0].depthStencil = { 1, 0 }; values[1].depthStencil = { 1, 0 }; VkRenderPassBeginInfo info{}; VkSubpassDependency deps{}; info.pClearValues = values; info.sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO; info.framebuffer = m_window->currentFramebuffer(); info.renderArea = VkRect2D{{0, 0}, {(uint32_t)m_window->swapChainImageSize().width(), (uint32_t)m_window->swapChainImageSize().height()}}; info.clearValueCount = 2; info.renderPass = m_window->defaultRenderPass(); updateOptions(); if (!imageLayoutTransitioned) { VkPipelineStageFlags srcflags = VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT | VK_PIPELINE_STAGE_HOST_BIT, dstflags = VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT; VkImageMemoryBarrier barrier{}; barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER; barrier.image = image; barrier.oldLayout = VK_IMAGE_LAYOUT_PREINITIALIZED; barrier.newLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL; barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED; barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED; barrier.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT; barrier.subresourceRange.baseMipLevel = 0; barrier.subresourceRange.levelCount = 1; barrier.subresourceRange.baseArrayLayer = 0; barrier.subresourceRange.layerCount = 1; barrier.srcAccessMask = VK_ACCESS_HOST_WRITE_BIT; barrier.dstAccessMask = VK_ACCESS_SHADER_READ_BIT; m_devFuncs->vkCmdPipelineBarrier(cmdBufs, srcflags, dstflags, 0, 0, nullptr, 0, nullptr, 1, &barrier); imageLayoutTransitioned = true; } vmaFlushAllocation(allocator, allocation, 0, VK_WHOLE_SIZE); VkViewport viewport{}; viewport.x = m_window->destination.x(); viewport.y = m_window->destination.y(); viewport.width = (float)m_window->destination.width(); viewport.height = (float)m_window->destination.height(); viewport.minDepth = 0.0f; viewport.maxDepth = 1.0f; m_devFuncs->vkCmdSetViewport(cmdBufs, 0, 1, &viewport); m_devFuncs->vkCmdBeginRenderPass(m_window->currentCommandBuffer(), &info, VK_SUBPASS_CONTENTS_INLINE); m_devFuncs->vkCmdBindPipeline(cmdBufs, VkPipelineBindPoint::VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline); m_devFuncs->vkCmdBindDescriptorSets(cmdBufs, VK_PIPELINE_BIND_POINT_GRAPHICS, pipelineLayout, 0, 1, &descSet, 0, nullptr); std::array texcoords; auto source = m_window->source; texcoords[0] = (QVector2D((float)source.x() / 2048.f, (float)(source.y()) / 2048.f)); texcoords[2] = (QVector2D((float)source.x() / 2048.f, (float)(source.y() + source.height()) / 2048.f)); texcoords[1] = (QVector2D((float)(source.x() + source.width()) / 2048.f, (float)(source.y()) / 2048.f)); texcoords[3] = (QVector2D((float)(source.x() + source.width()) / 2048.f, (float)(source.y() + source.height()) / 2048.f)); m_devFuncs->vkCmdPushConstants(cmdBufs, pipelineLayout, VK_SHADER_STAGE_VERTEX_BIT, 0, sizeof(QVector2D) * 4, texcoords.data()); m_devFuncs->vkCmdDraw(cmdBufs, 4, 1, 0, 0); m_devFuncs->vkCmdEndRenderPass(cmdBufs); m_window->frameReady(); m_devFuncs->vkDeviceWaitIdle(m_window->device()); } }; # endif VulkanWindowRenderer::VulkanWindowRenderer(QWidget *parent) : QVulkanWindow(parent->windowHandle()) { parentWidget = parent; instance.setApiVersion(QVersionNumber(1, 0)); instance.create(); setVulkanInstance(&instance); setPhysicalDeviceIndex(0); setPreferredColorFormats({ VK_FORMAT_B8G8R8A8_UNORM, VK_FORMAT_R8G8B8A8_UNORM, VK_FORMAT_A8B8G8R8_UNORM_PACK32 }); setFlags(Flag::PersistentResources); buf_usage = std::vector(1); buf_usage[0].clear(); } QVulkanWindowRenderer * VulkanWindowRenderer::createRenderer() { renderer = new VulkanRenderer2(this); return renderer; } void VulkanWindowRenderer::resizeEvent(QResizeEvent *event) { onResize(width(), height()); QVulkanWindow::resizeEvent(event); } bool VulkanWindowRenderer::event(QEvent *event) { bool res = false; if (!eventDelegate(event, res)) return QVulkanWindow::event(event); return res; } void VulkanWindowRenderer::onBlit(int buf_idx, int x, int y, int w, int h) { auto origSource = source; source.setRect(x, y, w, h); if (isExposed()) requestUpdate(); buf_usage[0].clear(); if (origSource != source) onResize(this->width(), this->height()); } uint32_t VulkanWindowRenderer::getBytesPerRow() { return renderer->imagePitch; } std::vector> VulkanWindowRenderer::getBuffers() { return std::vector { std::make_tuple((uint8_t *) renderer->mappedPtr, &this->buf_usage[0]) }; } #endif