/* Copyright holders: Riley see COPYING for more details win-crashdump.c : Windows exception handler to make a crash dump just before a crash happens. */ #define _WIN32_WINNT 0x0501 #include #include #include #include #include "86box.h" #include "win-crashdump.h" PVOID hExceptionHandler; char* ExceptionHandlerBuffer; LONG CALLBACK MakeCrashDump(PEXCEPTION_POINTERS ExceptionInfo) { // Win32-specific functions will be used wherever possible, just in case the C stdlib-equivalents try to allocate memory. // (The Win32-specific functions are generally just wrappers over NT system calls anyway.) if ((ExceptionInfo->ExceptionRecord->ExceptionCode >> 28) != 0xC) { // The exception code is not a fatal exception (highest 4 bits of ntstatus = 0xC) // Not going to crash, let's not make a crash dump return EXCEPTION_CONTINUE_SEARCH; } // So, the program is about to crash. Oh no what do? // Let's create a crash dump file as a debugging-aid. // First, what would a good filename be? It should contain the current date and time so as to be (hopefully!) unique. SYSTEMTIME SystemTime; GetSystemTime(&SystemTime); sprintf(ExceptionHandlerBuffer, "86box-%d%02d%02d-%02d-%02d-%02d-%03d.dmp", SystemTime.wYear, SystemTime.wMonth, SystemTime.wDay, SystemTime.wHour, SystemTime.wMinute, SystemTime.wSecond, SystemTime.wMilliseconds); DWORD Error; // Now the filename is in the buffer, the file can be created. HANDLE hDumpFile = CreateFile( ExceptionHandlerBuffer, // The filename of the file to open. GENERIC_WRITE, // The permissions to request. 0, // Make sure other processes can't touch the crash dump at all while it's open. NULL, // Leave the security descriptor undefined, it doesn't matter. OPEN_ALWAYS, // Opens the file if it exists, creates a new file if it doesn't. FILE_ATTRIBUTE_NORMAL, // File attributes / etc don't matter. NULL); // A template file is not being used. // Check to make sure the file was actually created. if (hDumpFile == INVALID_HANDLE_VALUE) { // CreateFile() failed, so just do nothing more. return EXCEPTION_CONTINUE_SEARCH; } // Now the file is open, let's write the data we were passed out in a human-readable format. sprintf(ExceptionHandlerBuffer, "86Box version %s crashed on %d-%02d-%02d %02d:%02d:%02d.%03d\r\n\r\n" "" "Exception details:\r\n" "Exception NTSTATUS code: 0x%08x\r\n" "Occured at address: 0x%p\r\n" "Number of parameters: %d\r\n" "Exception parameters: ", emulator_version, SystemTime.wYear, SystemTime.wMonth, SystemTime.wDay, SystemTime.wHour, SystemTime.wMinute, SystemTime.wSecond, SystemTime.wMilliseconds, ExceptionInfo->ExceptionRecord->ExceptionCode, ExceptionInfo->ExceptionRecord->ExceptionAddress, ExceptionInfo->ExceptionRecord->NumberParameters); char* CurrentBufferPointer; for (int i = 0; i < ExceptionInfo->ExceptionRecord->NumberParameters; i++) { CurrentBufferPointer = &ExceptionHandlerBuffer[strlen(ExceptionHandlerBuffer)]; sprintf(CurrentBufferPointer,"0x%p ",ExceptionInfo->ExceptionRecord->ExceptionInformation[i]); } CurrentBufferPointer = &ExceptionHandlerBuffer[strlen(ExceptionHandlerBuffer) - 1]; PCONTEXT Registers = ExceptionInfo->ContextRecord; #if defined(__i386__) && !defined(__x86_64) sprintf(CurrentBufferPointer, "\r\n" "Register dump:\r\n" "eax=0x%08x ebx=0x%08x ecx=0x%08x edx=0x%08x ebp=0x%08x esp=0x%08x esi=0x%08x edi=0x%08x eip=0x%08x\r\n" "\r\n", Registers->Eax, Registers->Ebx, Registers->Ecx, Registers->Edx, Registers->Ebp, Registers->Esp, Registers->Esi, Registers->Edi, Registers->Eip); #else // Register dump is supported by no other architectures right now. MinGW headers seem to lack the x64 CONTEXT structure definition. sprintf(CurrentBufferPointer,"\r\n"); #endif WriteFile(hDumpFile, ExceptionHandlerBuffer, strlen(ExceptionHandlerBuffer), NULL, NULL); // Finally, close the file. CloseHandle(hDumpFile); // And return, therefore causing the crash, but only after the crash dump has been created. return EXCEPTION_CONTINUE_SEARCH; } void InitCrashDump() { // An exception handler should not allocate memory, so allocate 10kb for it to use if it gets called, an amount which should be more than enough. ExceptionHandlerBuffer = malloc(10240); // Register the exception handler. Zero first argument means this exception handler gets called last, therefore, crash dump is only made, when a crash is going to happen. hExceptionHandler = AddVectoredExceptionHandler(0,MakeCrashDump); }