/*PCem v0.8 by Tom Walker Windows Sound System emulation*/ #include #include #include #include #include #include #include "../86box.h" #include "../io.h" #include "../pic.h" #include "../dma.h" #include "../device.h" #include "sound.h" #include "snd_ad1848.h" #include "snd_opl.h" #include "snd_wss.h" /*530, 11, 3 - 530=23*/ /*530, 11, 1 - 530=22*/ /*530, 11, 0 - 530=21*/ /*530, 10, 1 - 530=1a*/ /*530, 9, 1 - 530=12*/ /*530, 7, 1 - 530=0a*/ /*604, 11, 1 - 530=22*/ /*e80, 11, 1 - 530=22*/ /*f40, 11, 1 - 530=22*/ static int wss_dma[4] = {0, 0, 1, 3}; static int wss_irq[8] = {5, 7, 9, 10, 11, 12, 14, 15}; /*W95 only uses 7-9, others may be wrong*/ typedef struct wss_t { uint8_t config; ad1848_t ad1848; opl_t opl; } wss_t; uint8_t wss_read(uint16_t addr, void *p) { wss_t *wss = (wss_t *)p; uint8_t temp; temp = 4 | (wss->config & 0x40); return temp; } void wss_write(uint16_t addr, uint8_t val, void *p) { wss_t *wss = (wss_t *)p; wss->config = val; ad1848_setdma(&wss->ad1848, wss_dma[val & 3]); ad1848_setirq(&wss->ad1848, wss_irq[(val >> 3) & 7]); } static void wss_get_buffer(int32_t *buffer, int len, void *p) { wss_t *wss = (wss_t *)p; int c; opl3_update2(&wss->opl); ad1848_update(&wss->ad1848); for (c = 0; c < len * 2; c++) { buffer[c] += wss->opl.buffer[c]; buffer[c] += (wss->ad1848.buffer[c] / 2); } wss->opl.pos = 0; wss->ad1848.pos = 0; } void *wss_init(device_t *info) { wss_t *wss = malloc(sizeof(wss_t)); memset(wss, 0, sizeof(wss_t)); opl3_init(&wss->opl); ad1848_init(&wss->ad1848); ad1848_setirq(&wss->ad1848, 7); ad1848_setdma(&wss->ad1848, 3); io_sethandler(0x0388, 0x0004, opl3_read, NULL, NULL, opl3_write, NULL, NULL, &wss->opl); io_sethandler(0x0530, 0x0004, wss_read, NULL, NULL, wss_write, NULL, NULL, wss); io_sethandler(0x0534, 0x0004, ad1848_read, NULL, NULL, ad1848_write, NULL, NULL, &wss->ad1848); sound_add_handler(wss_get_buffer, wss); return wss; } void wss_close(void *p) { wss_t *wss = (wss_t *)p; free(wss); } void wss_speed_changed(void *p) { wss_t *wss = (wss_t *)p; ad1848_speed_changed(&wss->ad1848); } device_t wss_device = { "Windows Sound System", DEVICE_ISA, 0, wss_init, wss_close, NULL, NULL, wss_speed_changed, NULL, NULL, NULL };