210 lines
5.8 KiB
CMake
210 lines
5.8 KiB
CMake
#
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# 86Box A hypervisor and IBM PC system emulator that specializes in
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# running old operating systems and software designed for IBM
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# PC systems and compatibles from 1981 through fairly recent
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# system designs based on the PCI bus.
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#
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# This file is part of the 86Box distribution.
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#
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# CMake build script.
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#
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# Authors: David Hrdlička, <hrdlickadavid@outlook.com>
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# dob205
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#
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# Copyright 2020-2022 David Hrdlička.
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# Copyright 2021 dob205.
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#
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add_executable(86Box 86box.c config.c log.c random.c timer.c io.c acpi.c apm.c
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dma.c ddma.c discord.c nmi.c pic.c pit.c port_6x.c port_92.c ppi.c pci.c
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mca.c usb.c fifo8.c device.c nvr.c nvr_at.c nvr_ps2.c machine_status.c)
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if(CMAKE_SYSTEM_NAME MATCHES "Linux")
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add_compile_definitions(_FILE_OFFSET_BITS=64 _LARGEFILE_SOURCE=1 _LARGEFILE64_SOURCE=1)
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endif()
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if(CPPTHREADS)
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target_sources(86Box PRIVATE thread.cpp)
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endif()
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if(GDBSTUB)
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add_compile_definitions(USE_GDBSTUB)
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target_sources(86Box PRIVATE gdbstub.c)
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endif()
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if(NEW_DYNAREC)
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add_compile_definitions(USE_NEW_DYNAREC)
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endif()
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if(RELEASE)
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add_compile_definitions(RELEASE_BUILD)
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endif()
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if(DYNAREC)
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add_compile_definitions(USE_DYNAREC)
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endif()
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if(DEV_BRANCH)
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add_compile_definitions(DEV_BRANCH)
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endif()
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if(VNC)
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add_compile_definitions(USE_VNC)
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add_library(vnc OBJECT vnc.c vnc_keymap.c)
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target_link_libraries(86Box vnc vncserver)
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if(WIN32)
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target_link_libraries(86Box ws2_32)
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endif()
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endif()
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target_link_libraries(86Box cpu chipset mch dev mem fdd game cdrom zip mo hdd
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net print scsi sio snd vid voodoo plat ui)
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if(WIN32 AND ARCH STREQUAL "i386")
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if(MINGW)
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target_link_options(86Box PRIVATE "LINKER:--large-address-aware")
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else()
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target_link_options(86Box PRIVATE "LINKER:/LARGEADDRESSAWARE")
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endif()
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endif()
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if(STATIC_BUILD)
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if(MINGW OR UNIX)
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target_link_options(86Box PRIVATE "-static")
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set(CMAKE_FIND_LIBRARY_SUFFIXES ".a")
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endif()
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endif()
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if(APPLE)
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# Force using the newest library if it's installed by homebrew
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set(CMAKE_FIND_FRAMEWORK LAST)
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# setting our compilation target to macOS 10.15 Catalina if targetting Qt6, macOS 10.13 High Sierra otherwise
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if (USE_QT6)
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set(CMAKE_OSX_DEPLOYMENT_TARGET "10.15")
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else()
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set(CMAKE_OSX_DEPLOYMENT_TARGET "10.13")
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endif()
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endif()
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find_package(Freetype REQUIRED)
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include_directories(${FREETYPE_INCLUDE_DIRS})
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if(APPLE)
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# Freetype is dynamically loaded by the emulator, however, we link it
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# on macOS so it gets copied to the bundle by the installation process
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target_link_libraries(86Box Freetype::Freetype)
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endif()
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find_package(SDL2 REQUIRED)
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include_directories(${SDL2_INCLUDE_DIRS})
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if(STATIC_BUILD AND TARGET SDL2::SDL2-static)
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target_link_libraries(86Box SDL2::SDL2-static)
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elseif(TARGET SDL2::SDL2)
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target_link_libraries(86Box SDL2::SDL2)
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else()
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target_link_libraries(86Box ${SDL2_LIBRARIES})
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endif()
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find_package(PNG REQUIRED)
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include_directories(${PNG_INCLUDE_DIRS})
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target_link_libraries(86Box PNG::PNG)
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configure_file(include/86box/version.h.in include/86box/version.h @ONLY)
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include_directories(${CMAKE_CURRENT_BINARY_DIR}/include)
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include_directories(include)
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if(NEW_DYNAREC)
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include_directories(cpu codegen_new)
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else()
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include_directories(cpu codegen)
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endif()
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add_subdirectory(cdrom)
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add_subdirectory(chipset)
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add_subdirectory(cpu)
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if(NEW_DYNAREC)
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add_subdirectory(codegen_new)
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else()
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add_subdirectory(codegen)
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endif()
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if(MINITRACE)
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add_compile_definitions(MTR_ENABLED)
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add_library(minitrace OBJECT minitrace/minitrace.c)
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target_link_libraries(86Box minitrace)
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endif()
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if(WIN32 OR (APPLE AND CMAKE_MACOSX_BUNDLE))
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# Copy the binary to the root of the install prefix on Windows and macOS
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install(TARGETS 86Box DESTINATION ".")
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else()
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# On Linux we want to copy the binary to the `bin` folder.
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install(TARGETS 86Box)
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endif()
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# Install our dependencies if using vcpkg
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if(VCPKG_TOOLCHAIN)
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x_vcpkg_install_local_dependencies(TARGETS 86Box DESTINATION ".")
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endif()
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# Install other dependencies
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if(WIN32)
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install(CODE "
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include(BundleUtilities)
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get_filename_component(CMAKE_INSTALL_PREFIX_ABSOLUTE \${CMAKE_INSTALL_PREFIX} ABSOLUTE)
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fixup_bundle(\"\${CMAKE_INSTALL_PREFIX_ABSOLUTE}/$<TARGET_FILE_NAME:86Box>\" \"\" \"\")"
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COMPONENT Runtime)
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elseif(APPLE AND NOT QT)
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install(CODE "
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include(BundleUtilities)
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get_filename_component(CMAKE_INSTALL_PREFIX_ABSOLUTE \${CMAKE_INSTALL_PREFIX} ABSOLUTE)
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fixup_bundle(\"\${CMAKE_INSTALL_PREFIX_ABSOLUTE}/86Box.app\" \"\" \"\")"
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COMPONENT Runtime)
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endif()
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# Install the PDB file on Windows builds
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if(MSVC)
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# CMake fully supports PDB files on MSVC-compatible compilers
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install(FILES $<TARGET_PDB_FILE:86Box>
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CONFIGURATIONS Debug RelWithDebInfo
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DESTINATION ".")
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elseif(WIN32)
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# Other compilers/linkers (such as Clang in GCC-compatible mode) also
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# emit PDB files when targeting Windows, however, CMake only supports
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# the relevant properties with MSVC and clones. Try to install
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# the PDB file assuming it's in the same path as the EXE.
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install(FILES "$<TARGET_FILE_DIR:86Box>/$<TARGET_FILE_BASE_NAME:86Box>.pdb"
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CONFIGURATIONS Debug RelWithDebInfo
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DESTINATION "."
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OPTIONAL)
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endif()
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add_subdirectory(device)
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add_subdirectory(disk)
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add_subdirectory(floppy)
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add_subdirectory(game)
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add_subdirectory(machine)
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add_subdirectory(mem)
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add_subdirectory(network)
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add_subdirectory(printer)
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add_subdirectory(sio)
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add_subdirectory(scsi)
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add_subdirectory(sound)
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add_subdirectory(video)
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if (APPLE)
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add_subdirectory(mac)
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endif()
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if (QT)
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add_subdirectory(qt)
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elseif(WIN32)
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add_subdirectory(win)
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else()
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add_subdirectory(unix)
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endif()
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