Files
86Box/src/win/win_keyboard.c

194 lines
5.7 KiB
C

/*
* 86Box A hypervisor and IBM PC system emulator that specializes in
* running old operating systems and software designed for IBM
* PC systems and compatibles from 1981 through fairly recent
* system designs based on the PCI bus.
*
* This file is part of the 86Box distribution.
*
* Windows raw keyboard input handler.
*
* Version: @(#)win_keyboard.c 1.0.7 2018/01/20
*
* Author: Miran Grca, <mgrca8@gmail.com>
*
* Copyright 2016-2018 Miran Grca.
*/
#define UNICODE
#define _WIN32_WINNT 0x0501
#define BITMAP WINDOWS_BITMAP
#include <windows.h>
#include <windowsx.h>
#undef BITMAP
#include <stdint.h>
#include <stdio.h>
#include <string.h>
#include <stdlib.h>
#include "../86box.h"
#include "../device.h"
#include "../keyboard.h"
#include "../plat.h"
#include "win.h"
static uint16_t scancode_map[768];
/* This is so we can disambiguate scan codes that would otherwise conflict and get
passed on incorrectly. */
static UINT16
convert_scan_code(UINT16 scan_code)
{
if ((scan_code & 0xFF00) == 0xE000) {
scan_code &= 0x00FF;
scan_code |= 0x0100;
} else if (scan_code == 0xE11D)
scan_code = 0xE000;
/* E0 00 is sent by some USB keyboards for their special keys, as it is an
invalid scan code (it has no untranslated set 2 equivalent), we mark it
appropriately so it does not get passed through. */
else if ((scan_code > 0x00FF) || (scan_code == 0xE000)) {
scan_code = 0xFFFF;
}
return scan_code;
}
void
keyboard_getkeymap(void)
{
WCHAR *keyName = L"SYSTEM\\CurrentControlSet\\Control\\Keyboard Layout";
WCHAR *valueName = L"Scancode Map";
unsigned char buf[32768];
DWORD bufSize;
HKEY hKey;
int j;
UINT32 *bufEx2;
int scMapCount;
UINT16 *bufEx;
int scancode_unmapped;
int scancode_mapped;
/* First, prepare the default scan code map list which is 1:1.
* Remappings will be inserted directly into it.
* 512 bytes so this takes less memory, bit 9 set means E0
* prefix.
*/
for (j = 0; j < 512; j++)
scancode_map[j] = j;
/* Get the scan code remappings from:
HKEY_LOCAL_MACHINE\SYSTEM\CurrentControlSet\Control\Keyboard Layout */
bufSize = 32768;
if (RegOpenKeyEx(HKEY_LOCAL_MACHINE, keyName, 0, 1, &hKey) == ERROR_SUCCESS) {
if (RegQueryValueEx(hKey, valueName, NULL, NULL, buf, &bufSize) == ERROR_SUCCESS) {
bufEx2 = (UINT32 *) buf;
scMapCount = bufEx2[2];
if ((bufSize != 0) && (scMapCount != 0)) {
bufEx = (UINT16 *) (buf + 12);
for (j = 0; j < scMapCount*2; j += 2) {
/* Each scan code is 32-bit: 16 bits of remapped scan code,
and 16 bits of original scan code. */
scancode_unmapped = bufEx[j + 1];
scancode_mapped = bufEx[j];
scancode_unmapped = convert_scan_code(scancode_unmapped);
scancode_mapped = convert_scan_code(scancode_mapped);
/* pclog("Scan code map found: %04X -> %04X\n", scancode_unmapped, scancode_mapped); */
/* Ignore source scan codes with prefixes other than E1
that are not E1 1D. */
if (scancode_unmapped != 0xFFFF)
scancode_map[scancode_unmapped] = scancode_mapped;
}
}
}
RegCloseKey(hKey);
}
}
void
keyboard_handle(LPARAM lParam, int infocus)
{
uint32_t ri_size = 0;
UINT size;
RAWINPUT *raw;
USHORT scancode;
if (! infocus) return;
GetRawInputData((HRAWINPUT)lParam, RID_INPUT, NULL,
&size, sizeof(RAWINPUTHEADER));
raw = malloc(size);
if (raw == NULL) return;
/* Here we read the raw input data for the keyboard */
ri_size = GetRawInputData((HRAWINPUT)(lParam), RID_INPUT,
raw, &size, sizeof(RAWINPUTHEADER));
if (ri_size != size) return;
/* If the input is keyboard, we process it */
if (raw->header.dwType == RIM_TYPEKEYBOARD) {
RAWKEYBOARD rawKB = raw->data.keyboard;
scancode = rawKB.MakeCode;
/* If it's not a scan code that starts with 0xE1 */
if (!(rawKB.Flags & RI_KEY_E1)) {
if (rawKB.Flags & RI_KEY_E0)
scancode |= (0xE0 << 8);
/* Translate the scan code to 9-bit */
scancode = convert_scan_code(scancode);
/* Remap it according to the list from the Registry */
/* pclog("Scan code: %04X (map: %04X)\n", scancode, scancode_map[scancode]); */
scancode = scancode_map[scancode];
/* If it's not 0xFFFF, send it to the emulated
keyboard.
We use scan code 0xFFFF to mean a mapping that
has a prefix other than E0 and that is not E1 1D,
which is, for our purposes, invalid. */
if ((scancode == 0x00F) &&
!(rawKB.Flags & RI_KEY_BREAK) &&
(keyboard_recv(0x038) || keyboard_recv(0x138)) &&
!mouse_capture) {
/* We received a TAB while ALT was pressed, while the mouse
is not captured, suppress the TAB and send an ALT key up. */
if (keyboard_recv(0x038))
keyboard_input(0, 0x038);
if (keyboard_recv(0x138))
keyboard_input(0, 0x138);
} else if (((scancode == 0x038) || (scancode == 0x138)) &&
!(rawKB.Flags & RI_KEY_BREAK) &&
keyboard_recv(0x00F) &&
!mouse_capture) {
/* We received an ALT while TAB was pressed, while the mouse
is not captured, suppress the ALT and send a TAB key up. */
keyboard_input(0, 0x00F);
} else {
/* Normal scan code pass through, pass it through as is if
it's not an invalid scan code. */
if (scancode != 0xFFFF)
keyboard_input(!(rawKB.Flags & RI_KEY_BREAK), scancode);
}
} else {
if (rawKB.MakeCode == 0x1D) {
scancode = scancode_map[0x100]; /* Translate E1 1D to 0x100 (which would
otherwise be E0 00 but that is invalid
anyway).
Also, take a potential mapping into
account. */
} else
scancode = 0xFFFF;
if (scancode != 0xFFFF)
keyboard_input(!(rawKB.Flags & RI_KEY_BREAK), scancode);
}
}
free(raw);
}