194 lines
5.7 KiB
C
194 lines
5.7 KiB
C
/*
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* 86Box A hypervisor and IBM PC system emulator that specializes in
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* running old operating systems and software designed for IBM
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* PC systems and compatibles from 1981 through fairly recent
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* system designs based on the PCI bus.
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*
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* This file is part of the 86Box distribution.
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*
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* Windows raw keyboard input handler.
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*
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* Version: @(#)win_keyboard.c 1.0.7 2018/01/20
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*
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* Author: Miran Grca, <mgrca8@gmail.com>
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*
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* Copyright 2016-2018 Miran Grca.
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*/
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#define UNICODE
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#define _WIN32_WINNT 0x0501
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#define BITMAP WINDOWS_BITMAP
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#include <windows.h>
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#include <windowsx.h>
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#undef BITMAP
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#include <stdint.h>
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#include <stdio.h>
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#include <string.h>
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#include <stdlib.h>
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#include "../86box.h"
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#include "../device.h"
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#include "../keyboard.h"
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#include "../plat.h"
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#include "win.h"
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static uint16_t scancode_map[768];
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/* This is so we can disambiguate scan codes that would otherwise conflict and get
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passed on incorrectly. */
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static UINT16
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convert_scan_code(UINT16 scan_code)
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{
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if ((scan_code & 0xFF00) == 0xE000) {
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scan_code &= 0x00FF;
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scan_code |= 0x0100;
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} else if (scan_code == 0xE11D)
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scan_code = 0xE000;
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/* E0 00 is sent by some USB keyboards for their special keys, as it is an
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invalid scan code (it has no untranslated set 2 equivalent), we mark it
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appropriately so it does not get passed through. */
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else if ((scan_code > 0x00FF) || (scan_code == 0xE000)) {
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scan_code = 0xFFFF;
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}
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return scan_code;
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}
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void
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keyboard_getkeymap(void)
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{
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WCHAR *keyName = L"SYSTEM\\CurrentControlSet\\Control\\Keyboard Layout";
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WCHAR *valueName = L"Scancode Map";
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unsigned char buf[32768];
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DWORD bufSize;
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HKEY hKey;
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int j;
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UINT32 *bufEx2;
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int scMapCount;
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UINT16 *bufEx;
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int scancode_unmapped;
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int scancode_mapped;
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/* First, prepare the default scan code map list which is 1:1.
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* Remappings will be inserted directly into it.
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* 512 bytes so this takes less memory, bit 9 set means E0
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* prefix.
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*/
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for (j = 0; j < 512; j++)
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scancode_map[j] = j;
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/* Get the scan code remappings from:
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HKEY_LOCAL_MACHINE\SYSTEM\CurrentControlSet\Control\Keyboard Layout */
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bufSize = 32768;
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if (RegOpenKeyEx(HKEY_LOCAL_MACHINE, keyName, 0, 1, &hKey) == ERROR_SUCCESS) {
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if (RegQueryValueEx(hKey, valueName, NULL, NULL, buf, &bufSize) == ERROR_SUCCESS) {
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bufEx2 = (UINT32 *) buf;
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scMapCount = bufEx2[2];
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if ((bufSize != 0) && (scMapCount != 0)) {
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bufEx = (UINT16 *) (buf + 12);
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for (j = 0; j < scMapCount*2; j += 2) {
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/* Each scan code is 32-bit: 16 bits of remapped scan code,
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and 16 bits of original scan code. */
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scancode_unmapped = bufEx[j + 1];
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scancode_mapped = bufEx[j];
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scancode_unmapped = convert_scan_code(scancode_unmapped);
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scancode_mapped = convert_scan_code(scancode_mapped);
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/* pclog("Scan code map found: %04X -> %04X\n", scancode_unmapped, scancode_mapped); */
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/* Ignore source scan codes with prefixes other than E1
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that are not E1 1D. */
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if (scancode_unmapped != 0xFFFF)
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scancode_map[scancode_unmapped] = scancode_mapped;
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}
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}
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}
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RegCloseKey(hKey);
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}
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}
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void
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keyboard_handle(LPARAM lParam, int infocus)
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{
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uint32_t ri_size = 0;
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UINT size;
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RAWINPUT *raw;
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USHORT scancode;
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if (! infocus) return;
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GetRawInputData((HRAWINPUT)lParam, RID_INPUT, NULL,
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&size, sizeof(RAWINPUTHEADER));
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raw = malloc(size);
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if (raw == NULL) return;
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/* Here we read the raw input data for the keyboard */
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ri_size = GetRawInputData((HRAWINPUT)(lParam), RID_INPUT,
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raw, &size, sizeof(RAWINPUTHEADER));
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if (ri_size != size) return;
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/* If the input is keyboard, we process it */
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if (raw->header.dwType == RIM_TYPEKEYBOARD) {
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RAWKEYBOARD rawKB = raw->data.keyboard;
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scancode = rawKB.MakeCode;
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/* If it's not a scan code that starts with 0xE1 */
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if (!(rawKB.Flags & RI_KEY_E1)) {
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if (rawKB.Flags & RI_KEY_E0)
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scancode |= (0xE0 << 8);
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/* Translate the scan code to 9-bit */
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scancode = convert_scan_code(scancode);
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/* Remap it according to the list from the Registry */
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/* pclog("Scan code: %04X (map: %04X)\n", scancode, scancode_map[scancode]); */
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scancode = scancode_map[scancode];
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/* If it's not 0xFFFF, send it to the emulated
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keyboard.
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We use scan code 0xFFFF to mean a mapping that
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has a prefix other than E0 and that is not E1 1D,
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which is, for our purposes, invalid. */
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if ((scancode == 0x00F) &&
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!(rawKB.Flags & RI_KEY_BREAK) &&
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(keyboard_recv(0x038) || keyboard_recv(0x138)) &&
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!mouse_capture) {
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/* We received a TAB while ALT was pressed, while the mouse
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is not captured, suppress the TAB and send an ALT key up. */
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if (keyboard_recv(0x038))
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keyboard_input(0, 0x038);
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if (keyboard_recv(0x138))
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keyboard_input(0, 0x138);
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} else if (((scancode == 0x038) || (scancode == 0x138)) &&
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!(rawKB.Flags & RI_KEY_BREAK) &&
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keyboard_recv(0x00F) &&
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!mouse_capture) {
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/* We received an ALT while TAB was pressed, while the mouse
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is not captured, suppress the ALT and send a TAB key up. */
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keyboard_input(0, 0x00F);
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} else {
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/* Normal scan code pass through, pass it through as is if
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it's not an invalid scan code. */
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if (scancode != 0xFFFF)
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keyboard_input(!(rawKB.Flags & RI_KEY_BREAK), scancode);
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}
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} else {
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if (rawKB.MakeCode == 0x1D) {
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scancode = scancode_map[0x100]; /* Translate E1 1D to 0x100 (which would
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otherwise be E0 00 but that is invalid
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anyway).
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Also, take a potential mapping into
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account. */
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} else
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scancode = 0xFFFF;
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if (scancode != 0xFFFF)
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keyboard_input(!(rawKB.Flags & RI_KEY_BREAK), scancode);
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}
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}
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free(raw);
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}
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