Files
86Box/src/sound_wss.c
OBattler 6e2b91c3d1 Pretty much all timer counters are now 32-bit again;
Fixed FDI stream parameters passed to the 86F handler, FDI stream images now read correctly again;
The National Semiconductors PC87306 SuperI/O chip now supports enhanced FDC mode.
2016-11-07 06:39:20 +01:00

126 lines
2.8 KiB
C

/*PCem v0.8 by Tom Walker
Windows Sound System emulation*/
#include <math.h>
#include <stdlib.h>
#include "ibm.h"
#include "device.h"
#include "dma.h"
#include "io.h"
#include "pic.h"
#include "sound_ad1848.h"
#include "sound_opl.h"
#include "sound_wss.h"
/*530, 11, 3 - 530=23*/
/*530, 11, 1 - 530=22*/
/*530, 11, 0 - 530=21*/
/*530, 10, 1 - 530=1a*/
/*530, 9, 1 - 530=12*/
/*530, 7, 1 - 530=0a*/
/*604, 11, 1 - 530=22*/
/*e80, 11, 1 - 530=22*/
/*f40, 11, 1 - 530=22*/
static int wss_dma[4] = {0, 0, 1, 3};
static int wss_irq[8] = {5, 7, 9, 10, 11, 12, 14, 15}; /*W95 only uses 7-9, others may be wrong*/
static uint16_t wss_addr[4] = {0x530, 0x604, 0xe80, 0xf40};
typedef struct wss_t
{
uint8_t config;
ad1848_t ad1848;
opl_t opl;
} wss_t;
uint8_t wss_read(uint16_t addr, void *p)
{
wss_t *wss = (wss_t *)p;
uint8_t temp;
// pclog("wss_read - addr %04X %04X(%08X):%08X ", addr, CS, cs, pc);
temp = 4 | (wss->config & 0x40);
// pclog("return %02X\n", temp);
return temp;
}
void wss_write(uint16_t addr, uint8_t val, void *p)
{
wss_t *wss = (wss_t *)p;
// pclog("wss_write - addr %04X val %02X %04X(%08X):%08X\n", addr, val, CS, cs, pc);
wss->config = val;
ad1848_setdma(&wss->ad1848, wss_dma[val & 3]);
ad1848_setirq(&wss->ad1848, wss_irq[(val >> 3) & 7]);
}
static void wss_get_buffer(int32_t *buffer, int len, void *p)
{
wss_t *wss = (wss_t *)p;
int c;
opl3_update2(&wss->opl);
ad1848_update(&wss->ad1848);
for (c = 0; c < len * 2; c++)
{
buffer[c] += wss->opl.buffer[c];
buffer[c] += (wss->ad1848.buffer[c] / 2);
}
wss->opl.pos = 0;
wss->ad1848.pos = 0;
}
void *wss_init()
{
wss_t *wss = malloc(sizeof(wss_t));
int c;
double attenuation;
memset(wss, 0, sizeof(wss_t));
opl3_init(&wss->opl);
ad1848_init(&wss->ad1848);
ad1848_setirq(&wss->ad1848, 7);
ad1848_setdma(&wss->ad1848, 3);
io_sethandler(0x0388, 0x0004, opl3_read, NULL, NULL, opl3_write, NULL, NULL, &wss->opl);
io_sethandler(0x0530, 0x0004, wss_read, NULL, NULL, wss_write, NULL, NULL, wss);
io_sethandler(0x0534, 0x0004, ad1848_read, NULL, NULL, ad1848_write, NULL, NULL, &wss->ad1848);
sound_add_handler(wss_get_buffer, wss);
return wss;
}
void wss_close(void *p)
{
wss_t *wss = (wss_t *)p;
free(wss);
}
void wss_speed_changed(void *p)
{
wss_t *wss = (wss_t *)p;
ad1848_speed_changed(&wss->ad1848);
}
device_t wss_device =
{
"Windows Sound System",
0,
wss_init,
wss_close,
NULL,
wss_speed_changed,
NULL,
NULL
};