Turned the char arrays in gameport.h into const char pointers; The makefile no longer links in the (unfinished) PIIX4 emulation code (which is currently not used by anything even in the Dev branch).
56 lines
1.3 KiB
C
56 lines
1.3 KiB
C
/* Copyright holders: Sarah Walker
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see COPYING for more details
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*/
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#ifndef EMU_GAMEPORT_H
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# define EMU_GAMEPORT_H
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#define AXIS_NOT_PRESENT -99999
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typedef struct
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{
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const char *name;
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void *(*init)(void);
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void (*close)(void *p);
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uint8_t (*read)(void *p);
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void (*write)(void *p);
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int (*read_axis)(void *p, int axis);
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void (*a0_over)(void *p);
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int axis_count, button_count, pov_count;
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int max_joysticks;
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const char *axis_names[8];
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const char *button_names[32];
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const char *pov_names[4];
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} joystick_if_t;
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#ifdef __cplusplus
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extern "C" {
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#endif
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extern device_t gameport_device;
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extern device_t gameport_201_device;
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extern int joystick_type;
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extern char *joystick_get_name(int64_t joystick);
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extern int64_t joystick_get_max_joysticks(int64_t joystick);
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extern int64_t joystick_get_axis_count(int64_t joystick);
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extern int64_t joystick_get_button_count(int64_t joystick);
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extern int64_t joystick_get_pov_count(int64_t joystick);
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extern char *joystick_get_axis_name(int64_t joystick, int64_t id);
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extern char *joystick_get_button_name(int64_t joystick, int64_t id);
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extern char *joystick_get_pov_name(int64_t joystick, int64_t id);
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extern void gameport_update_joystick_type(void);
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#ifdef __cplusplus
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}
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#endif
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#endif /*EMU_GAMEPORT_H*/
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