709 lines
20 KiB
C
709 lines
20 KiB
C
/*
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* 86Box A hypervisor and IBM PC system emulator that specializes in
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* running old operating systems and software designed for IBM
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* PC systems and compatibles from 1981 through fairly recent
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* system designs based on the PCI bus.
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*
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* This file is part of the 86Box distribution.
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*
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* Rendering module for libSDL2
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*
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* NOTE: Given all the problems reported with FULLSCREEN use of SDL,
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* we will not use that, but, instead, use a new window which
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* covers the entire desktop.
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*
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*
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*
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* Authors: Fred N. van Kempen, <decwiz@yahoo.com>
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* Michael Drüing, <michael@drueing.de>
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*
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* Copyright 2018-2020 Fred N. van Kempen.
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* Copyright 2018-2020 Michael Drüing.
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*
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* Redistribution and use in source and binary forms, with
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* or without modification, are permitted provided that the
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* following conditions are met:
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*
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* 1. Redistributions of source code must retain the entire
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* above notice, this list of conditions and the following
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* disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above
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* copyright notice, this list of conditions and the
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* following disclaimer in the documentation and/or other
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* materials provided with the distribution.
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*
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* 3. Neither the name of the copyright holder nor the names
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* of its contributors may be used to endorse or promote
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* products derived from this software without specific
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* prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
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* PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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* HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#include <SDL2/SDL.h>
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#include <stdarg.h>
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#include <stdio.h>
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#include <stdint.h>
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#include <stdlib.h>
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/* This #undef is needed because a SDL include header redefines HAVE_STDARG_H. */
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#undef HAVE_STDARG_H
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#define HAVE_STDARG_H
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#include <86box/86box.h>
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#include <86box/mouse.h>
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#include <86box/keyboard.h>
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#include <86box/device.h>
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#include <86box/plat.h>
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#include <86box/plat_dynld.h>
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#include <86box/video.h>
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#include <86box/ui.h>
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#include <86box/version.h>
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#include "qt_sdl.h"
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#define RENDERER_FULL_SCREEN 1
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#define RENDERER_HARDWARE 2
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#define RENDERER_OPENGL 4
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static SDL_Window *sdl_win = NULL;
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static SDL_Renderer *sdl_render = NULL;
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static SDL_Texture *sdl_tex = NULL;
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static int sdl_w;
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static int sdl_h;
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static int sdl_fs;
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static int sdl_flags = -1;
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static int cur_w;
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static int cur_h;
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static int cur_ww = 0;
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static int cur_wh = 0;
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static volatile int sdl_enabled = 0;
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static SDL_mutex *sdl_mutex = NULL;
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static const uint16_t sdl_to_xt[0x200] = {
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[SDL_SCANCODE_ESCAPE] = 0x01,
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[SDL_SCANCODE_1] = 0x02,
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[SDL_SCANCODE_2] = 0x03,
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[SDL_SCANCODE_3] = 0x04,
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[SDL_SCANCODE_4] = 0x05,
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[SDL_SCANCODE_5] = 0x06,
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[SDL_SCANCODE_6] = 0x07,
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[SDL_SCANCODE_7] = 0x08,
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[SDL_SCANCODE_8] = 0x09,
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[SDL_SCANCODE_9] = 0x0A,
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[SDL_SCANCODE_0] = 0x0B,
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[SDL_SCANCODE_MINUS] = 0x0C,
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[SDL_SCANCODE_EQUALS] = 0x0D,
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[SDL_SCANCODE_BACKSPACE] = 0x0E,
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[SDL_SCANCODE_TAB] = 0x0F,
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[SDL_SCANCODE_Q] = 0x10,
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[SDL_SCANCODE_W] = 0x11,
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[SDL_SCANCODE_E] = 0x12,
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[SDL_SCANCODE_R] = 0x13,
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[SDL_SCANCODE_T] = 0x14,
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[SDL_SCANCODE_Y] = 0x15,
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[SDL_SCANCODE_U] = 0x16,
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[SDL_SCANCODE_I] = 0x17,
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[SDL_SCANCODE_O] = 0x18,
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[SDL_SCANCODE_P] = 0x19,
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[SDL_SCANCODE_LEFTBRACKET] = 0x1A,
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[SDL_SCANCODE_RIGHTBRACKET] = 0x1B,
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[SDL_SCANCODE_RETURN] = 0x1C,
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[SDL_SCANCODE_LCTRL] = 0x1D,
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[SDL_SCANCODE_A] = 0x1E,
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[SDL_SCANCODE_S] = 0x1F,
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[SDL_SCANCODE_D] = 0x20,
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[SDL_SCANCODE_F] = 0x21,
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[SDL_SCANCODE_G] = 0x22,
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[SDL_SCANCODE_H] = 0x23,
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[SDL_SCANCODE_J] = 0x24,
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[SDL_SCANCODE_K] = 0x25,
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[SDL_SCANCODE_L] = 0x26,
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[SDL_SCANCODE_SEMICOLON] = 0x27,
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[SDL_SCANCODE_APOSTROPHE] = 0x28,
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[SDL_SCANCODE_GRAVE] = 0x29,
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[SDL_SCANCODE_LSHIFT] = 0x2A,
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[SDL_SCANCODE_BACKSLASH] = 0x2B,
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[SDL_SCANCODE_Z] = 0x2C,
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[SDL_SCANCODE_X] = 0x2D,
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[SDL_SCANCODE_C] = 0x2E,
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[SDL_SCANCODE_V] = 0x2F,
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[SDL_SCANCODE_B] = 0x30,
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[SDL_SCANCODE_N] = 0x31,
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[SDL_SCANCODE_M] = 0x32,
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[SDL_SCANCODE_COMMA] = 0x33,
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[SDL_SCANCODE_PERIOD] = 0x34,
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[SDL_SCANCODE_SLASH] = 0x35,
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[SDL_SCANCODE_RSHIFT] = 0x36,
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[SDL_SCANCODE_KP_MULTIPLY] = 0x37,
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[SDL_SCANCODE_LALT] = 0x38,
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[SDL_SCANCODE_SPACE] = 0x39,
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[SDL_SCANCODE_CAPSLOCK] = 0x3A,
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[SDL_SCANCODE_F1] = 0x3B,
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[SDL_SCANCODE_F2] = 0x3C,
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[SDL_SCANCODE_F3] = 0x3D,
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[SDL_SCANCODE_F4] = 0x3E,
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[SDL_SCANCODE_F5] = 0x3F,
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[SDL_SCANCODE_F6] = 0x40,
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[SDL_SCANCODE_F7] = 0x41,
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[SDL_SCANCODE_F8] = 0x42,
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[SDL_SCANCODE_F9] = 0x43,
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[SDL_SCANCODE_F10] = 0x44,
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[SDL_SCANCODE_NUMLOCKCLEAR] = 0x45,
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[SDL_SCANCODE_SCROLLLOCK] = 0x46,
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[SDL_SCANCODE_HOME] = 0x147,
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[SDL_SCANCODE_UP] = 0x148,
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[SDL_SCANCODE_PAGEUP] = 0x149,
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[SDL_SCANCODE_KP_MINUS] = 0x4A,
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[SDL_SCANCODE_LEFT] = 0x14B,
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[SDL_SCANCODE_KP_5] = 0x4C,
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[SDL_SCANCODE_RIGHT] = 0x14D,
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[SDL_SCANCODE_KP_PLUS] = 0x4E,
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[SDL_SCANCODE_END] = 0x14F,
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[SDL_SCANCODE_DOWN] = 0x150,
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[SDL_SCANCODE_PAGEDOWN] = 0x151,
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[SDL_SCANCODE_INSERT] = 0x152,
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[SDL_SCANCODE_DELETE] = 0x153,
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[SDL_SCANCODE_F11] = 0x57,
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[SDL_SCANCODE_F12] = 0x58,
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[SDL_SCANCODE_KP_ENTER] = 0x11c,
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[SDL_SCANCODE_RCTRL] = 0x11d,
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[SDL_SCANCODE_KP_DIVIDE] = 0x135,
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[SDL_SCANCODE_RALT] = 0x138,
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[SDL_SCANCODE_KP_9] = 0x49,
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[SDL_SCANCODE_KP_8] = 0x48,
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[SDL_SCANCODE_KP_7] = 0x47,
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[SDL_SCANCODE_KP_6] = 0x4D,
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[SDL_SCANCODE_KP_4] = 0x4B,
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[SDL_SCANCODE_KP_3] = 0x51,
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[SDL_SCANCODE_KP_2] = 0x50,
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[SDL_SCANCODE_KP_1] = 0x4F,
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[SDL_SCANCODE_KP_0] = 0x52,
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[SDL_SCANCODE_KP_PERIOD] = 0x53,
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[SDL_SCANCODE_LGUI] = 0x15B,
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[SDL_SCANCODE_RGUI] = 0x15C,
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[SDL_SCANCODE_APPLICATION] = 0x15D,
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[SDL_SCANCODE_PRINTSCREEN] = 0x137,
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[SDL_SCANCODE_NONUSBACKSLASH] = 0x56,
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};
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// #define ENABLE_SDL_LOG 3
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#ifdef ENABLE_SDL_LOG
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int sdl_do_log = ENABLE_SDL_LOG;
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static void
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sdl_log(const char *fmt, ...)
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{
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va_list ap;
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if (sdl_do_log) {
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va_start(ap, fmt);
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pclog_ex(fmt, ap);
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va_end(ap);
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}
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}
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#else
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# define sdl_log(fmt, ...)
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#endif
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static void
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sdl_integer_scale(double *d, double *g)
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{
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double ratio;
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if (*d > *g) {
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ratio = floor(*d / *g);
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*d = *g * ratio;
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} else {
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ratio = ceil(*d / *g);
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*d = *g / ratio;
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}
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}
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static void
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sdl_stretch(int *w, int *h, int *x, int *y)
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{
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double hw;
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double gw;
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double hh;
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double gh;
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double dx;
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double dy;
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double dw;
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double dh;
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double gsr;
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double hsr;
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hw = (double) sdl_w;
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hh = (double) sdl_h;
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gw = (double) *w;
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gh = (double) *h;
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hsr = hw / hh;
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switch (video_fullscreen_scale) {
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case FULLSCR_SCALE_FULL:
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default:
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*w = sdl_w;
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*h = sdl_h;
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*x = 0;
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*y = 0;
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break;
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case FULLSCR_SCALE_43:
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case FULLSCR_SCALE_KEEPRATIO:
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if (video_fullscreen_scale == FULLSCR_SCALE_43)
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gsr = 4.0 / 3.0;
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else
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gsr = gw / gh;
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if (gsr <= hsr) {
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dw = hh * gsr;
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dh = hh;
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} else {
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dw = hw;
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dh = hw / gsr;
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}
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dx = (hw - dw) / 2.0;
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dy = (hh - dh) / 2.0;
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*w = (int) dw;
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*h = (int) dh;
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*x = (int) dx;
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*y = (int) dy;
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break;
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case FULLSCR_SCALE_INT:
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gsr = gw / gh;
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if (gsr <= hsr) {
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dw = hh * gsr;
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dh = hh;
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} else {
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dw = hw;
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dh = hw / gsr;
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}
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sdl_integer_scale(&dw, &gw);
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sdl_integer_scale(&dh, &gh);
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dx = (hw - dw) / 2.0;
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dy = (hh - dh) / 2.0;
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*w = (int) dw;
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*h = (int) dh;
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*x = (int) dx;
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*y = (int) dy;
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break;
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}
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}
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static void
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sdl_blit(int x, int y, int w, int h)
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{
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SDL_Rect r_src;
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void *pixeldata;
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int ret;
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int pitch;
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if (!sdl_enabled || (x < 0) || (y < 0) || (w <= 0) || (h <= 0) || (w > 2048) || (h > 2048) || (buffer32 == NULL) || (sdl_render == NULL) || (sdl_tex == NULL)) {
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video_blit_complete();
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return;
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}
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SDL_LockMutex(sdl_mutex);
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SDL_LockTexture(sdl_tex, 0, &pixeldata, &pitch);
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video_copy(pixeldata, &(buffer32->line[y][x]), h * (2048) * sizeof(uint32_t));
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if (monitors[m_monitor_index].mon_screenshots)
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video_screenshot((uint32_t *) pixeldata, 0, 0, (2048));
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SDL_UnlockTexture(sdl_tex);
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video_blit_complete();
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SDL_RenderClear(sdl_render);
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r_src.x = 0;
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r_src.y = 0;
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r_src.w = w;
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r_src.h = h;
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ret = SDL_RenderCopy(sdl_render, sdl_tex, &r_src, 0);
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if (ret)
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sdl_log("SDL: unable to copy texture to renderer (%s)\n", sdl_GetError());
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SDL_RenderPresent(sdl_render);
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SDL_UnlockMutex(sdl_mutex);
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}
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static void
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sdl_destroy_window(void)
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{
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if (sdl_win != NULL) {
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SDL_DestroyWindow(sdl_win);
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sdl_win = NULL;
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}
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}
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static void
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sdl_destroy_texture(void)
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{
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if (sdl_tex != NULL) {
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SDL_DestroyTexture(sdl_tex);
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sdl_tex = NULL;
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}
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/* SDL_DestroyRenderer also automatically destroys all associated textures. */
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if (sdl_render != NULL) {
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SDL_DestroyRenderer(sdl_render);
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sdl_render = NULL;
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}
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}
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void
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sdl_close(void)
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{
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if (sdl_mutex != NULL)
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SDL_LockMutex(sdl_mutex);
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/* Unregister our renderer! */
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video_setblit(NULL);
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if (sdl_enabled)
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sdl_enabled = 0;
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if (sdl_mutex != NULL) {
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SDL_DestroyMutex(sdl_mutex);
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sdl_mutex = NULL;
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}
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sdl_destroy_texture();
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sdl_destroy_window();
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/* Quit. */
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SDL_Quit();
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sdl_flags = -1;
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}
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static void
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sdl_select_best_hw_driver(void)
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{
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SDL_RendererInfo renderInfo;
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for (int i = 0; i < SDL_GetNumRenderDrivers(); ++i) {
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SDL_GetRenderDriverInfo(i, &renderInfo);
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if (renderInfo.flags & SDL_RENDERER_ACCELERATED) {
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SDL_SetHint(SDL_HINT_RENDER_DRIVER, renderInfo.name);
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return;
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}
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}
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}
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static void
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sdl_init_texture(void)
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{
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if (sdl_flags & RENDERER_HARDWARE) {
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sdl_render = SDL_CreateRenderer(sdl_win, -1, SDL_RENDERER_ACCELERATED);
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SDL_SetHint(SDL_HINT_RENDER_SCALE_QUALITY, video_filter_method ? "1" : "0");
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} else {
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sdl_render = SDL_CreateRenderer(sdl_win, -1, SDL_RENDERER_SOFTWARE);
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}
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sdl_tex = SDL_CreateTexture(sdl_render, SDL_PIXELFORMAT_ARGB8888,
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SDL_TEXTUREACCESS_STREAMING, 2048, 2048);
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if (sdl_render == NULL) {
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sdl_log("SDL: unable to SDL_CreateRenderer (%s)\n", SDL_GetError());
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}
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if (sdl_tex == NULL) {
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sdl_log("SDL: unable to SDL_CreateTexture (%s)\n", SDL_GetError());
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}
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}
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static void
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sdl_reinit_texture(void)
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{
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if (sdl_flags == -1)
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return;
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sdl_destroy_texture();
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sdl_init_texture();
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}
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void
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sdl_set_fs(int fs)
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{
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SDL_SetWindowFullscreen(sdl_win, fs ? SDL_WINDOW_FULLSCREEN_DESKTOP : 0);
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SDL_SetRelativeMouseMode((SDL_bool) mouse_capture);
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sdl_fs = fs;
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if (fs) {
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sdl_flags |= RENDERER_FULL_SCREEN;
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} else {
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sdl_flags &= ~RENDERER_FULL_SCREEN;
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}
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sdl_reinit_texture();
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}
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static int
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sdl_init_common(void *win, int flags)
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{
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wchar_t temp[128];
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SDL_version ver;
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sdl_log("SDL: init (fs=%d)\n", 0);
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/* Get and log the version of the DLL we are using. */
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SDL_GetVersion(&ver);
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sdl_log("SDL: version %d.%d.%d\n", ver.major, ver.minor, ver.patch);
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/* Initialize the SDL system. */
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if (SDL_Init(SDL_INIT_VIDEO) < 0) {
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sdl_log("SDL: initialization failed (%s)\n", SDL_GetError());
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return (0);
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}
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if (flags & RENDERER_HARDWARE) {
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if (flags & RENDERER_OPENGL)
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SDL_SetHint(SDL_HINT_RENDER_DRIVER, "OpenGL");
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else
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sdl_select_best_hw_driver();
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}
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/* Get the size of the (current) desktop. */
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SDL_DisplayMode dm;
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if (SDL_GetDesktopDisplayMode(0, &dm) != 0) {
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sdl_log("SDL: SDL_GetDesktopDisplayMode failed (%s)\n", SDL_GetError());
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return (0);
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}
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sdl_w = dm.w;
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sdl_h = dm.h;
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sdl_flags = flags;
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|
|
sdl_win = SDL_CreateWindow("86Box renderer", 640, 480, 100, 100, sdl_flags);
|
|
if (sdl_win == NULL) {
|
|
sdl_log("SDL: unable to CreateWindowFrom (%s)\n", SDL_GetError());
|
|
}
|
|
sdl_init_texture();
|
|
sdl_set_fs(video_fullscreen & 1);
|
|
|
|
/* Make sure we get a clean exit. */
|
|
atexit(sdl_close);
|
|
|
|
/* Register our renderer! */
|
|
video_setblit(sdl_blit);
|
|
|
|
sdl_enabled = 1;
|
|
sdl_mutex = SDL_CreateMutex();
|
|
|
|
return (1);
|
|
}
|
|
|
|
int
|
|
sdl_inits(void *win)
|
|
{
|
|
return sdl_init_common(win, 0);
|
|
}
|
|
|
|
int
|
|
sdl_inith(void *win)
|
|
{
|
|
return sdl_init_common(win, RENDERER_HARDWARE);
|
|
}
|
|
|
|
int
|
|
sdl_initho(void *win)
|
|
{
|
|
return sdl_init_common(win, RENDERER_HARDWARE | RENDERER_OPENGL);
|
|
}
|
|
|
|
int
|
|
sdl_pause(void)
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
void
|
|
sdl_resize(int w, int h)
|
|
{
|
|
int ww = 0;
|
|
int wh = 0;
|
|
|
|
if (video_fullscreen & 2)
|
|
return;
|
|
|
|
if ((w == cur_w) && (h == cur_h))
|
|
return;
|
|
|
|
SDL_LockMutex(sdl_mutex);
|
|
|
|
ww = w;
|
|
wh = h;
|
|
|
|
if (sdl_fs) {
|
|
// sdl_stretch(&ww, &wh, &wx, &wy);
|
|
// MoveWindow(hwndRender, wx, wy, ww, wh, TRUE);
|
|
}
|
|
|
|
cur_w = w;
|
|
cur_h = h;
|
|
|
|
cur_ww = ww;
|
|
cur_wh = wh;
|
|
|
|
SDL_SetWindowSize(sdl_win, cur_ww, cur_wh);
|
|
sdl_reinit_texture();
|
|
|
|
SDL_UnlockMutex(sdl_mutex);
|
|
}
|
|
|
|
void
|
|
sdl_enable(int enable)
|
|
{
|
|
if (sdl_flags == -1)
|
|
return;
|
|
|
|
SDL_LockMutex(sdl_mutex);
|
|
sdl_enabled = !!enable;
|
|
|
|
if (enable == 1) {
|
|
SDL_SetWindowSize(sdl_win, cur_ww, cur_wh);
|
|
sdl_reinit_texture();
|
|
}
|
|
|
|
SDL_UnlockMutex(sdl_mutex);
|
|
}
|
|
|
|
void
|
|
sdl_reload(void)
|
|
{
|
|
if (sdl_flags & RENDERER_HARDWARE) {
|
|
SDL_LockMutex(sdl_mutex);
|
|
|
|
SDL_SetHint(SDL_HINT_RENDER_SCALE_QUALITY, video_filter_method ? "1" : "0");
|
|
sdl_reinit_texture();
|
|
|
|
SDL_UnlockMutex(sdl_mutex);
|
|
}
|
|
}
|
|
|
|
static int mouse_inside = 0;
|
|
enum sdl_main_status
|
|
sdl_main()
|
|
{
|
|
int ret = SdlMainOk;
|
|
SDL_Rect r_src;
|
|
SDL_Event event;
|
|
|
|
while (SDL_PollEvent(&event)) {
|
|
switch (event.type) {
|
|
case SDL_QUIT:
|
|
ret = SdlMainQuit;
|
|
break;
|
|
case SDL_MOUSEWHEEL:
|
|
{
|
|
if (mouse_capture || video_fullscreen) {
|
|
if (event.wheel.direction == SDL_MOUSEWHEEL_FLIPPED) {
|
|
event.wheel.x *= -1;
|
|
event.wheel.y *= -1;
|
|
}
|
|
mouse_set_z(event.wheel.y);
|
|
}
|
|
break;
|
|
}
|
|
case SDL_MOUSEMOTION:
|
|
{
|
|
if (mouse_capture || video_fullscreen)
|
|
mouse_scale(event.motion.xrel, event.motion.yrel);
|
|
break;
|
|
}
|
|
case SDL_MOUSEBUTTONDOWN:
|
|
case SDL_MOUSEBUTTONUP:
|
|
{
|
|
if ((event.button.button == SDL_BUTTON_LEFT)
|
|
&& !(mouse_capture || video_fullscreen)
|
|
&& event.button.state == SDL_RELEASED
|
|
&& mouse_inside) {
|
|
plat_mouse_capture(1);
|
|
break;
|
|
}
|
|
if (mouse_get_buttons() < 3 && event.button.button == SDL_BUTTON_MIDDLE && !video_fullscreen) {
|
|
plat_mouse_capture(0);
|
|
break;
|
|
}
|
|
if (mouse_capture || video_fullscreen) {
|
|
int buttonmask = 0;
|
|
|
|
switch (event.button.button) {
|
|
case SDL_BUTTON_LEFT:
|
|
buttonmask = 1;
|
|
break;
|
|
case SDL_BUTTON_RIGHT:
|
|
buttonmask = 2;
|
|
break;
|
|
case SDL_BUTTON_MIDDLE:
|
|
buttonmask = 4;
|
|
break;
|
|
}
|
|
if (event.button.state == SDL_PRESSED)
|
|
mouse_set_buttons_ex(mouse_get_buttons_ex() | buttonmask);
|
|
else
|
|
mouse_set_buttons_ex(mouse_get_buttons_ex() & ~buttonmask);
|
|
}
|
|
break;
|
|
}
|
|
case SDL_RENDER_DEVICE_RESET:
|
|
case SDL_RENDER_TARGETS_RESET:
|
|
{
|
|
sdl_reinit_texture();
|
|
break;
|
|
}
|
|
case SDL_KEYDOWN:
|
|
case SDL_KEYUP:
|
|
{
|
|
uint16_t xtkey = 0;
|
|
switch (event.key.keysym.scancode) {
|
|
default:
|
|
xtkey = sdl_to_xt[event.key.keysym.scancode];
|
|
break;
|
|
}
|
|
keyboard_input(event.key.state == SDL_PRESSED, xtkey);
|
|
}
|
|
break;
|
|
case SDL_WINDOWEVENT:
|
|
{
|
|
switch (event.window.event) {
|
|
case SDL_WINDOWEVENT_ENTER:
|
|
mouse_inside = 1;
|
|
break;
|
|
case SDL_WINDOWEVENT_LEAVE:
|
|
mouse_inside = 0;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if (mouse_capture && keyboard_ismsexit()) {
|
|
plat_mouse_capture(0);
|
|
}
|
|
if (video_fullscreen && keyboard_isfsexit()) {
|
|
plat_setfullscreen(0);
|
|
}
|
|
|
|
return ret;
|
|
}
|
|
|
|
void
|
|
sdl_mouse_capture(int on)
|
|
{
|
|
SDL_SetRelativeMouseMode((SDL_bool) on);
|
|
}
|