Files
86Box/src/qt/qt_opengloptionsdialog.ui
2022-02-27 14:56:51 +02:00

281 lines
7.2 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<ui version="4.0">
<class>OpenGLOptionsDialog</class>
<widget class="QDialog" name="OpenGLOptionsDialog">
<property name="geometry">
<rect>
<x>0</x>
<y>0</y>
<width>400</width>
<height>320</height>
</rect>
</property>
<property name="windowTitle">
<string>OpenGL 3.0 renderer options</string>
</property>
<layout class="QVBoxLayout" name="verticalLayout">
<item>
<widget class="QGroupBox" name="groupBox">
<property name="title">
<string>Render behavior</string>
</property>
<layout class="QGridLayout" name="gridLayout_2" columnstretch="3,1">
<item row="1" column="0">
<widget class="QRadioButton" name="syncToFramerate">
<property name="text">
<string>Use target framerate:</string>
</property>
</widget>
</item>
<item row="2" column="1">
<widget class="QSpinBox" name="targetFps">
<property name="enabled">
<bool>false</bool>
</property>
<property name="suffix">
<string> fps</string>
</property>
<property name="minimum">
<number>15</number>
</property>
<property name="maximum">
<number>240</number>
</property>
<property name="value">
<number>60</number>
</property>
</widget>
</item>
<item row="3" column="0">
<widget class="QCheckBox" name="vsync">
<property name="text">
<string>VSync</string>
</property>
</widget>
</item>
<item row="0" column="0">
<widget class="QRadioButton" name="syncWithVideo">
<property name="toolTip">
<string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Render each frame immediately, in sync with the emulated display.&lt;/p&gt;&lt;p&gt;&lt;span style=&quot; font-style:italic;&quot;&gt;This is the recommended option if the shaders in use don't utilize frametime for animated effects.&lt;/span&gt;&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
</property>
<property name="text">
<string>Synchronize with video</string>
</property>
<property name="checked">
<bool>true</bool>
</property>
</widget>
</item>
<item row="2" column="0">
<widget class="QSlider" name="fpsSlider">
<property name="enabled">
<bool>false</bool>
</property>
<property name="minimum">
<number>15</number>
</property>
<property name="maximum">
<number>240</number>
</property>
<property name="value">
<number>60</number>
</property>
<property name="orientation">
<enum>Qt::Horizontal</enum>
</property>
<property name="invertedAppearance">
<bool>false</bool>
</property>
<property name="tickPosition">
<enum>QSlider::NoTicks</enum>
</property>
</widget>
</item>
</layout>
</widget>
</item>
<item>
<widget class="QGroupBox" name="groupBox_2">
<property name="title">
<string>Shaders</string>
</property>
<layout class="QGridLayout" name="gridLayout" columnstretch="3,1">
<item row="2" column="1">
<widget class="QPushButton" name="removeShader">
<property name="text">
<string>Remove</string>
</property>
</widget>
</item>
<item row="3" column="1">
<spacer name="verticalSpacer">
<property name="orientation">
<enum>Qt::Vertical</enum>
</property>
<property name="sizeHint" stdset="0">
<size>
<width>20</width>
<height>40</height>
</size>
</property>
</spacer>
</item>
<item row="1" column="0" rowspan="3">
<widget class="QTextEdit" name="shader">
<property name="readOnly">
<bool>true</bool>
</property>
<property name="placeholderText">
<string>No shader selected</string>
</property>
</widget>
</item>
<item row="1" column="1" alignment="Qt::AlignTop">
<widget class="QPushButton" name="addShader">
<property name="text">
<string>Browse...</string>
</property>
</widget>
</item>
</layout>
</widget>
</item>
<item>
<widget class="QDialogButtonBox" name="buttonBox">
<property name="orientation">
<enum>Qt::Horizontal</enum>
</property>
<property name="standardButtons">
<set>QDialogButtonBox::Cancel|QDialogButtonBox::Ok</set>
</property>
</widget>
</item>
</layout>
</widget>
<tabstops>
<tabstop>syncWithVideo</tabstop>
<tabstop>syncToFramerate</tabstop>
<tabstop>fpsSlider</tabstop>
<tabstop>targetFps</tabstop>
<tabstop>vsync</tabstop>
<tabstop>shader</tabstop>
<tabstop>addShader</tabstop>
<tabstop>removeShader</tabstop>
</tabstops>
<resources/>
<connections>
<connection>
<sender>buttonBox</sender>
<signal>accepted()</signal>
<receiver>OpenGLOptionsDialog</receiver>
<slot>accept()</slot>
<hints>
<hint type="sourcelabel">
<x>257</x>
<y>310</y>
</hint>
<hint type="destinationlabel">
<x>157</x>
<y>274</y>
</hint>
</hints>
</connection>
<connection>
<sender>buttonBox</sender>
<signal>rejected()</signal>
<receiver>OpenGLOptionsDialog</receiver>
<slot>reject()</slot>
<hints>
<hint type="sourcelabel">
<x>325</x>
<y>310</y>
</hint>
<hint type="destinationlabel">
<x>286</x>
<y>274</y>
</hint>
</hints>
</connection>
<connection>
<sender>syncToFramerate</sender>
<signal>toggled(bool)</signal>
<receiver>targetFps</receiver>
<slot>setEnabled(bool)</slot>
<hints>
<hint type="sourcelabel">
<x>140</x>
<y>71</y>
</hint>
<hint type="destinationlabel">
<x>380</x>
<y>98</y>
</hint>
</hints>
</connection>
<connection>
<sender>syncToFramerate</sender>
<signal>toggled(bool)</signal>
<receiver>fpsSlider</receiver>
<slot>setEnabled(bool)</slot>
<hints>
<hint type="sourcelabel">
<x>158</x>
<y>66</y>
</hint>
<hint type="destinationlabel">
<x>168</x>
<y>87</y>
</hint>
</hints>
</connection>
<connection>
<sender>fpsSlider</sender>
<signal>valueChanged(int)</signal>
<receiver>targetFps</receiver>
<slot>setValue(int)</slot>
<hints>
<hint type="sourcelabel">
<x>252</x>
<y>90</y>
</hint>
<hint type="destinationlabel">
<x>308</x>
<y>89</y>
</hint>
</hints>
</connection>
<connection>
<sender>targetFps</sender>
<signal>valueChanged(int)</signal>
<receiver>fpsSlider</receiver>
<slot>setValue(int)</slot>
<hints>
<hint type="sourcelabel">
<x>364</x>
<y>93</y>
</hint>
<hint type="destinationlabel">
<x>134</x>
<y>93</y>
</hint>
</hints>
</connection>
<connection>
<sender>removeShader</sender>
<signal>clicked()</signal>
<receiver>shader</receiver>
<slot>clear()</slot>
<hints>
<hint type="sourcelabel">
<x>333</x>
<y>201</y>
</hint>
<hint type="destinationlabel">
<x>235</x>
<y>208</y>
</hint>
</hints>
</connection>
</connections>
</ui>