281 lines
7.2 KiB
XML
281 lines
7.2 KiB
XML
<?xml version="1.0" encoding="UTF-8"?>
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<ui version="4.0">
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<class>OpenGLOptionsDialog</class>
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<widget class="QDialog" name="OpenGLOptionsDialog">
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<property name="geometry">
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<rect>
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<x>0</x>
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<y>0</y>
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<width>400</width>
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<height>320</height>
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</rect>
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</property>
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<property name="windowTitle">
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<string>OpenGL 3.0 renderer options</string>
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</property>
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<layout class="QVBoxLayout" name="verticalLayout">
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<item>
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<widget class="QGroupBox" name="groupBox">
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<property name="title">
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<string>Render behavior</string>
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</property>
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<layout class="QGridLayout" name="gridLayout_2" columnstretch="3,1">
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<item row="1" column="0">
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<widget class="QRadioButton" name="syncToFramerate">
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<property name="text">
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<string>Use target framerate:</string>
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</property>
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</widget>
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</item>
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<item row="2" column="1">
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<widget class="QSpinBox" name="targetFps">
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<property name="enabled">
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<bool>false</bool>
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</property>
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<property name="suffix">
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<string> fps</string>
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</property>
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<property name="minimum">
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<number>15</number>
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</property>
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<property name="maximum">
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<number>240</number>
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</property>
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<property name="value">
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<number>60</number>
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</property>
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</widget>
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</item>
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<item row="3" column="0">
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<widget class="QCheckBox" name="vsync">
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<property name="text">
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<string>VSync</string>
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</property>
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</widget>
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</item>
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<item row="0" column="0">
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<widget class="QRadioButton" name="syncWithVideo">
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<property name="toolTip">
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<string><html><head/><body><p>Render each frame immediately, in sync with the emulated display.</p><p><span style=" font-style:italic;">This is the recommended option if the shaders in use don't utilize frametime for animated effects.</span></p></body></html></string>
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</property>
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<property name="text">
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<string>Synchronize with video</string>
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</property>
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<property name="checked">
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<bool>true</bool>
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</property>
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</widget>
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</item>
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<item row="2" column="0">
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<widget class="QSlider" name="fpsSlider">
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<property name="enabled">
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<bool>false</bool>
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</property>
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<property name="minimum">
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<number>15</number>
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</property>
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<property name="maximum">
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<number>240</number>
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</property>
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<property name="value">
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<number>60</number>
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</property>
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<property name="orientation">
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<enum>Qt::Horizontal</enum>
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</property>
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<property name="invertedAppearance">
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<bool>false</bool>
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</property>
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<property name="tickPosition">
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<enum>QSlider::NoTicks</enum>
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</property>
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</widget>
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</item>
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</layout>
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</widget>
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</item>
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<item>
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<widget class="QGroupBox" name="groupBox_2">
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<property name="title">
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<string>Shaders</string>
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</property>
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<layout class="QGridLayout" name="gridLayout" columnstretch="3,1">
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<item row="2" column="1">
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<widget class="QPushButton" name="removeShader">
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<property name="text">
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<string>Remove</string>
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</property>
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</widget>
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</item>
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<item row="3" column="1">
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<spacer name="verticalSpacer">
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<property name="orientation">
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<enum>Qt::Vertical</enum>
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</property>
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<property name="sizeHint" stdset="0">
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<size>
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<width>20</width>
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<height>40</height>
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</size>
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</property>
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</spacer>
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</item>
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<item row="1" column="0" rowspan="3">
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<widget class="QTextEdit" name="shader">
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<property name="readOnly">
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<bool>true</bool>
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</property>
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<property name="placeholderText">
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<string>No shader selected</string>
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</property>
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</widget>
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</item>
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<item row="1" column="1" alignment="Qt::AlignTop">
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<widget class="QPushButton" name="addShader">
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<property name="text">
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<string>Browse...</string>
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</property>
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</widget>
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</item>
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</layout>
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</widget>
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</item>
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<item>
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<widget class="QDialogButtonBox" name="buttonBox">
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<property name="orientation">
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<enum>Qt::Horizontal</enum>
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</property>
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<property name="standardButtons">
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<set>QDialogButtonBox::Cancel|QDialogButtonBox::Ok</set>
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</property>
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</widget>
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</item>
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</layout>
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</widget>
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<tabstops>
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<tabstop>syncWithVideo</tabstop>
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<tabstop>syncToFramerate</tabstop>
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<tabstop>fpsSlider</tabstop>
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<tabstop>targetFps</tabstop>
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<tabstop>vsync</tabstop>
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<tabstop>shader</tabstop>
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<tabstop>addShader</tabstop>
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<tabstop>removeShader</tabstop>
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</tabstops>
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<resources/>
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<connections>
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<connection>
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<sender>buttonBox</sender>
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<signal>accepted()</signal>
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<receiver>OpenGLOptionsDialog</receiver>
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<slot>accept()</slot>
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<hints>
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<hint type="sourcelabel">
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<x>257</x>
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<y>310</y>
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</hint>
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<hint type="destinationlabel">
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<x>157</x>
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<y>274</y>
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</hint>
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</hints>
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</connection>
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<connection>
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<sender>buttonBox</sender>
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<signal>rejected()</signal>
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<receiver>OpenGLOptionsDialog</receiver>
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<slot>reject()</slot>
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<hints>
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<hint type="sourcelabel">
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<x>325</x>
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<y>310</y>
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</hint>
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<hint type="destinationlabel">
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<x>286</x>
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<y>274</y>
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</hint>
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</hints>
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</connection>
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<connection>
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<sender>syncToFramerate</sender>
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<signal>toggled(bool)</signal>
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<receiver>targetFps</receiver>
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<slot>setEnabled(bool)</slot>
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<hints>
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<hint type="sourcelabel">
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<x>140</x>
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<y>71</y>
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</hint>
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<hint type="destinationlabel">
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<x>380</x>
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<y>98</y>
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</hint>
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</hints>
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</connection>
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<connection>
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<sender>syncToFramerate</sender>
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<signal>toggled(bool)</signal>
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<receiver>fpsSlider</receiver>
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<slot>setEnabled(bool)</slot>
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<hints>
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<hint type="sourcelabel">
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<x>158</x>
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<y>66</y>
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</hint>
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<hint type="destinationlabel">
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<x>168</x>
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<y>87</y>
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</hint>
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</hints>
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</connection>
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<connection>
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<sender>fpsSlider</sender>
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<signal>valueChanged(int)</signal>
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<receiver>targetFps</receiver>
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<slot>setValue(int)</slot>
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<hints>
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<hint type="sourcelabel">
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<x>252</x>
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<y>90</y>
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</hint>
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<hint type="destinationlabel">
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<x>308</x>
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<y>89</y>
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</hint>
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</hints>
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</connection>
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<connection>
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<sender>targetFps</sender>
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<signal>valueChanged(int)</signal>
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<receiver>fpsSlider</receiver>
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<slot>setValue(int)</slot>
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<hints>
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<hint type="sourcelabel">
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<x>364</x>
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<y>93</y>
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</hint>
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<hint type="destinationlabel">
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<x>134</x>
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<y>93</y>
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</hint>
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</hints>
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</connection>
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<connection>
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<sender>removeShader</sender>
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<signal>clicked()</signal>
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<receiver>shader</receiver>
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<slot>clear()</slot>
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<hints>
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<hint type="sourcelabel">
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<x>333</x>
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<y>201</y>
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</hint>
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<hint type="destinationlabel">
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<x>235</x>
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<y>208</y>
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</hint>
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</hints>
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</connection>
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</connections>
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</ui>
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