IBM.H is gone, video stuff re-organized. Keyboard stuff reorganized. Machines that have their own video, mouse and/or keyboard now have all this in their machine file. Fixed and other cleanups here and there.
66 lines
1018 B
C
66 lines
1018 B
C
#include <stdio.h>
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#include <stdint.h>
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#include <string.h>
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#include <wchar.h>
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#include "../86box.h"
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#include "../pic.h"
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#include "../pit.h"
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#include "../dma.h"
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#include "../mem.h"
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#include "../device.h"
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#include "../nvr.h"
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#include "../game/gameport.h"
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#include "../keyboard.h"
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#include "../lpt.h"
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#include "../disk/hdc.h"
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#include "../disk/hdc_ide.h"
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#include "machine.h"
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void
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machine_at_init(machine_t *model)
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{
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machine_common_init(model);
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pit_set_out_func(&pit, 1, pit_refresh_timer_at);
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pic2_init();
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dma16_init();
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if (lpt_enabled)
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lpt2_remove();
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nvr_at_init(8);
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device_add(&keyboard_at_device);
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if (joystick_type != 7)
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device_add(&gameport_device);
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}
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void
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machine_at_ide_init(machine_t *model)
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{
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machine_at_init(model);
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ide_init();
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}
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void
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machine_at_top_remap_init(machine_t *model)
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{
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machine_at_init(model);
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mem_remap_top_384k();
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}
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void
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machine_at_ide_top_remap_init(machine_t *model)
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{
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machine_at_ide_init(model);
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mem_remap_top_384k();
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}
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