Files
86Box/src/sound/snd_ssi2001.c

241 lines
6.3 KiB
C

#include <stdarg.h>
#include <stdint.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <wchar.h>
#define HAVE_STDARG_H
#include <86box/86box.h>
#include <86box/device.h>
#include <86box/gameport.h>
#include <86box/io.h>
#include <86box/snd_resid.h>
#include <86box/sound.h>
#include <86box/plat_unused.h>
typedef struct ssi2001_t {
void *psid;
int16_t buffer[SOUNDBUFLEN * 2];
int pos;
int gameport_enabled;
} ssi2001_t;
typedef struct entertainer_t {
uint8_t regs;
} entertainer_t;
static void
ssi2001_update(ssi2001_t *ssi2001)
{
if (ssi2001->pos >= sound_pos_global)
return;
sid_fillbuf(&ssi2001->buffer[ssi2001->pos], sound_pos_global - ssi2001->pos, ssi2001->psid);
ssi2001->pos = sound_pos_global;
}
static void
ssi2001_get_buffer(int32_t *buffer, int len, void *priv)
{
ssi2001_t *ssi2001 = (ssi2001_t *) priv;
ssi2001_update(ssi2001);
for (int c = 0; c < len * 2; c++)
buffer[c] += ssi2001->buffer[c >> 1] / 2;
ssi2001->pos = 0;
}
static uint8_t
ssi2001_read(uint16_t addr, void *priv)
{
ssi2001_t *ssi2001 = (ssi2001_t *) priv;
ssi2001_update(ssi2001);
return sid_read(addr, priv);
}
static void
ssi2001_write(uint16_t addr, uint8_t val, void *priv)
{
ssi2001_t *ssi2001 = (ssi2001_t *) priv;
ssi2001_update(ssi2001);
sid_write(addr, val, priv);
}
void *
ssi2001_init(UNUSED(const device_t *info))
{
ssi2001_t *ssi2001 = calloc(1, sizeof(ssi2001_t));
ssi2001->psid = sid_init(device_get_config_int("sid_config"),device_get_config_int("sid_adjustment"));
sid_reset(ssi2001->psid);
uint16_t addr = device_get_config_hex16("base");
ssi2001->gameport_enabled = device_get_config_int("gameport");
io_sethandler(addr, 0x0020, ssi2001_read, NULL, NULL, ssi2001_write, NULL, NULL, ssi2001);
if (ssi2001->gameport_enabled)
gameport_remap(gameport_add(&gameport_201_device), 0x201);
sound_add_handler(ssi2001_get_buffer, ssi2001);
return ssi2001;
}
void
ssi2001_close(void *priv)
{
ssi2001_t *ssi2001 = (ssi2001_t *) priv;
sid_close(ssi2001->psid);
free(ssi2001);
}
static uint8_t
entertainer_read(UNUSED(uint16_t addr), UNUSED(void *priv))
{
return 0xa5;
}
static void
entertainer_write(UNUSED(uint16_t addr), uint8_t val, void *priv)
{
entertainer_t *entertainer = (entertainer_t *) priv;
entertainer->regs = val;
}
void *
entertainer_init(UNUSED(const device_t *info))
{
ssi2001_t *ssi2001 = calloc(1, sizeof(ssi2001_t));
entertainer_t *entertainer = calloc(1, sizeof(entertainer_t));
ssi2001->psid = sid_init(0, 0.5);
sid_reset(ssi2001->psid);
ssi2001->gameport_enabled = device_get_config_int("gameport");
io_sethandler(0x200, 0x0001, entertainer_read, NULL, NULL, entertainer_write, NULL, NULL, entertainer);
io_sethandler(0x280, 0x0020, ssi2001_read, NULL, NULL, ssi2001_write, NULL, NULL, ssi2001);
if (ssi2001->gameport_enabled)
gameport_remap(gameport_add(&gameport_201_device), 0x201);
sound_add_handler(ssi2001_get_buffer, ssi2001);
return ssi2001;
}
void
entertainer_close(void *priv)
{
ssi2001_t *ssi2001 = (ssi2001_t *) priv;
sid_close(ssi2001->psid);
free(ssi2001);
}
static const device_config_t ssi2001_config[] = {
// clang-format off
{
.name = "base",
.description = "Address",
.type = CONFIG_HEX16,
.default_string = NULL,
.default_int = 0x280,
.file_filter = NULL,
.spinner = { 0 },
.selection = {
{ .description = "0x280", .value = 0x280 },
{ .description = "0x2A0", .value = 0x2A0 },
{ .description = "0x2C0", .value = 0x2C0 },
{ .description = "0x2E0", .value = 0x2E0 },
{ .description = "" }
},
.bios = { { 0 } }
},
{
.name = "gameport",
.description = "Enable Game port",
.type = CONFIG_BINARY,
.default_string = NULL,
.default_int = 1,
.file_filter = NULL,
.spinner = { 0 },
.selection = { { 0 } },
.bios = { { 0 } }
},
{
.name = "sid_config",
.description = "SID Model",
.type = CONFIG_HEX16,
.default_string = NULL,
.default_int = 0x000,
.file_filter = NULL,
.spinner = { 0 },
.selection = {
{ .description = "8580", .value = 0x001 },
{ .description = "6581", .value = 0x000 },
{ .description = "" }
},
.bios = { { 0 } }
},
{
.name = "sid_adjustment",
.description = "SID Filter Strength",
.type = CONFIG_STRING,
.default_string = "0.5",
.default_int = 0,
.file_filter = NULL,
.spinner = { 0 },
.selection = {{"0.5"}},
.bios = { { 0 } }
},
{ .name = "", .description = "", .type = CONFIG_END }
// clang-format off
};
static const device_config_t entertainer_config[] = {
// clang-format off
{
.name = "gameport",
.description = "Enable Game port",
.type = CONFIG_BINARY,
.default_string = NULL,
.default_int = 1,
.file_filter = NULL,
.spinner = { 0 },
.selection = { { 0 } },
.bios = { { 0 } }
},
{ .name = "", .description = "", .type = CONFIG_END }
// clang-format off
};
const device_t ssi2001_device = {
.name = "Innovation SSI-2001",
.internal_name = "ssi2001",
.flags = DEVICE_ISA,
.local = 0,
.init = ssi2001_init,
.close = ssi2001_close,
.reset = NULL,
.available = NULL,
.speed_changed = NULL,
.force_redraw = NULL,
.config = ssi2001_config
};
const device_t entertainer_device = {
.name = "The Entertainer",
.internal_name = "Entertainer",
.flags = DEVICE_ISA,
.local = 1,
.init = entertainer_init,
.close = entertainer_close,
.reset = NULL,
.available = NULL,
.speed_changed = NULL,
.force_redraw = NULL,
.config = entertainer_config
};