Files
86Box/src/WIN/win_keyboard.c
OBattler 84595f1c78 Added my name to all the emulator's files that I touched;
Unfinished JEGA emulation based on akm's DOSVAX (AX-emulating fork of DOSBox), not yet hooked into the reset of the emulator.
2017-05-30 03:38:38 +02:00

211 lines
4.6 KiB
C

/*
* 86Box A hypervisor and IBM PC system emulator that specializes in
* running old operating systems and software designed for IBM
* PC systems and compatibles from 1981 through fairly recent
* system designs based on the PCI bus.
*
* This file is part of the 86Box distribution.
*
* Windows raw keyboard input handler.
*
* Version: @(#)win_d3d.cc 1.0.0 2017/05/30
*
* Author: Miran Grca, <mgrca8@gmail.com>
* Copyright 2016-2017 Miran Grca.
*/
#define UNICODE
#define _WIN32_WINNT 0x0501
#define BITMAP WINDOWS_BITMAP
#include <windows.h>
#include <windowsx.h>
#undef BITMAP
#include <commctrl.h>
#include <commdlg.h>
#include <process.h>
#include <string.h>
#include <stdio.h>
#include <stdarg.h>
#include <stdlib.h>
#include <stdint.h>
#include "../device.h"
#include "plat_keyboard.h"
#include "win.h"
#ifndef MAPVK_VK_TO_VSC
#define MAPVK_VK_TO_VSC 0
#endif
static uint16_t scancode_map[65536];
/* This is so we can disambiguate scan codes that would otherwise conflict and get
passed on incorrectly. */
UINT16 convert_scan_code(UINT16 scan_code)
{
switch (scan_code)
{
case 0xE001:
return 0xF001;
case 0xE002:
return 0xF002;
case 0xE0AA:
return 0xF003;
case 0xE005:
return 0xF005;
case 0xE006:
return 0xF006;
case 0xE007:
return 0xF007;
case 0xE071:
return 0xF008;
case 0xE072:
return 0xF009;
case 0xE07F:
return 0xF00A;
case 0xE0E1:
return 0xF00B;
case 0xE0EE:
return 0xF00C;
case 0xE0F1:
return 0xF00D;
case 0xE0FE:
return 0xF00E;
case 0xE0EF:
return 0xF00F;
default:
return scan_code;
}
}
void get_registry_key_map()
{
WCHAR *keyName = L"SYSTEM\\CurrentControlSet\\Control\\Keyboard Layout";
WCHAR *valueName = L"Scancode Map";
unsigned char buf[32768];
DWORD bufSize;
HKEY hKey;
int j;
UINT32 *bufEx2;
int scMapCount;
UINT16 *bufEx;
int scancode_unmapped;
int scancode_mapped;
/* First, prepare the default scan code map list which is 1:1.
Remappings will be inserted directly into it.
65536 bytes so scan codes fit in easily and it's easy to find what each maps too,
since each array element is a scan code and provides for E0, etc. ones too. */
for (j = 0; j < 65536; j++)
scancode_map[j] = convert_scan_code(j);
bufSize = 32768;
/* Get the scan code remappings from:
HKEY_LOCAL_MACHINE\SYSTEM\CurrentControlSet\Control\Keyboard Layout */
if (RegOpenKeyEx(HKEY_LOCAL_MACHINE, keyName, 0, 1, &hKey) == ERROR_SUCCESS)
{
if(RegQueryValueEx(hKey, valueName, NULL, NULL, buf, &bufSize) == ERROR_SUCCESS)
{
bufEx2 = (UINT32 *) buf;
scMapCount = bufEx2[2];
if ((bufSize != 0) && (scMapCount != 0))
{
bufEx = (UINT16 *) (buf + 12);
for (j = 0; j < scMapCount*2; j += 2)
{
/* Each scan code is 32-bit: 16 bits of remapped scan code,
and 16 bits of original scan code. */
scancode_unmapped = bufEx[j + 1];
scancode_mapped = bufEx[j];
scancode_mapped = convert_scan_code(scancode_mapped);
/* Fixes scan code map logging. */
scancode_map[scancode_unmapped] = scancode_mapped;
}
}
}
RegCloseKey(hKey);
}
}
void process_raw_input(LPARAM lParam, int infocus)
{
uint32_t ri_size = 0;
UINT size;
RAWINPUT *raw;
USHORT scancode;
if (!infocus)
{
return;
}
GetRawInputData((HRAWINPUT)lParam, RID_INPUT, NULL, &size, sizeof(RAWINPUTHEADER));
raw = malloc(size);
if (raw == NULL)
{
return;
}
/* Here we read the raw input data for the keyboard */
ri_size = GetRawInputData((HRAWINPUT)(lParam), RID_INPUT, raw, &size, sizeof(RAWINPUTHEADER));
if(ri_size != size)
{
return;
}
/* If the input is keyboard, we process it */
if (raw->header.dwType == RIM_TYPEKEYBOARD)
{
RAWKEYBOARD rawKB = raw->data.keyboard;
scancode = rawKB.MakeCode;
/* If it's not a scan code that starts with 0xE1 */
if (!(rawKB.Flags & RI_KEY_E1))
{
if (rawKB.Flags & RI_KEY_E0)
{
scancode |= (0xE0 << 8);
}
/* Remap it according to the list from the Registry */
scancode = scancode_map[scancode];
if ((scancode >> 8) == 0xF0)
{
scancode |= 0x100; /* Extended key code in disambiguated format */
}
else if ((scancode >> 8) == 0xE0)
{
scancode |= 0x80; /* Normal extended key code */
}
/* If it's not 0 (therefore not 0xE1, 0xE2, etc),
then pass it on to the rawinputkey array */
if (!(scancode & 0xf00))
{
recv_key[scancode & 0x1ff] = !(rawKB.Flags & RI_KEY_BREAK);
}
}
else
{
if (rawKB.MakeCode == 0x1D)
{
scancode = 0xFF;
}
if (!(scancode & 0xf00))
{
recv_key[scancode & 0x1ff] = !(rawKB.Flags & RI_KEY_BREAK);
}
}
}
free(raw);
}