Files
86Box/src/game/joystick_ch_flightstick_pro.c
Jasmine Iwanek 1a7c27286a src/game
2022-03-13 09:40:04 -04:00

134 lines
3.9 KiB
C

/*
* VARCem Virtual ARchaeological Computer EMulator.
* An emulator of (mostly) x86-based PC systems and devices,
* using the ISA,EISA,VLB,MCA and PCI system buses, roughly
* spanning the era between 1981 and 1995.
*
* This file is part of the VARCem Project.
*
* Implementation of the Flight Stick Pro.
*
*
*
* Authors: Miran Grca, <mgrca8@gmail.com>
* Sarah Walker, <tommowalker@tommowalker.co.uk>
*
* Copyright 2016-2018 Miran Grca.
* Copyright 2008-2018 Sarah Walker.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the:
*
* Free Software Foundation, Inc.
* 59 Temple Place - Suite 330
* Boston, MA 02111-1307
* USA.
*/
#include <stdio.h>
#include <stdint.h>
#include <string.h>
#include <stdlib.h>
#include <wchar.h>
#include <86box/86box.h>
#include <86box/device.h>
#include <86box/timer.h>
#include <86box/gameport.h>
#include <86box/joystick_standard.h>
static void *ch_flightstick_pro_init(void)
{
return NULL;
}
static void ch_flightstick_pro_close(void *p)
{
}
static uint8_t ch_flightstick_pro_read(void *p)
{
uint8_t ret = 0xf0;
if (JOYSTICK_PRESENT(0))
{
if (joystick_state[0].button[0])
ret &= ~0x10;
if (joystick_state[0].button[1])
ret &= ~0x20;
if (joystick_state[0].button[2])
ret &= ~0x40;
if (joystick_state[0].button[3])
ret &= ~0x80;
if (joystick_state[0].pov[0] != -1)
{
if (joystick_state[0].pov[0] > 315 || joystick_state[0].pov[0] < 45)
ret &= ~0xf0;
else if (joystick_state[0].pov[0] >= 45 && joystick_state[0].pov[0] < 135)
ret &= ~0xb0;
else if (joystick_state[0].pov[0] >= 135 && joystick_state[0].pov[0] < 225)
ret &= ~0x70;
else if (joystick_state[0].pov[0] >= 225 && joystick_state[0].pov[0] < 315)
ret &= ~0x30;
}
}
return ret;
}
static void ch_flightstick_pro_write(void *p)
{
}
static int ch_flightstick_pro_read_axis(void *p, int axis)
{
if (!JOYSTICK_PRESENT(0))
return AXIS_NOT_PRESENT;
switch (axis)
{
case 0:
return joystick_state[0].axis[0];
case 1:
return joystick_state[0].axis[1];
case 2:
return 0;
case 3:
return joystick_state[0].axis[2];
default:
return 0;
}
}
static void ch_flightstick_pro_a0_over(void *p)
{
}
const joystick_if_t joystick_ch_flightstick_pro =
{
.name = "CH Flightstick Pro",
.internal_name = "ch_flightstick_pro",
.init = ch_flightstick_pro_init,
.close = ch_flightstick_pro_close,
.read = ch_flightstick_pro_read,
.write = ch_flightstick_pro_write,
.read_axis = ch_flightstick_pro_read_axis,
.a0_over = ch_flightstick_pro_a0_over,
.axis_count = 3,
.button_count = 4,
.pov_count = 1,
.max_joysticks = 1,
.axis_names = { "X axis", "Y axis", "Throttle" },
.button_names = { "Button 1", "Button 2", "Button 3", "Button 4" },
.pov_names = { "POV" }
};