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* README.md:
* Claunia.Encoding/ATASCII.cs: * Claunia.Encoding.Tests/ATASCII.cs: Added ATASCII. * Claunia.Encoding/Encoding.cs: * Claunia.Encoding/Claunia.Encoding.csproj: * Claunia.Encoding.Tests/Claunia.Encoding.Tests.csproj: A
This commit is contained in:
@@ -23,14 +23,87 @@
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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// THE SOFTWARE.
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// THE SOFTWARE.
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using System;
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using NUnit.Framework;
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namespace Claunia.Encoding.Tests
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namespace Claunia.Encoding.Tests
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{
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{
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[TestFixture]
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public class ATASCII
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public class ATASCII
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{
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{
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public ATASCII()
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const string Punctuations = "!\"#$%&'()*+,-./:;<=>?@[\\]^_|";
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readonly byte[] PunctuationsBytes = { 0x21, 0x22, 0x23, 0x24, 0x25, 0x26, 0x27, 0x28, 0x29, 0x2A, 0x2B, 0x2C, 0x2D, 0x2E, 0x2F, 0x3A, 0x3B, 0x3C, 0x3D, 0x3E,
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0x3F, 0x40, 0x5B, 0x5C, 0x5D, 0x5E, 0x5F, 0x7C };
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const string Digits = "0123456789";
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readonly byte[] DigitsBytes = { 0x30, 0x31, 0x32, 0x33, 0x34, 0x35, 0x36, 0x37, 0x38, 0x39 };
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const string UpperLatin = "ABCDEFGHIJKLMNOPQRSTUVWXYZ";
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readonly byte[] UpperLatinBytes = { 0x41, 0x42, 0x43, 0x44, 0x45, 0x46, 0x47, 0x48, 0x49, 0x4A, 0x4B, 0x4C, 0x4D, 0x4E, 0x4F, 0x50, 0x51, 0x52, 0x53, 0x54,
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0x55, 0x56, 0x57, 0x58, 0x59, 0x5A };
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const string LowerLatin = "abcdefghijklmnopqrstuvwxyz";
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readonly byte[] LowerLatinBytes = { 0x61, 0x62, 0x63, 0x64, 0x65, 0x66, 0x67, 0x68, 0x69, 0x6A, 0x6B, 0x6C, 0x6D, 0x6E, 0x6F, 0x70, 0x71, 0x72, 0x73, 0x74,
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0x75, 0x76, 0x77, 0x78, 0x79, 0x7A };
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const string Graphics = "├┘┤┐╱╲◢▗◣▝▘▂▖┌─┼●▄▎┬┴▌└";
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readonly byte[] GraphicsBytes = { 0x01, 0x03, 0x04, 0x05, 0x06, 0x07, 0x08, 0x09, 0x0A, 0x0B, 0x0C, 0x0E, 0x0F, 0x11, 0x12, 0x13, 0x14, 0x15, 0x16, 0x17,
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0x18, 0x19, 0x1A};
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const string Arrows = "↑↓←→↰◀▶";
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readonly byte[] ArrowsBytes = { 0x1C, 0x1D, 0x1E, 0x1F, 0x7D, 0x7E, 0x7F };
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const string Decks = "♥♣♦♠";
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readonly byte[] DecksBytes = { 0x00, 0x10, 0x60, 0x7B };
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[Test]
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public void UnicodeToAtari()
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{
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{
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byte[] byteArray;
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byteArray = Encoding.AtariEncoding.GetBytes(Punctuations);
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Assert.AreEqual(PunctuationsBytes, byteArray);
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byteArray = Encoding.AtariEncoding.GetBytes(Digits);
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Assert.AreEqual(DigitsBytes, byteArray);
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byteArray = Encoding.AtariEncoding.GetBytes(UpperLatin);
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Assert.AreEqual(UpperLatinBytes, byteArray);
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byteArray = Encoding.AtariEncoding.GetBytes(LowerLatin);
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Assert.AreEqual(LowerLatinBytes, byteArray);
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byteArray = Encoding.AtariEncoding.GetBytes(Graphics);
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Assert.AreEqual(GraphicsBytes, byteArray);
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byteArray = Encoding.AtariEncoding.GetBytes(Arrows);
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Assert.AreEqual(ArrowsBytes, byteArray);
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byteArray = Encoding.AtariEncoding.GetBytes(Decks);
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Assert.AreEqual(DecksBytes, byteArray);
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}
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[Test]
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public void AtariToUnicode()
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{
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string testString;
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testString = Encoding.AtariEncoding.GetString(PunctuationsBytes);
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Assert.AreEqual(Punctuations, testString);
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testString = Encoding.AtariEncoding.GetString(DigitsBytes);
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Assert.AreEqual(Digits, testString);
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testString = Encoding.AtariEncoding.GetString(UpperLatinBytes);
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Assert.AreEqual(UpperLatin, testString);
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testString = Encoding.AtariEncoding.GetString(LowerLatinBytes);
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Assert.AreEqual(LowerLatin, testString);
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testString = Encoding.AtariEncoding.GetString(GraphicsBytes);
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Assert.AreEqual(Graphics, testString);
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testString = Encoding.AtariEncoding.GetString(ArrowsBytes);
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Assert.AreEqual(Arrows, testString);
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testString = Encoding.AtariEncoding.GetString(DecksBytes);
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Assert.AreEqual(Decks, testString);
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}
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[Test]
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public void AtariPangrams()
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{
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byte[] byteArray;
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string testString;
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byteArray = Encoding.AtariEncoding.GetBytes(Pangrams.English);
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testString = Encoding.AtariEncoding.GetString(byteArray);
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Assert.AreEqual(Pangrams.English, testString);
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}
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}
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}
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}
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}
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}
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@@ -1,3 +1,9 @@
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2016-08-19 Natalia Portillo <claunia@claunia.com>
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* ATASCII.cs: Added ATASCII.
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* Claunia.Encoding.Tests.csproj: A
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2016-08-19 Natalia Portillo <claunia@claunia.com>
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2016-08-19 Natalia Portillo <claunia@claunia.com>
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* LisaRoman.cs: Code cleanup.
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* LisaRoman.cs: Code cleanup.
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@@ -34,6 +34,7 @@
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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<Compile Include="LisaRoman.cs" />
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<Compile Include="LisaRoman.cs" />
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<Compile Include="ATASCII.cs" />
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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<None Include="packages.config" />
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<None Include="packages.config" />
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@@ -23,14 +23,795 @@
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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// THE SOFTWARE.
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// THE SOFTWARE.
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using System;
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using System;
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namespace Claunia.Encoding
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namespace Claunia.Encoding
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{
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{
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public class ATASCII
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/// <summary>
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/// Represents an Apple Lisa character encoding of Unicode characters.
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/// </summary>
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public class ATASCII : System.Text.Encoding
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{
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{
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public ATASCII()
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const string _bodyname = "atascii";
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const int _codepage = 0;
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const string _encodingname = "ATARI Standard Code for Information Interchange";
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const string _headername = "atascii";
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const string _webname = "";
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const int _windowsCodepage = 0;
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const bool browserDisplay = false;
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const bool browserSave = false;
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const bool mailNewsDisplay = false;
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const bool mailNewsSave = false;
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const bool readOnly = false;
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const bool singleByte = true;
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/// <summary>
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/// Gets a value indicating whether the current encoding can be used by browser clients for displaying content.
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/// </summary>
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public bool IsBrowserDisplay {
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get { return browserDisplay; }
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}
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/// <summary>
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/// Gets a value indicating whether the current encoding can be used by browser clients for saving content.
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/// </summary>
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public bool IsBrowserSave {
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get { return browserSave; }
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}
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/// <summary>
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/// Gets a value indicating whether the current encoding can be used by mail and news clients for displaying content.
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/// </summary>
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public bool IsMailNewsDisplay {
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get { return mailNewsDisplay; }
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}
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/// <summary>
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/// Gets a value indicating whether the current encoding can be used by mail and news clients for saving content.
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/// </summary>
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public bool IsMailNewsSave {
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get { return mailNewsSave; }
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}
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/// <summary>
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/// Gets a value indicating whether the current encoding is read-only.
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/// </summary>
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/// <value>The is single byte.</value>
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public bool IsReadOnly {
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get { return readOnly; }
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}
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/// <summary>
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/// Gets a value indicating whether the current encoding uses single-byte code points.
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/// </summary>
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public bool IsSingleByte {
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get { return singleByte; }
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}
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/// <summary>
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/// Gets the code page identifier of the current Encoding.
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/// </summary>
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public int CodePage {
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get { return _codepage; }
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}
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/// <summary>
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/// Gets a name for the current encoding that can be used with mail agent body tags
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/// </summary>
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public string BodyName {
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get { return _bodyname; }
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}
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/// <summary>
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/// Gets a name for the current encoding that can be used with mail agent header tags
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/// </summary>
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public string HeaderName {
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get { return _headername; }
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}
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/// <summary>
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/// Ggets the name registered with the Internet Assigned Numbers Authority (IANA) for the current encoding.
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/// </summary>
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public override string WebName {
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get { return _webname; }
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}
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/// <summary>
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/// Gets the human-readable description of the current encoding.
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/// </summary>
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public string EncodingName {
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get { return _encodingname; }
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}
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/// <summary>
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/// Gets the Windows operating system code page that most closely corresponds to the current encoding.
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/// </summary>
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public int WindowsCodePage {
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get { return _windowsCodepage; }
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}
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/// <summary>
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/// Calculates the number of bytes produced by encoding the characters in the specified <see cref="string"/>.
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/// </summary>
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/// <returns>The number of bytes produced by encoding the specified characters.</returns>
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/// <param name="s">The <see cref="string"/> containing the set of characters to encode.</param>
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public override int GetByteCount(string s)
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{
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{
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if(s == null)
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throw new ArgumentNullException(nameof(s));
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return s.Length;
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}
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/// <summary>
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/// Calculates the number of bytes produced by encoding a set of characters from the specified character array.
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/// </summary>
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/// <returns>The number of bytes produced by encoding the specified characters.</returns>
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/// <param name="chars">The character array containing the set of characters to encode.</param>
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/// <param name="index">The index of the first character to encode.</param>
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/// <param name="count">The number of characters to encode.</param>
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public override int GetByteCount(char[] chars, int index, int count)
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{
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if(chars == null)
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throw new ArgumentNullException(nameof(chars));
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if(index < 0 || index >= chars.Length)
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throw new ArgumentOutOfRangeException(nameof(index));
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if(count < 0 || index + count > chars.Length)
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throw new ArgumentOutOfRangeException(nameof(index));
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return count;
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}
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/// <summary>
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/// Calculates the number of bytes produced by encoding all the characters in the specified character array.
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/// </summary>
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/// <returns>The number of bytes produced by encoding all the characters in the specified character array.</returns>
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/// <param name="chars">The character array containing the characters to encode.</param>
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public override int GetByteCount(char[] chars)
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{
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if(chars == null)
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throw new ArgumentNullException(nameof(chars));
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return chars.Length;
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}
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/// <summary>
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/// Encodes a set of characters from the specified <see cref="string"/> into the specified byte array.
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/// </summary>
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/// <returns>The actual number of bytes written into bytes.</returns>
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/// <param name="s">The <see cref="string"/> containing the set of characters to encode.</param>
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/// <param name="charIndex">The index of the first character to encode.</param>
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/// <param name="charCount">The number of characters to encode.</param>
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/// <param name="bytes">The byte array to contain the resulting sequence of bytes.</param>
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/// <param name="byteIndex">The index at which to start writing the resulting sequence of bytes.</param>
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|
public override int GetBytes(string s, int charIndex, int charCount, byte[] bytes, int byteIndex)
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|
{
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return GetBytes(s.ToCharArray(), charIndex, charCount, bytes, byteIndex);
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|
}
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/// <summary>
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|
/// Encodes all the characters in the specified string into a sequence of bytes.
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|
/// </summary>
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|
/// <returns>A byte array containing the results of encoding the specified set of characters.</returns>
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|
/// <param name="s">The string containing the characters to encode.</param>
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|
public override byte[] GetBytes(string s)
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|
{
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|
if(s == null)
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|
throw new ArgumentNullException(nameof(s));
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|
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return GetBytes(s.ToCharArray(), 0, s.Length);
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|
}
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|
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|
/// <summary>
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||||||
|
/// Encodes a set of characters from the specified character array into the specified byte array.
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|
/// </summary>
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|
/// <returns>The actual number of bytes written into bytes.</returns>
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||||||
|
/// <param name="chars">The character array containing the set of characters to encode.</param>
|
||||||
|
/// <param name="charIndex">The index of the first character to encode.</param>
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||||||
|
/// <param name="charCount">The number of characters to encode.</param>
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||||||
|
/// <param name="bytes">The byte array to contain the resulting sequence of bytes.</param>
|
||||||
|
/// <param name="byteIndex">The index at which to start writing the resulting sequence of bytes.</param>
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||||||
|
public override int GetBytes(char[] chars, int charIndex, int charCount, byte[] bytes, int byteIndex)
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||||||
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{
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|
if(chars == null)
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|
throw new ArgumentNullException(nameof(chars));
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|
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||||||
|
if(bytes == null)
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|
throw new ArgumentNullException(nameof(bytes));
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||||||
|
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||||||
|
if(charIndex < 0)
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|
throw new ArgumentOutOfRangeException(nameof(charIndex));
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|
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||||||
|
if(charCount < 0)
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||||||
|
throw new ArgumentOutOfRangeException(nameof(charCount));
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|
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||||||
|
if(byteIndex < 0)
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|
throw new ArgumentOutOfRangeException(nameof(byteIndex));
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||||||
|
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||||||
|
if(charIndex >= chars.Length)
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||||||
|
throw new ArgumentOutOfRangeException(nameof(charIndex));
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||||||
|
|
||||||
|
if(charCount + charIndex > chars.Length)
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|
throw new ArgumentOutOfRangeException(nameof(charCount));
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|
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||||||
|
if(byteIndex >= bytes.Length)
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|
throw new ArgumentOutOfRangeException(nameof(byteIndex));
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||||||
|
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||||||
|
if(byteIndex + charCount > bytes.Length)
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||||||
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throw new ArgumentException(nameof(bytes));
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|
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||||||
|
byte[] temp = GetBytes(chars, charIndex, charCount);
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||||||
|
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||||||
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for(int i = 0; i < temp.Length; i++)
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||||||
|
bytes[i + byteIndex] = temp[i];
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||||||
|
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||||||
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return charCount;
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||||||
|
}
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||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Encodes a set of characters from the specified character array into a sequence of bytes.
|
||||||
|
/// </summary>
|
||||||
|
/// <returns>A byte array containing the results of encoding the specified set of characters.</returns>
|
||||||
|
/// <param name="chars">The character array containing the set of characters to encode.</param>
|
||||||
|
/// <param name="index">The index of the first character to encode.</param>
|
||||||
|
/// <param name="count">The number of characters to encode.</param>
|
||||||
|
public override byte[] GetBytes(char[] chars, int index, int count)
|
||||||
|
{
|
||||||
|
if(chars == null)
|
||||||
|
throw new ArgumentNullException(nameof(chars));
|
||||||
|
|
||||||
|
if(index < 0)
|
||||||
|
throw new ArgumentOutOfRangeException(nameof(index));
|
||||||
|
|
||||||
|
if(count < 0)
|
||||||
|
throw new ArgumentOutOfRangeException(nameof(count));
|
||||||
|
|
||||||
|
if(count + index > chars.Length)
|
||||||
|
throw new ArgumentOutOfRangeException(nameof(count));
|
||||||
|
|
||||||
|
byte[] bytes = new byte[count];
|
||||||
|
|
||||||
|
for(int i = 0; i < count; i++)
|
||||||
|
bytes[i] = GetByte(chars[index + i]);
|
||||||
|
|
||||||
|
return bytes;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Encodes all the characters in the specified character array into a sequence of bytes.
|
||||||
|
/// </summary>
|
||||||
|
/// <returns>A byte array containing the results of encoding the specified set of characters.</returns>
|
||||||
|
/// <param name="chars">The character array containing the characters to encode.</param>
|
||||||
|
public override byte[] GetBytes(char[] chars)
|
||||||
|
{
|
||||||
|
return GetBytes(chars, 0, chars.Length);
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Calculates the number of characters produced by decoding all the bytes in the specified byte array.
|
||||||
|
/// </summary>
|
||||||
|
/// <returns>The number of characters produced by decoding the specified sequence of bytes.</returns>
|
||||||
|
/// <param name="bytes">The byte array containing the sequence of bytes to decode.</param>
|
||||||
|
public override int GetCharCount(byte[] bytes)
|
||||||
|
{
|
||||||
|
return GetCharCount(bytes, 0, bytes.Length);
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Calculates the number of characters produced by decoding a sequence of bytes from the specified byte array.
|
||||||
|
/// </summary>
|
||||||
|
/// <returns>The number of characters produced by decoding the specified sequence of bytes.</returns>
|
||||||
|
/// <param name="bytes">The byte array containing the sequence of bytes to decode.</param>
|
||||||
|
/// <param name="index">The index of the first byte to decode.</param>
|
||||||
|
/// <param name="count">The number of bytes to decode.</param>
|
||||||
|
public override int GetCharCount(byte[] bytes, int index, int count)
|
||||||
|
{
|
||||||
|
if(bytes == null)
|
||||||
|
throw new ArgumentNullException(nameof(bytes));
|
||||||
|
|
||||||
|
if(index < 0)
|
||||||
|
throw new ArgumentOutOfRangeException(nameof(index));
|
||||||
|
|
||||||
|
if(count < 0)
|
||||||
|
throw new ArgumentOutOfRangeException(nameof(count));
|
||||||
|
|
||||||
|
if(count + index > bytes.Length)
|
||||||
|
throw new ArgumentOutOfRangeException(nameof(count));
|
||||||
|
|
||||||
|
return count;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Decodes a sequence of bytes from the specified byte array into the specified character array.
|
||||||
|
/// </summary>
|
||||||
|
/// <returns>The actual number of characters written into chars.</returns>
|
||||||
|
/// <param name="bytes">The byte array containing the sequence of bytes to decode.</param>
|
||||||
|
/// <param name="byteIndex">The index of the first byte to decode.</param>
|
||||||
|
/// <param name="byteCount">The number of bytes to decode.</param>
|
||||||
|
/// <param name="chars">The character array to contain the resulting set of characters.</param>
|
||||||
|
/// <param name="charIndex">The index at which to start writing the resulting set of characters.</param>
|
||||||
|
public override int GetChars(byte[] bytes, int byteIndex, int byteCount, char[] chars, int charIndex)
|
||||||
|
{
|
||||||
|
if(bytes == null)
|
||||||
|
throw new ArgumentNullException(nameof(bytes));
|
||||||
|
|
||||||
|
if(chars == null)
|
||||||
|
throw new ArgumentNullException(nameof(chars));
|
||||||
|
|
||||||
|
if(byteIndex < 0)
|
||||||
|
throw new ArgumentOutOfRangeException(nameof(byteIndex));
|
||||||
|
|
||||||
|
if(byteCount < 0)
|
||||||
|
throw new ArgumentOutOfRangeException(nameof(byteCount));
|
||||||
|
|
||||||
|
if(charIndex < 0)
|
||||||
|
throw new ArgumentOutOfRangeException(nameof(charIndex));
|
||||||
|
|
||||||
|
if(byteIndex >= bytes.Length)
|
||||||
|
throw new ArgumentOutOfRangeException(nameof(byteIndex));
|
||||||
|
|
||||||
|
if(byteCount + byteIndex > bytes.Length)
|
||||||
|
throw new ArgumentOutOfRangeException(nameof(byteCount));
|
||||||
|
|
||||||
|
if(charIndex >= chars.Length)
|
||||||
|
throw new ArgumentOutOfRangeException(nameof(charIndex));
|
||||||
|
|
||||||
|
if(charIndex + byteCount > chars.Length)
|
||||||
|
throw new ArgumentException(nameof(chars));
|
||||||
|
|
||||||
|
char[] temp = GetChars(bytes, byteIndex, byteCount);
|
||||||
|
|
||||||
|
for(int i = 0; i < temp.Length; i++)
|
||||||
|
chars[i + charIndex] = temp[i];
|
||||||
|
|
||||||
|
return byteCount;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Decodes all the bytes in the specified byte array into a set of characters.
|
||||||
|
/// </summary>
|
||||||
|
/// <returns>A character array containing the results of decoding the specified sequence of bytes.</returns>
|
||||||
|
/// <param name="bytes">The byte array containing the sequence of bytes to decode.</param>
|
||||||
|
public override char[] GetChars(byte[] bytes)
|
||||||
|
{
|
||||||
|
return GetChars(bytes, 0, bytes.Length);
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Decodes a sequence of bytes from the specified byte array into a set of characters.
|
||||||
|
/// </summary>
|
||||||
|
/// <returns>The chars.</returns>
|
||||||
|
/// <param name="bytes">The byte array containing the sequence of bytes to decode.</param>
|
||||||
|
/// <param name="index">The index of the first byte to decode.</param>
|
||||||
|
/// <param name="count">The number of bytes to decode.</param>
|
||||||
|
public override char[] GetChars(byte[] bytes, int index, int count)
|
||||||
|
{
|
||||||
|
if(bytes == null)
|
||||||
|
throw new ArgumentNullException(nameof(bytes));
|
||||||
|
|
||||||
|
if(index < 0)
|
||||||
|
throw new ArgumentOutOfRangeException(nameof(index));
|
||||||
|
|
||||||
|
if(count < 0)
|
||||||
|
throw new ArgumentOutOfRangeException(nameof(count));
|
||||||
|
|
||||||
|
if(count + index > bytes.Length)
|
||||||
|
throw new ArgumentOutOfRangeException(nameof(count));
|
||||||
|
|
||||||
|
char[] chars = new char[count];
|
||||||
|
|
||||||
|
for(int i = 0; i < count; i++)
|
||||||
|
chars[i] = GetChar(bytes[index + i]);
|
||||||
|
|
||||||
|
return chars;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Calculates the maximum number of bytes produced by encoding the specified number of characters.
|
||||||
|
/// </summary>
|
||||||
|
/// <returns>The maximum number of bytes produced by encoding the specified number of characters.</returns>
|
||||||
|
/// <param name="charCount">The number of characters to encode.</param>
|
||||||
|
public override int GetMaxByteCount(int charCount)
|
||||||
|
{
|
||||||
|
if(charCount < 0)
|
||||||
|
throw new ArgumentOutOfRangeException(nameof(charCount));
|
||||||
|
|
||||||
|
return charCount;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Calculates the maximum number of characters produced by decoding the specified number of bytes.
|
||||||
|
/// </summary>
|
||||||
|
/// <returns>The maximum number of characters produced by decoding the specified number of bytes.</returns>
|
||||||
|
/// <param name="byteCount">The number of bytes to decode.</param>
|
||||||
|
public override int GetMaxCharCount(int byteCount)
|
||||||
|
{
|
||||||
|
if(byteCount < 0)
|
||||||
|
throw new ArgumentOutOfRangeException(nameof(byteCount));
|
||||||
|
|
||||||
|
return byteCount;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Returns a sequence of bytes that specifies the encoding used.
|
||||||
|
/// </summary>
|
||||||
|
/// <returns>A byte array of length zero, as a preamble is not required.</returns>
|
||||||
|
public override byte[] GetPreamble()
|
||||||
|
{
|
||||||
|
return new byte[0];
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Decodes all the bytes in the specified byte array into a string.
|
||||||
|
/// </summary>
|
||||||
|
/// <returns>A string that contains the results of decoding the specified sequence of bytes.</returns>
|
||||||
|
/// <param name="bytes">The byte array containing the sequence of bytes to decode.</param>
|
||||||
|
public string GetString(byte[] bytes)
|
||||||
|
{
|
||||||
|
return GetString(bytes, 0, bytes.Length);
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Decodes a sequence of bytes from the specified byte array into a string.
|
||||||
|
/// </summary>
|
||||||
|
/// <returns>A string that contains the results of decoding the specified sequence of bytes.</returns>
|
||||||
|
/// <param name="bytes">The byte array containing the sequence of bytes to decode.</param>
|
||||||
|
/// <param name="index">The index of the first byte to decode.</param>
|
||||||
|
/// <param name="count">The number of bytes to decode.</param>
|
||||||
|
public override string GetString(byte[] bytes, int index, int count)
|
||||||
|
{
|
||||||
|
return new string(GetChars(bytes, index, count));
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// The Lisa to Unicode character map.
|
||||||
|
/// MacRoman is a superset of ATASCII.
|
||||||
|
/// </summary>
|
||||||
|
static readonly char[] ATASCIITable = {
|
||||||
|
// 0x00
|
||||||
|
'\u2665','\u251C','\uFFFD','\u2518','\u2524','\u2510','\u2571','\u2572',
|
||||||
|
// 0x08
|
||||||
|
'\u25E2','\u2597','\u25E3','\u259D','\u2598','\uFFFD','\u2582','\u2596',
|
||||||
|
// 0x10
|
||||||
|
'\u2663','\u250C','\u2500','\u253C','\u25CF','\u2584','\u258E','\u252C',
|
||||||
|
// 0x18
|
||||||
|
'\u2534','\u258C','\u2514','\u241B','\u2191','\u2193','\u2190','\u2192',
|
||||||
|
// 0x20
|
||||||
|
'\u0020','\u0021','\u0022','\u0023','\u0024','\u0025','\u0026','\u0027',
|
||||||
|
// 0x28
|
||||||
|
'\u0028','\u0029','\u002A','\u002B','\u002C','\u002D','\u002E','\u002F',
|
||||||
|
// 0x30
|
||||||
|
'\u0030','\u0031','\u0032','\u0033','\u0034','\u0035','\u0036','\u0037',
|
||||||
|
// 0x38
|
||||||
|
'\u0038','\u0039','\u003A','\u003B','\u003C','\u003D','\u003E','\u003F',
|
||||||
|
// 0x40
|
||||||
|
'\u0040','\u0041','\u0042','\u0043','\u0044','\u0045','\u0046','\u0047',
|
||||||
|
// 0x48
|
||||||
|
'\u0048','\u0049','\u004A','\u004B','\u004C','\u004D','\u004E','\u004F',
|
||||||
|
// 0x50
|
||||||
|
'\u0050','\u0051','\u0052','\u0053','\u0054','\u0055','\u0056','\u0057',
|
||||||
|
// 0x58
|
||||||
|
'\u0058','\u0059','\u005A','\u005B','\u005C','\u005D','\u005E','\u005F',
|
||||||
|
// 0x60
|
||||||
|
'\u2666','\u0061','\u0062','\u0063','\u0064','\u0065','\u0066','\u0067',
|
||||||
|
// 0x68
|
||||||
|
'\u0068','\u0069','\u006A','\u006B','\u006C','\u006D','\u006E','\u006F',
|
||||||
|
// 0x70
|
||||||
|
'\u0070','\u0071','\u0072','\u0073','\u0074','\u0075','\u0076','\u0077',
|
||||||
|
// 0x78
|
||||||
|
'\u0078','\u0079','\u007A','\u2660','\u007C','\u21B0','\u25C0','\u25B6',
|
||||||
|
// 0x80
|
||||||
|
'\u0000','\u0000','\u0000','\u0000','\u0000','\u0000','\u0000','\u0000',
|
||||||
|
// 0x88
|
||||||
|
'\u0000','\u0000','\u0000','\u0000','\u0000','\u0000','\u0000','\u0000',
|
||||||
|
// 0x90
|
||||||
|
'\u0000','\u0000','\u0000','\u0000','\u0000','\u0000','\u0000','\u0000',
|
||||||
|
// 0x98
|
||||||
|
'\u0000','\u0000','\u0000','\u0000','\u0000','\u0000','\u0000','\u0000',
|
||||||
|
// 0xA0
|
||||||
|
'\u0000','\u0000','\u0000','\u0000','\u0000','\u0000','\u0000','\u0000',
|
||||||
|
// 0xA8
|
||||||
|
'\u0000','\u0000','\u0000','\u0000','\u0000','\u0000','\u0000','\u0000',
|
||||||
|
// 0xB0
|
||||||
|
'\u0000','\u0000','\u0000','\u0000','\u0000','\u0000','\u0000','\u0000',
|
||||||
|
// 0xB8
|
||||||
|
'\u0000','\u0000','\u0000','\u0000','\u0000','\u0000','\u0000','\u0000',
|
||||||
|
// 0xC0
|
||||||
|
'\u0000','\u0000','\u0000','\u0000','\u0000','\u0000','\u0000','\u0000',
|
||||||
|
// 0xC8
|
||||||
|
'\u0000','\u0000','\u0000','\u0000','\u0000','\u0000','\u0000','\u0000',
|
||||||
|
// 0xD0
|
||||||
|
'\u0000','\u0000','\u0000','\u0000','\u0000','\u0000','\u0000','\u0000',
|
||||||
|
// 0xD8
|
||||||
|
'\u0000','\u0000','\u0000','\u0000','\u0000','\u0000','\u0000','\u0000',
|
||||||
|
// 0xE0
|
||||||
|
'\u0000','\u0000','\u0000','\u0000','\u0000','\u0000','\u0000','\u0000',
|
||||||
|
// 0xE8
|
||||||
|
'\u0000','\u0000','\u0000','\u0000','\u0000','\u0000','\u0000','\u0000',
|
||||||
|
// 0xF0
|
||||||
|
'\u0000','\u0000','\u0000','\u0000','\u0000','\u0000','\u0000','\u0000',
|
||||||
|
// 0xF8
|
||||||
|
'\u0000','\u0000','\u0000','\u0000','\u0000','\u0000','\u0000','\u0000'
|
||||||
|
};
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Converts a ATASCII character to an Unicode character
|
||||||
|
/// </summary>
|
||||||
|
/// <returns>Unicode character.</returns>
|
||||||
|
/// <param name="character">ATASCII character.</param>
|
||||||
|
static char GetChar(byte character)
|
||||||
|
{
|
||||||
|
return ATASCIITable[character];
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Converts a Unicode character to an ATASCII character
|
||||||
|
/// </summary>
|
||||||
|
/// <returns>ATASCII character.</returns>
|
||||||
|
/// <param name="character">Unicode character.</param>
|
||||||
|
static byte GetByte(char character)
|
||||||
|
{
|
||||||
|
switch(character) {
|
||||||
|
case '\u2665':
|
||||||
|
return 0x00;
|
||||||
|
case '\u251C':
|
||||||
|
return 0x01;
|
||||||
|
case '\u2518':
|
||||||
|
return 0x03;
|
||||||
|
case '\u2524':
|
||||||
|
return 0x04;
|
||||||
|
case '\u2510':
|
||||||
|
return 0x05;
|
||||||
|
case '\u2571':
|
||||||
|
return 0x06;
|
||||||
|
case '\u2572':
|
||||||
|
return 0x07;
|
||||||
|
case '\u25E2':
|
||||||
|
return 0x08;
|
||||||
|
case '\u2597':
|
||||||
|
return 0x09;
|
||||||
|
case '\u25E3':
|
||||||
|
return 0x0A;
|
||||||
|
case '\u259D':
|
||||||
|
return 0x0B;
|
||||||
|
case '\u2598':
|
||||||
|
return 0x0C;
|
||||||
|
case '\u2582':
|
||||||
|
return 0x0E;
|
||||||
|
case '\u2596':
|
||||||
|
return 0x0F;
|
||||||
|
case '\u2663':
|
||||||
|
return 0x10;
|
||||||
|
case '\u250C':
|
||||||
|
return 0x11;
|
||||||
|
case '\u2500':
|
||||||
|
return 0x12;
|
||||||
|
case '\u253C':
|
||||||
|
return 0x13;
|
||||||
|
case '\u25CF':
|
||||||
|
return 0x14;
|
||||||
|
case '\u2584':
|
||||||
|
return 0x15;
|
||||||
|
case '\u258E':
|
||||||
|
return 0x16;
|
||||||
|
case '\u252C':
|
||||||
|
return 0x17;
|
||||||
|
case '\u2534':
|
||||||
|
return 0x18;
|
||||||
|
case '\u258C':
|
||||||
|
return 0x19;
|
||||||
|
case '\u2514':
|
||||||
|
return 0x1A;
|
||||||
|
case '\u241B':
|
||||||
|
return 0x1B;
|
||||||
|
case '\u2191':
|
||||||
|
return 0x1C;
|
||||||
|
case '\u2193':
|
||||||
|
return 0x1D;
|
||||||
|
case '\u2190':
|
||||||
|
return 0x1E;
|
||||||
|
case '\u2192':
|
||||||
|
return 0x1F;
|
||||||
|
case '\u0020':
|
||||||
|
return 0x20;
|
||||||
|
case '\u0021':
|
||||||
|
return 0x21;
|
||||||
|
case '\u0022':
|
||||||
|
return 0x22;
|
||||||
|
case '\u0023':
|
||||||
|
return 0x23;
|
||||||
|
case '\u0024':
|
||||||
|
return 0x24;
|
||||||
|
case '\u0025':
|
||||||
|
return 0x25;
|
||||||
|
case '\u0026':
|
||||||
|
return 0x26;
|
||||||
|
case '\u0027':
|
||||||
|
return 0x27;
|
||||||
|
case '\u0028':
|
||||||
|
return 0x28;
|
||||||
|
case '\u0029':
|
||||||
|
return 0x29;
|
||||||
|
case '\u002A':
|
||||||
|
return 0x2A;
|
||||||
|
case '\u002B':
|
||||||
|
return 0x2B;
|
||||||
|
case '\u002C':
|
||||||
|
return 0x2C;
|
||||||
|
case '\u002D':
|
||||||
|
return 0x2D;
|
||||||
|
case '\u002E':
|
||||||
|
return 0x2E;
|
||||||
|
case '\u002F':
|
||||||
|
return 0x2F;
|
||||||
|
case '\u0030':
|
||||||
|
return 0x30;
|
||||||
|
case '\u0031':
|
||||||
|
return 0x31;
|
||||||
|
case '\u0032':
|
||||||
|
return 0x32;
|
||||||
|
case '\u0033':
|
||||||
|
return 0x33;
|
||||||
|
case '\u0034':
|
||||||
|
return 0x34;
|
||||||
|
case '\u0035':
|
||||||
|
return 0x35;
|
||||||
|
case '\u0036':
|
||||||
|
return 0x36;
|
||||||
|
case '\u0037':
|
||||||
|
return 0x37;
|
||||||
|
case '\u0038':
|
||||||
|
return 0x38;
|
||||||
|
case '\u0039':
|
||||||
|
return 0x39;
|
||||||
|
case '\u003A':
|
||||||
|
return 0x3A;
|
||||||
|
case '\u003B':
|
||||||
|
return 0x3B;
|
||||||
|
case '\u003C':
|
||||||
|
return 0x3C;
|
||||||
|
case '\u003D':
|
||||||
|
return 0x3D;
|
||||||
|
case '\u003E':
|
||||||
|
return 0x3E;
|
||||||
|
case '\u003F':
|
||||||
|
return 0x3F;
|
||||||
|
case '\u0040':
|
||||||
|
return 0x40;
|
||||||
|
case '\u0041':
|
||||||
|
return 0x41;
|
||||||
|
case '\u0042':
|
||||||
|
return 0x42;
|
||||||
|
case '\u0043':
|
||||||
|
return 0x43;
|
||||||
|
case '\u0044':
|
||||||
|
return 0x44;
|
||||||
|
case '\u0045':
|
||||||
|
return 0x45;
|
||||||
|
case '\u0046':
|
||||||
|
return 0x46;
|
||||||
|
case '\u0047':
|
||||||
|
return 0x47;
|
||||||
|
case '\u0048':
|
||||||
|
return 0x48;
|
||||||
|
case '\u0049':
|
||||||
|
return 0x49;
|
||||||
|
case '\u004A':
|
||||||
|
return 0x4A;
|
||||||
|
case '\u004B':
|
||||||
|
return 0x4B;
|
||||||
|
case '\u004C':
|
||||||
|
return 0x4C;
|
||||||
|
case '\u004D':
|
||||||
|
return 0x4D;
|
||||||
|
case '\u004E':
|
||||||
|
return 0x4E;
|
||||||
|
case '\u004F':
|
||||||
|
return 0x4F;
|
||||||
|
case '\u0050':
|
||||||
|
return 0x50;
|
||||||
|
case '\u0051':
|
||||||
|
return 0x51;
|
||||||
|
case '\u0052':
|
||||||
|
return 0x52;
|
||||||
|
case '\u0053':
|
||||||
|
return 0x53;
|
||||||
|
case '\u0054':
|
||||||
|
return 0x54;
|
||||||
|
case '\u0055':
|
||||||
|
return 0x55;
|
||||||
|
case '\u0056':
|
||||||
|
return 0x56;
|
||||||
|
case '\u0057':
|
||||||
|
return 0x57;
|
||||||
|
case '\u0058':
|
||||||
|
return 0x58;
|
||||||
|
case '\u0059':
|
||||||
|
return 0x59;
|
||||||
|
case '\u005A':
|
||||||
|
return 0x5A;
|
||||||
|
case '\u005B':
|
||||||
|
return 0x5B;
|
||||||
|
case '\u005C':
|
||||||
|
return 0x5C;
|
||||||
|
case '\u005D':
|
||||||
|
return 0x5D;
|
||||||
|
case '\u005E':
|
||||||
|
return 0x5E;
|
||||||
|
case '\u005F':
|
||||||
|
return 0x5F;
|
||||||
|
case '\u2666':
|
||||||
|
return 0x60;
|
||||||
|
case '\u0061':
|
||||||
|
return 0x61;
|
||||||
|
case '\u0062':
|
||||||
|
return 0x62;
|
||||||
|
case '\u0063':
|
||||||
|
return 0x63;
|
||||||
|
case '\u0064':
|
||||||
|
return 0x64;
|
||||||
|
case '\u0065':
|
||||||
|
return 0x65;
|
||||||
|
case '\u0066':
|
||||||
|
return 0x66;
|
||||||
|
case '\u0067':
|
||||||
|
return 0x67;
|
||||||
|
case '\u0068':
|
||||||
|
return 0x68;
|
||||||
|
case '\u0069':
|
||||||
|
return 0x69;
|
||||||
|
case '\u006A':
|
||||||
|
return 0x6A;
|
||||||
|
case '\u006B':
|
||||||
|
return 0x6B;
|
||||||
|
case '\u006C':
|
||||||
|
return 0x6C;
|
||||||
|
case '\u006D':
|
||||||
|
return 0x6D;
|
||||||
|
case '\u006E':
|
||||||
|
return 0x6E;
|
||||||
|
case '\u006F':
|
||||||
|
return 0x6F;
|
||||||
|
case '\u0070':
|
||||||
|
return 0x70;
|
||||||
|
case '\u0071':
|
||||||
|
return 0x71;
|
||||||
|
case '\u0072':
|
||||||
|
return 0x72;
|
||||||
|
case '\u0073':
|
||||||
|
return 0x73;
|
||||||
|
case '\u0074':
|
||||||
|
return 0x74;
|
||||||
|
case '\u0075':
|
||||||
|
return 0x75;
|
||||||
|
case '\u0076':
|
||||||
|
return 0x76;
|
||||||
|
case '\u0077':
|
||||||
|
return 0x77;
|
||||||
|
case '\u0078':
|
||||||
|
return 0x78;
|
||||||
|
case '\u0079':
|
||||||
|
return 0x79;
|
||||||
|
case '\u007A':
|
||||||
|
return 0x7A;
|
||||||
|
case '\u2660':
|
||||||
|
return 0x7B;
|
||||||
|
case '\u007C':
|
||||||
|
return 0x7C;
|
||||||
|
case '\u21B0':
|
||||||
|
return 0x7D;
|
||||||
|
case '\u25C0':
|
||||||
|
return 0x7E;
|
||||||
|
case '\u25B6':
|
||||||
|
return 0x7F;
|
||||||
|
default:
|
||||||
|
// Fallback to '?'
|
||||||
|
return 0x3F;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -1,3 +1,10 @@
|
|||||||
|
2016-08-19 Natalia Portillo <claunia@claunia.com>
|
||||||
|
|
||||||
|
* ATASCII.cs: Added ATASCII.
|
||||||
|
|
||||||
|
* Encoding.cs:
|
||||||
|
* Claunia.Encoding.csproj: A
|
||||||
|
|
||||||
2016-08-18 Natalia Portillo <claunia@claunia.com>
|
2016-08-18 Natalia Portillo <claunia@claunia.com>
|
||||||
|
|
||||||
* LisaRoman.cs: Added missing XML documentation and emptied
|
* LisaRoman.cs: Added missing XML documentation and emptied
|
||||||
|
|||||||
@@ -36,6 +36,7 @@
|
|||||||
<Compile Include="LisaRoman.cs" />
|
<Compile Include="LisaRoman.cs" />
|
||||||
<Compile Include="Encoding.cs" />
|
<Compile Include="Encoding.cs" />
|
||||||
<Compile Include="Pangrams.cs" />
|
<Compile Include="Pangrams.cs" />
|
||||||
|
<Compile Include="ATASCII.cs" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<EmbeddedResource Include="..\LICENSE.MIT">
|
<EmbeddedResource Include="..\LICENSE.MIT">
|
||||||
|
|||||||
@@ -29,6 +29,7 @@ namespace Claunia.Encoding
|
|||||||
public static class Encoding
|
public static class Encoding
|
||||||
{
|
{
|
||||||
public static System.Text.Encoding LisaEncoding = new LisaRoman();
|
public static System.Text.Encoding LisaEncoding = new LisaRoman();
|
||||||
|
public static System.Text.Encoding AtariEncoding = new ATASCII();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
Reference in New Issue
Block a user