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https://github.com/claunia/Claunia.Encoding.git
synced 2025-12-16 19:24:43 +00:00
Move to file-scoped namespaces.
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@@ -26,105 +26,104 @@
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using NUnit.Framework;
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namespace Claunia.Encoding.Tests
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namespace Claunia.Encoding.Tests;
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[TestFixture]
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public class Atascii
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{
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[TestFixture]
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public class Atascii
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const string PUNCTUATIONS = "!\"#$%&'()*+,-./:;<=>?@[\\]^_|";
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readonly byte[] _punctuationsBytes =
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{
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const string PUNCTUATIONS = "!\"#$%&'()*+,-./:;<=>?@[\\]^_|";
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readonly byte[] _punctuationsBytes =
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{
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0x21, 0x22, 0x23, 0x24, 0x25, 0x26, 0x27, 0x28, 0x29, 0x2A, 0x2B, 0x2C, 0x2D, 0x2E, 0x2F, 0x3A, 0x3B, 0x3C,
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0x3D, 0x3E, 0x3F, 0x40, 0x5B, 0x5C, 0x5D, 0x5E, 0x5F, 0x7C
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};
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const string DIGITS = "0123456789";
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readonly byte[] _digitsBytes =
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{
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0x30, 0x31, 0x32, 0x33, 0x34, 0x35, 0x36, 0x37, 0x38, 0x39
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};
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const string UPPER_LATIN = "ABCDEFGHIJKLMNOPQRSTUVWXYZ";
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readonly byte[] _upperLatinBytes =
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{
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0x41, 0x42, 0x43, 0x44, 0x45, 0x46, 0x47, 0x48, 0x49, 0x4A, 0x4B, 0x4C, 0x4D, 0x4E, 0x4F, 0x50, 0x51, 0x52,
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0x53, 0x54, 0x55, 0x56, 0x57, 0x58, 0x59, 0x5A
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};
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const string LOWER_LATIN = "abcdefghijklmnopqrstuvwxyz";
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readonly byte[] _lowerLatinBytes =
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{
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0x61, 0x62, 0x63, 0x64, 0x65, 0x66, 0x67, 0x68, 0x69, 0x6A, 0x6B, 0x6C, 0x6D, 0x6E, 0x6F, 0x70, 0x71, 0x72,
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0x73, 0x74, 0x75, 0x76, 0x77, 0x78, 0x79, 0x7A
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};
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0x21, 0x22, 0x23, 0x24, 0x25, 0x26, 0x27, 0x28, 0x29, 0x2A, 0x2B, 0x2C, 0x2D, 0x2E, 0x2F, 0x3A, 0x3B, 0x3C,
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0x3D, 0x3E, 0x3F, 0x40, 0x5B, 0x5C, 0x5D, 0x5E, 0x5F, 0x7C
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};
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const string DIGITS = "0123456789";
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readonly byte[] _digitsBytes =
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{
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0x30, 0x31, 0x32, 0x33, 0x34, 0x35, 0x36, 0x37, 0x38, 0x39
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};
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const string UPPER_LATIN = "ABCDEFGHIJKLMNOPQRSTUVWXYZ";
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readonly byte[] _upperLatinBytes =
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{
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0x41, 0x42, 0x43, 0x44, 0x45, 0x46, 0x47, 0x48, 0x49, 0x4A, 0x4B, 0x4C, 0x4D, 0x4E, 0x4F, 0x50, 0x51, 0x52,
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0x53, 0x54, 0x55, 0x56, 0x57, 0x58, 0x59, 0x5A
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};
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const string LOWER_LATIN = "abcdefghijklmnopqrstuvwxyz";
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readonly byte[] _lowerLatinBytes =
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{
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0x61, 0x62, 0x63, 0x64, 0x65, 0x66, 0x67, 0x68, 0x69, 0x6A, 0x6B, 0x6C, 0x6D, 0x6E, 0x6F, 0x70, 0x71, 0x72,
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0x73, 0x74, 0x75, 0x76, 0x77, 0x78, 0x79, 0x7A
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};
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const string GRAPHICS = "├┘┤┐╱╲◢▗◣▝▘▂▖┌─┼●▄▎┬┴▌└";
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readonly byte[] _graphicsBytes =
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{
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0x01, 0x03, 0x04, 0x05, 0x06, 0x07, 0x08, 0x09, 0x0A, 0x0B, 0x0C, 0x0E, 0x0F, 0x11, 0x12, 0x13, 0x14, 0x15,
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0x16, 0x17, 0x18, 0x19, 0x1A
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};
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const string ARROWS = "↑↓←→🢰◀▶";
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readonly byte[] _arrowsBytes =
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{
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0x1C, 0x1D, 0x1E, 0x1F, 0x7D, 0x7E, 0x7F
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};
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const string DECKS = "♥♣♦♠";
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readonly byte[] _decksBytes =
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{
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0x00, 0x10, 0x60, 0x7B
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};
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const string GRAPHICS = "├┘┤┐╱╲◢▗◣▝▘▂▖┌─┼●▄▎┬┴▌└";
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readonly byte[] _graphicsBytes =
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{
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0x01, 0x03, 0x04, 0x05, 0x06, 0x07, 0x08, 0x09, 0x0A, 0x0B, 0x0C, 0x0E, 0x0F, 0x11, 0x12, 0x13, 0x14, 0x15,
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0x16, 0x17, 0x18, 0x19, 0x1A
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};
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const string ARROWS = "↑↓←→🢰◀▶";
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readonly byte[] _arrowsBytes =
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{
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0x1C, 0x1D, 0x1E, 0x1F, 0x7D, 0x7E, 0x7F
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};
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const string DECKS = "♥♣♦♠";
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readonly byte[] _decksBytes =
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{
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0x00, 0x10, 0x60, 0x7B
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};
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[Test]
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public void AtariPangrams()
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{
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byte[] byteArray;
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string testString;
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[Test]
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public void AtariPangrams()
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{
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byte[] byteArray;
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string testString;
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byteArray = Encoding.AtariEncoding.GetBytes(Pangrams.ENGLISH);
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testString = Encoding.AtariEncoding.GetString(byteArray);
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Assert.AreEqual(Pangrams.ENGLISH, testString);
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}
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byteArray = Encoding.AtariEncoding.GetBytes(Pangrams.ENGLISH);
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testString = Encoding.AtariEncoding.GetString(byteArray);
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Assert.AreEqual(Pangrams.ENGLISH, testString);
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}
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[Test]
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public void AtariToUnicode()
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{
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string testString;
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[Test]
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public void AtariToUnicode()
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{
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string testString;
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testString = Encoding.AtariEncoding.GetString(_punctuationsBytes);
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Assert.AreEqual(PUNCTUATIONS, testString);
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testString = Encoding.AtariEncoding.GetString(_digitsBytes);
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Assert.AreEqual(DIGITS, testString);
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testString = Encoding.AtariEncoding.GetString(_upperLatinBytes);
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Assert.AreEqual(UPPER_LATIN, testString);
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testString = Encoding.AtariEncoding.GetString(_lowerLatinBytes);
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Assert.AreEqual(LOWER_LATIN, testString);
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testString = Encoding.AtariEncoding.GetString(_punctuationsBytes);
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Assert.AreEqual(PUNCTUATIONS, testString);
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testString = Encoding.AtariEncoding.GetString(_digitsBytes);
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Assert.AreEqual(DIGITS, testString);
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testString = Encoding.AtariEncoding.GetString(_upperLatinBytes);
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Assert.AreEqual(UPPER_LATIN, testString);
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testString = Encoding.AtariEncoding.GetString(_lowerLatinBytes);
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Assert.AreEqual(LOWER_LATIN, testString);
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testString = Encoding.AtariEncoding.GetString(_graphicsBytes);
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Assert.AreEqual(GRAPHICS, testString);
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testString = Encoding.AtariEncoding.GetString(_arrowsBytes);
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Assert.AreEqual(ARROWS, testString);
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testString = Encoding.AtariEncoding.GetString(_decksBytes);
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Assert.AreEqual(DECKS, testString);
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}
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testString = Encoding.AtariEncoding.GetString(_graphicsBytes);
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Assert.AreEqual(GRAPHICS, testString);
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testString = Encoding.AtariEncoding.GetString(_arrowsBytes);
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Assert.AreEqual(ARROWS, testString);
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testString = Encoding.AtariEncoding.GetString(_decksBytes);
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Assert.AreEqual(DECKS, testString);
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}
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[Test]
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public void UnicodeToAtari()
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{
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byte[] byteArray;
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[Test]
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public void UnicodeToAtari()
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{
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byte[] byteArray;
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byteArray = Encoding.AtariEncoding.GetBytes(PUNCTUATIONS);
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Assert.AreEqual(_punctuationsBytes, byteArray);
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byteArray = Encoding.AtariEncoding.GetBytes(DIGITS);
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Assert.AreEqual(_digitsBytes, byteArray);
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byteArray = Encoding.AtariEncoding.GetBytes(UPPER_LATIN);
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Assert.AreEqual(_upperLatinBytes, byteArray);
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byteArray = Encoding.AtariEncoding.GetBytes(LOWER_LATIN);
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Assert.AreEqual(_lowerLatinBytes, byteArray);
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byteArray = Encoding.AtariEncoding.GetBytes(PUNCTUATIONS);
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Assert.AreEqual(_punctuationsBytes, byteArray);
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byteArray = Encoding.AtariEncoding.GetBytes(DIGITS);
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Assert.AreEqual(_digitsBytes, byteArray);
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byteArray = Encoding.AtariEncoding.GetBytes(UPPER_LATIN);
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Assert.AreEqual(_upperLatinBytes, byteArray);
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byteArray = Encoding.AtariEncoding.GetBytes(LOWER_LATIN);
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Assert.AreEqual(_lowerLatinBytes, byteArray);
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byteArray = Encoding.AtariEncoding.GetBytes(GRAPHICS);
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Assert.AreEqual(_graphicsBytes, byteArray);
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byteArray = Encoding.AtariEncoding.GetBytes(ARROWS);
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Assert.AreEqual(_arrowsBytes, byteArray);
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byteArray = Encoding.AtariEncoding.GetBytes(DECKS);
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Assert.AreEqual(_decksBytes, byteArray);
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}
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byteArray = Encoding.AtariEncoding.GetBytes(GRAPHICS);
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Assert.AreEqual(_graphicsBytes, byteArray);
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byteArray = Encoding.AtariEncoding.GetBytes(ARROWS);
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Assert.AreEqual(_arrowsBytes, byteArray);
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byteArray = Encoding.AtariEncoding.GetBytes(DECKS);
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Assert.AreEqual(_decksBytes, byteArray);
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}
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}
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